Thomas Schmidt

Orcid: 0000-0001-7171-8106

Affiliations:
  • University of Regensburg, Germany


According to our database1, Thomas Schmidt authored at least 41 papers between 2015 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Computational emotion classification for genre corpora of German tragedies and comedies from 17th to early 19th century.
Digit. Scholarsh. Humanit., November, 2023

Aspect-Based Sentiment Analysis as a Multi-Label Classification Task on the Domain of German Hotel Reviews.
Proceedings of the 19th Conference on Natural Language Processing (KONVENS 2023), 2023

Transformer-Based Analysis of Sentiment Towards German Political Parties on Twitter During the 2021 Election Year.
Proceedings of the 6th International Conference on Natural Language and Speech Processing (ICNLSP 2023), 2023

A Corpus of Memes from Reddit: Acquisition, Preparation and First Case Studies.
Proceedings of the 53. Jahrestagung der Gesellschaft für Informatik, INFORMATIK 2023, Designing Future, 2023

Results of Emotion Annotation in German Drama from 1650-1815.
Proceedings of the Annual International Conference of the Alliance of Digital Humanities Organizations, 2023

2022
Sentiment Analysis on Twitter for the Major German Parties during the 2021 German Federal Election.
Proceedings of the 18th Conference on Natural Language Processing (KONVENS 2022), 2022

Distant Viewing of the Harry Potter Movies via Computer Vision.
Proceedings of the 6th Digital Humanities in the Nordic and Baltic Countries Conference (DHNB 2022), 2022

Evaluation computergestützter Verfahren der Emotionsklassifikation für deutschsprachige Dramen um 1800.
Proceedings of the 8. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2022

Emotionen im kulturellen Gedächtnis bewahren.
Proceedings of the 8. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2022

2021
Towards a Corpus of Historical German Plays with Emotion Annotations.
Proceedings of the 3rd Conference on Language, Data and Knowledge, 2021

Information Behavior towards False Information and "Fake News" on Facebook: The Influence of Gender, User Type and Trust in Social Media.
Proceedings of the Information between Data and Knowledge: Information Science and its Neighbors from Data Science to Digital Humanities, 2021

SentText: A Tool for Lexicon-based Sentiment Analysis in Digital Humanities.
Proceedings of the Information between Data and Knowledge: Information Science and its Neighbors from Data Science to Digital Humanities, 2021

Vorwort.
Proceedings of the Information between Data and Knowledge: Information Science and its Neighbors from Data Science to Digital Humanities, 2021

Exploring Multimodal Sentiment Analysis in Plays: A Case Study for a Theater Recording of Emilia Galotti.
Proceedings of the Conference on Computational Humanities Research, 2021

2020
Investigating the Relationship Between Emotion Recognition Software and Usability Metrics.
i-com, 2020

Acquisition and Analysis of a Meme Corpus to Investigate Web Culture.
Proceedings of the 15th Annual International Conference of the Alliance of Digital Humanities Organizations, 2020

Visualizing Collocations in Religious Online Forums.
Proceedings of the 15th Annual International Conference of the Alliance of Digital Humanities Organizations, 2020

Towards an Analysis of Gender in Video Game Culture: Exploring Gender-Specific Vocabulary in Video Game Magazines.
Proceedings of the Digital Humanities in the Nordic Countries 5th Conference, 2020

Comparing Live Sentiment Annotation of Movies via Arduino and a Slider with Textual Annotation of Subtitles.
Proceedings of the Post-Proceedings of the 5th Conference Digital Humanities in the Nordic Countries (DHN 2020), 2020

Distant Reading of Religious Online Communities: A Case Study for Three Religious Forums on Reddit.
Proceedings of the Digital Humanities in the Nordic Countries 5th Conference, 2020

Der Einsatz von Distant Reading auf einem Korpus deutschsprachiger Songtexte.
Proceedings of the 7. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2020

BeyondTheNotes: Ein Tool zur quantitativen Analyse in den digitalen Musikwissenschaften.
Proceedings of the 7. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2020

Utilizing HTML -analysis and computer vision on a corpus of website screenshots to investigate design developments on the web.
Proceedings of the Information for a Sustainable World: Addressing Society's Grand Challenges, 2020

2019
Towards a Graphical User Interface for Quantitative Analysis in Digital Musicology.
Proceedings of the Mensch und Computer 2019, 2019

SentiBooks: Enhancing Audiobooks via Affective Computing and Smart Light Bulbs.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

AudienceAR - Utilising Augmented Reality and Emotion Tracking to Address Fear of Speech.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

The Mood Game - How to Use the Player's Affective State in a Shoot'em up Avoiding Frustration and Boredom.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

The Influence of Participants' Personality on Quantitative and Qualitative Metrics in Usability Testing.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

Sentiment Annotation for Lessing's Plays: Towards a Language Resource for Sentiment Analysis on German Literary Texts.
Proceedings of the Poster Session of the 2nd Conference on Language, 2019

Inter-Rater Agreement and Usability: A Comparative Evaluation of Annotation Tools for Sentiment Annotation.
Proceedings of the 49. Jahrestagung der Gesellschaft für Informatik, 50 Jahre Gesellschaft für Informatik - Informatik für Gesellschaft, INFORMATIK 2019, 2019

Annotator-Centered Design: Towards a Tool for Sentiment and Emotion Annotation.
Proceedings of the 49. Jahrestagung der Gesellschaft für Informatik, 50 Jahre Gesellschaft für Informatik - Informatik für Gesellschaft, INFORMATIK 2019, 2019

Toward Multimodal Sentiment Analysis of Historic Plays: A Case Study with Text and Audio for Lessing's Emilia Galotti.
Proceedings of the Digital Humanities in the Nordic Countries 4th Conference, 2019

2018
The Influence of User Interface Attributes on Aesthetics.
i-com, 2018

Subjektive Komplexität und Usability bei Webshops.
Proceedings of the Mensch und Computer 2018, 2018

An Evaluation of Lexicon-based Sentiment Analysis Techniques for the Plays of Gotthold Ephraim Lessing.
Proceedings of the Second Joint SIGHUM Workshop on Computational Linguistics for Cultural Heritage, 2018

Herausforderungen für Sentiment Analysis-Verfahren bei literarischen Texten.
Proceedings of the GI-Workshop: Im Spannungsfeld zwischen Tool-Building und Forschung auf Augenhöhe, 2018

"Kann man denn auch nicht lachend sehr ernsthaft sein?" - Zum Einsatz von Sentiment Analyse-Verfahren für die quantitative Untersuchung von Lessings Dramen.
Proceedings of the 5. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2018

2017
Der Einfluss von User Interface-Attributen auf die Ästhetik.
Proceedings of the Mensch und Computer 2017, 2017

Digitale Erschließung einer Sammlung von Volksliedern aus dem deutschsprachigen Raum.
Proceedings of the 4. Tagung des Verbands Digital Humanities im deutschsprachigen Raum, 2017

2016
personality and information behavior in web search.
Proceedings of the Creating Knowledge, Enhancing Lives through Information & Technology, 2016

2015
Genderspezifische Unterschiede im Informationsverhalten am Beispiel E-Commerce.
Inf. Wiss. Prax., 2015


  Loading...