JXP4BIGI: a generalized, Java XML-based approach for biological information gathering and integration. - Yihua Huang; Tianyun Ni; Lei Zhou; Stanley Y. W. Su (Bioinform., 2003)

Tuned Ternary Quad Subdivision. - Tianyun Ni; Ahmad H. Nasri (GMP, 2006)

EDIT: Easy-to-use Bio-Data Extraction, Integration and Refreshing Tools. - Tianyun Ni; Stanley Y. W. Su; Lei Zhou (IMSCCS (1), 2006)

A Haptic-enabled Toolkit for Illustration of Procedures in Surgery (TIPS). - Minho Kim; Tianyun Ni; Juan Cendan; Sergei Kurenov; Jörg Peters 001 (MMVR, 2007)

Ternary subdivision for quadrilateral meshes. - Tianyun Ni; Ahmad H. Nasri; Jörg Peters 001 (Comput. Aided Geom. Des., 2007)

GPU smoothing of quad meshes. - Tianyun Ni; Young In Yeo; Ashish Myles; Vineet Goel; Jörg Peters 001 (Shape Modeling International, 2008)

Fast Parallel Construction of Smooth Surfaces from Meshes with Tri/Quad/Pent Facets. - Ashish Myles; Tianyun Ni; Jörg Peters 001 (Comput. Graph. Forum, 2008)

Efficient substitutes for subdivision surfaces. - Tianyun Ni; Ignacio Castaño; Jörg Peters 001; Jason L. Mitchell; Philip Schneider; Vivek Verma (SIGGRAPH Courses, 2009)

Approximating subdivision surfaces with Gregory patches for hardware tessellation. - Charles T. Loop; Scott Schaefer; Tianyun Ni; Ignacio Castaño (ACM Trans. Graph., 2009)

Parallel smoothing of quad meshes. - Young In Yeo; Tianyun Ni; Ashish Myles; Vineet Goel; Jörg Peters 001 (Vis. Comput., 2009)

Efficient substitutes for subdivision surfaces in feature-quality games. - Tianyun Ni (SIGGRAPH ASIA (Courses), 2010)

Sketch guided solid texturing. - Guo-Xin Zhang; Song-Pei Du; Yu-Kun Lai; Tianyun Ni; Shi-Min Hu 001 (Graph. Model., 2011)