Tianxiang Zheng

Affiliations:
  • Tencent Hunyuan, Shenzhen, China
  • Beijing Momo Technology Co., Ltd., Beijing, China


According to our database1, Tianxiang Zheng authored at least 7 papers between 2019 and 2025.

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Timeline

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Bibliography

2025
POSE: Phased One-Step Adversarial Equilibrium for Video Diffusion Models.
CoRR, August, 2025

PersonaVlog: Personalized Multimodal Vlog Generation with Multi-Agent Collaboration and Iterative Self-Correction.
CoRR, August, 2025

Hunyuan-Game: Industrial-grade Intelligent Game Creation Model.
CoRR, May, 2025

2022
BodyGAN: General-purpose Controllable Neural Human Body Generation.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2021
M3D-VTON: A Monocular-to-3D Virtual Try-On Network.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

UltraPose: Synthesizing Dense Pose with 1 Billion Points by Human-body Decoupling 3D Model.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

2019


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