LSD-SLAM: Large-Scale Direct Monocular SLAM. - Jakob J. Engel; Thomas Schöps; Daniel Cremers (ECCV (2), 2014)

Efficient Global Element Indexing for Parallel Adaptive Flow Solvers. - Michael Lieb; Tobias Neckel; Thomas Schöps; Hans-Joachim Bungartz (ICCS, 2014)

Semi-dense visual odometry for AR on a smartphone. - Thomas Schöps; Jakob J. Engel; Daniel Cremers (ISMAR, 2014)

3D Modeling on the Go: Interactive 3D Reconstruction of Large-Scale Scenes on Mobile Devices. - Thomas Schöps; Torsten Sattler; Christian Häne; Marc Pollefeys (3DV, 2015)

A Multi-view Stereo Benchmark with High-Resolution Images and Multi-camera Videos. - Thomas Schöps; Johannes L. Schönberger; Silvano Galliani; Torsten Sattler; Konrad Schindler; Marc Pollefeys; Andreas Geiger 001 (CVPR, 2017)

Illumination change robustness in direct visual SLAM. - Seonwook Park; Thomas Schöps; Marc Pollefeys (ICRA, 2017)

Large-scale outdoor 3D reconstruction on a mobile device. - Thomas Schöps; Torsten Sattler; Christian Häne; Marc Pollefeys (Comput. Vis. Image Underst., 2017)

Real-Time View Correction for Mobile Devices. - Thomas Schöps; Martin R. Oswald; Pablo Speciale; Shuoran Yang; Marc Pollefeys (IEEE Trans. Vis. Comput. Graph., 2017)

BAD SLAM: Bundle Adjusted Direct RGB-D SLAM. - Thomas Schöps; Torsten Sattler; Marc Pollefeys (CVPR, 2019)

Why Having 10, 000 Parameters in Your Camera Model Is Better Than Twelve. - Thomas Schöps; Viktor Larsson; Marc Pollefeys; Torsten Sattler (CVPR, 2020)

SurfelMeshing: Online Surfel-Based Mesh Reconstruction. - Thomas Schöps; Torsten Sattler; Marc Pollefeys (IEEE Trans. Pattern Anal. Mach. Intell., 2020)

Fast and Accurate Geometric 3D Reconstruction. - Thomas Schöps (2020)