Immersive panoramic video. - Ulrich Neumann; Thomas Pintaric; Albert A. Rizzo (ACM Multimedia, 2000)

Augmented Reality Live-Action Compositing. - Thomas Pintaric (ISMAR, 2003)

Video-based virtual environments. - Thomas Pintaric; Albert A. Rizzo; Ulrich Neumann (SIGGRAPH, 2003)

Ubiquitous Tracking for Augmented Reality. - Joseph Newman; Martin Wagner 002; Martin Bauer 002; Asa MacWilliams; Thomas Pintaric; Dagmar Beyer; Daniel Pustka; Franz Strasser; Dieter Schmalstieg; Gudrun Klinker (ISMAR, 2004)

The invisible train: a collaborative handheld augmented reality demonstrator. - Daniel Wagner 003; Thomas Pintaric; Dieter Schmalstieg (SIGGRAPH Emerging Technologies, 2004)

Towards Massively Multi-user Augmented Reality on Handheld Devices. - Daniel Wagner 003; Thomas Pintaric; Florian Ledermann; Dieter Schmalstieg (Pervasive, 2005)

A rigid-body target design methodology for optical pose-tracking systems. - Thomas Pintaric; Hannes Kaufmann (VRST, 2008)

SqueezeOrb: a low-cost pressure-sensitive user input device. - Thomas Pintaric; Thomas Kment; Wolfgang Spreicer (VRST, 2008)

Full body interaction for serious games in motor rehabilitation. - Christian Schönauer; Thomas Pintaric; Hannes Kaufmann (AH, 2011)

Tagtool: a collaborative virtual workspace for visual expression. - Thomas Pintaric; Markus Dorninger; Mathis Csisinko; Josef Dorninger; Ferdinand Pilz; Matthias Fritz; Martin Norden (SIGGRAPH Asia Emerging Technologies, 2012)