Phase Space Rendering. - André Hinkenjann; Thorsten Roth (ISVC (2), 2007)

Efficient Strategies for Acceleration Structure Updates in Interactive Ray Tracing Applications on the Cell Processor. - Martin Weier; Thorsten Roth; André Hinkenjann (ISVC (1), 2009)

Real-Time Simulation of Camera Errors and Their Effect on Some Basic Robotic Vision Algorithms. - André Hinkenjann; Thorsten Roth; Jessica Millberg; Hojun Yun; Yongmin Li 001 (CRV, 2013)

DRiVE: An example of distributed rendering in virtual environments. - Anton Sigitov; Thorsten Roth; Florian Mannuß; André Hinkenjann (SEARIS, 2013)

Towards VR-based Systems for School Experiments. - Anton Sigitov; André Hinkenjann; Thorsten Roth (VARE, 2013)

Lazy details for large high-resolution displays. - Martin Weier; Jens Maiero; Thorsten Roth; André Hinkenjann; Philipp Slusallek (SIGGRAPH ASIA Posters, 2014)

Guided High-Quality Rendering. - Thorsten Roth; Martin Weier; Jens Maiero; André Hinkenjann; Yongmin Li 001 (ISVC (2), 2015)

Enabling global illumination rendering on large, high-resolution displays. - Anton Sigitov; Thorsten Roth; André Hinkenjann (SEARIS, 2015)

An analysis of eye-tracking data in foveated ray tracing. - Thorsten Roth; Martin Weier; André Hinkenjann; Yongmin Li 001; Philipp Slusallek (ETVIS, 2016)

Foveated Real-Time Ray Tracing for Head-Mounted Displays. - Martin Weier; Thorsten Roth; Ernst Kruijff; André Hinkenjann; Arsène Pérard-Gayot; Philipp Slusallek; Yongmin Li 001 (Comput. Graph. Forum, 2016)

A Framework for Cluster-based Rendering and Postprocessing. - Philipp Frericks; Thorsten Roth; André Hinkenjann; Ernst Kruijff (SEARIS, 2017)

Perception-driven Accelerated Rendering. - Martin Weier; Michael Stengel; Thorsten Roth; Piotr Didyk; Elmar Eisemann; Martin Eisemann; Steve Grogorick; André Hinkenjann; Ernst Kruijff; Marcus A. Magnor; Karol Myszkowski; Philipp Slusallek (Comput. Graph. Forum, 2017)

Predicting the gaze depth in head-mounted displays using multiple feature regression. - Martin Weier; Thorsten Roth; André Hinkenjann; Philipp Slusallek (ETRA, 2018)

Foveated Depth-of-Field Filtering in Head-Mounted Displays. - Martin Weier; Thorsten Roth; André Hinkenjann; Philipp Slusallek (ACM Trans. Appl. Percept., 2018)

Hash-based Hierarchical Caching for Interactive Previews in Global Illumination Rendering. - Thorsten Roth; Martin Weier; Pablo Bauszat; André Hinkenjann; Yongmin Li 001 (CGVC, 2019)

Hash-Based Hierarchical Caching and Layered Filtering for Interactive Previews in Global Illumination Rendering. - Thorsten Roth; Martin Weier; Pablo Bauszat; André Hinkenjann; Yongmin Li 001 (Comput., 2020)

Fast and interactive ray-based rendering - Thorsten Roth (2020)