Physical-virtual instead of physical or virtual - designing artefacts for future knowledge work environments. - Thomas Pederson (HCI (2), 1999)

Human hands as a link between physical and virtual. - Thomas Pederson (Designing Augmented Reality Environments, 2000)

Magic Touch: A Simple Object Location Tracking System Enabling the Development of Physical-Virtual Artefacts in Office Environments. - Thomas Pederson (Pers. Ubiquitous Comput., 2001)

Pools and satellites: intimacy in the city. - Katja Battarbee; Nik Baerten; Martijn Hinfelaar; Paul Irvine; Susanne Loeber; Alan Munro; Thomas Pederson (Symposium on Designing Interactive Systems, 2002)

From Conceptual Links to Causal Relations - Physical-Virtual Artefacts in Mixed-Reality Space. - Thomas Pederson (2003)

MODIE 2006: modeling and designing user assistance in intelligent environments. - Christoph Stahl; Helder Pinto; Thomas Pederson; Michael Schmitz 001; Lucia Terrenghi (Mobile HCI, 2006)

Making dead history come alive through mobile game-play. - Carmelo Ardito; Maria Francesca Costabile; Rosa Lanzilotti; Thomas Pederson (CHI Extended Abstracts, 2007)

An Activity-Centered Wearable Computing Infrastructure for Intelligent Environment Applications. - Dipak Surie; Thomas Pederson (EUC, 2007)

Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game. - Carmelo Ardito; Paolo Buono; Maria Francesca Costabile; Rosa Lanzilotti; Thomas Pederson (OTM Workshops (1), 2007)

Towards an Activity-Aware Wearable Computing Platform Based on an Egocentric Interaction Model. - Thomas Pederson; Dipak Surie (UCS, 2007)

Activity Recognition Based on Intra and Extra Manipulation of Everyday Objects. - Dipak Surie; Fabien Lagriffoul; Thomas Pederson; Daniel Sjölie (UCS, 2007)

Activity Recognition Using an Egocentric Perspective of Everyday Objects. - Dipak Surie; Thomas Pederson; Fabien Lagriffoul; Lars-Erik Janlert; Daniel Sjölie (UIC, 2007)

Mobile games to foster the learning of history at archaeological sites. - Carmelo Ardito; Paolo Buono; Maria Francesca Costabile; Rosa Lanzilotti; Thomas Pederson (VL/HCC, 2007)

Explore! possibilities and challenges of mobile learning. - Maria Francesca Costabile; Antonella De Angeli; Rosa Lanzilotti; Carmelo Ardito; Paolo Buono; Thomas Pederson (CHI, 2008)

A General-Purpose Context Modeling Architecture for Adaptive Mobile Services. - Thomas Pederson; Carmelo Ardito; Paolo Bottoni; Maria Francesca Costabile (ER Workshops, 2008)

Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks. - Carmelo Ardito; Paolo Buono; Maria Francesca Costabile; Rosa Lanzilotti; Thomas Pederson; Antonio Piccinno (IEEE Multim., 2008)

Situative Space Tracking within Smart Environments. - Dipak Surie; Florian Jäckel; Lars-Erik Janlert; Thomas Pederson (Intelligent Environments, 2010)

Towards a model for egocentric interaction with physical and virtual objects. - Thomas Pederson; Lars-Erik Janlert; Dipak Surie (NordiCHI, 2010)

The easy ADL home: A physical-virtual approach to domestic living. - Dipak Surie; Thomas Pederson; Lars-Erik Janlert (J. Ambient Intell. Smart Environ., 2010)

Guest Editors' Introduction: Labeling the World. - Tim Kindberg; Thomas Pederson; Rahul Sukthankar (IEEE Pervasive Comput., 2010)

The global interaction research initiative at the IT university of Copenhagen, Denmark. - Jakob E. Bardram; Pernille Bjørn; Arne J. Glenstrup; Thomas Pederson (CSCW, 2011)

A Situative Space Model for Mobile Mixed-Reality Computing. - Thomas Pederson; Lars-Erik Janlert; Dipak Surie (IEEE Pervasive Comput., 2011)

A Smart Home Experience Using Egocentric Interaction Design Principles. - Dipak Surie; Thomas Pederson; Lars-Erik Janlert (CSE, 2012)

Eye-based head gestures. - Diako Mardanbegi; Dan Witzner Hansen; Thomas Pederson (ETRA, 2012)

A wearable kids' health monitoring system on smartphone. - Shahram Jalaliniya; Thomas Pederson (NordiCHI, 2012)

Egocentric interaction as a tool for designing ambient ecologies - The case of the easy ADL ecology. - Dipak Surie; Lars-Erik Janlert; Thomas Pederson; Dilip Roy (Pervasive Mob. Comput., 2012)

Human Cognition as a Foundation for the Emerging Egocentric Interaction Paradigm. - Dipak Surie; Thomas Pederson; Lars-Erik Janlert (Human-Computer Interaction: The Agency Perspective, 2012)

Touch-less interaction with medical images using hand & foot gestures. - Shahram Jalaliniya; Jeremiah Smith; Miguel Sousa; Lars Büthe; Thomas Pederson (UbiComp (Adjunct Publication), 2013)

Demo: touch-less interaction with medical images using hand & foot gestures. - Shahram Jalaliniya; Jeremiah Smith; Miguel Sousa; Lars Büthe; Thomas Pederson (UbiComp (Adjunct Publication), 2013)

eNurse. A Mobile System for Improving the Quality of Treatment for Cancer Survivors. - Adrian Iacomi; Thomas Pederson (HCI (27), 2014)

Wearable laser pointer versus head-mounted display for tele-guidance applications? - Shahram Jalaliniya; Thomas Pederson; Steven Houben (ISWC Adjunct, 2014)

Interactions and applications for see-through technologies. - Jonna Häkkilä; Thomas Olsson 002; Ashley Colley; Thomas Pederson; Jens Grubert (NordiCHI, 2014)

Ubicomp beyond devices: people, objects, space and meaning. - Jörn Hurtienne; Hans-Christian Jetter; Nicolai Marquardt; Thomas Pederson (NordiCHI, 2014)

An egocentric approach towards ubiquitous multimodal interaction. - Thomas Pederson; Shahram Jalaliniya (UbiComp/ISWC Adjunct, 2015)

MAGIC pointing for eyewear computers. - Shahram Jalaliniya; Diako Mardanbegi; Thomas Pederson (ISWC, 2015)

A Wrist-Worn Thermohaptic Device for Graceful Interruption. - Frank Bolton; Shahram Jalaliniya; Thomas Pederson (IxD&A, 2015)

Designing Wearable Personal Assistants for Surgeons: An Egocentric Approach. - Shahram Jalaliniya; Thomas Pederson (IEEE Pervasive Comput., 2015)

Qualitative Study of Surgeons Using a Wearable Personal Assistant in Surgeries and Ward Rounds. - Shahram Jalaliniya; Thomas Pederson (eHealth 360°, 2016)

Symbiotic attention management in the context of internet of things. - Shahram Jalaliniya; Thomas Pederson; Diako Mardanbegi (UbiComp/ISWC Adjunct, 2017)

A Wearable Personal Assistant for Surgeons - Design, Evaluation, and Future Prospects. - Shahram Jalaliniya; Thomas Pederson; Diako Mardanbegi (EAI Endorsed Trans. Pervasive Health Technol., 2017)

Invisible AI-driven HCI Systems - When, Why and How. - Cecilia Ovesdotter Alm; Alberto Alvarez 002; José María Font; Antonios Liapis; Thomas Pederson; Johan Salo (NordiCHI, 2020)

Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne. - David Kadish; Arezoo Sarkheyli-Hägele; José M. Font; Georg Hägele; Diederick C. Niehorster; Thomas Pederson (CHI PLAY, 2022)

Multimodal Augmented Reality and Subtle Quidance for Industrial Assembly - A Survey and Ideation Method. - Nicole Tobisková; Lennart Malmsköld; Thomas Pederson (HCI (17), 2022)

Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne. - David Kadish; Arezoo Sarkheyli-Hägele; José María Font; Diederick C. Niehorster; Thomas Pederson (CoRR, 2022)