Exposição de imagem no Facebook: um estudo sobre a privacidade na rede social. - Átila S. Oliveira; Arthur T. Oliveira; Deivith S. M. Oliveira; Mateus P. G. Carneiro; Rodrigo L. A. Almeida; Ticianne G. R. Darin (IHC (Companion), 2012)

Multimodal Videogames for the Cognition of People Who Are Blind: Trends and Issues. - Jaime Sánchez 001; Ticianne G. R. Darin; Rossana M. C. Andrade (HCI (9), 2015)

Dimensions for the design and evaluation of multimodal videogames for the cognition of people who are blind. - Ticianne G. R. Darin; Jaime Sánchez 001; Rossana M. de Castro Andrade (IHC, 2015)

Evaluation of the User Experience on Mobile Fitness Applications. - Rodrigo Lucas Almeida; Nayana Carneiro; Deivith Silva; Ticianne G. R. Darin (WebMedia, 2015)

Usability and UX Evaluation of a Mobile Social Application to Increase Students-Faculty Interactions. - Ticianne G. R. Darin; Rossana M. de Castro Andrade; José Antônio Fernandes de Macêdo; David Araújo; Lana B. Mesquita; Jaime Sánchez 001 (HCI (27), 2016)

Design and usability of a braille-based mobile audiogame environment. - Maria da C. C. Araújo; Antônio R. S. Silva; Ticianne G. R. Darin; Everardo L. de Castro; Rossana M. C. Andrade; Ernesto Trajano de Lima; Jaime Sánchez 001; José Aires de Castro Filho; Windson Viana (SAC, 2016)

Investigating the Mode in Multimodal Video Games: Usability Issues for Learners who are Blind. - Ticianne G. R. Darin; Rossana M. C. Andrade; Lotfi B. Merabet; Jaime Hernán Sánchez (CHI Extended Abstracts, 2017)

Framework for Live Synchronization of RDF Views of Relational Data. - Vânia Maria Ponte Vidal; Narciso Arruda; Matheus Cruz; Marco A. Casanova; Valéria Magalhães Pequeno; Ticianne Darin (ESWC (Satellite Events), 2017)

Mobile Audio Games Accessibility Evaluation for Users Who Are Blind. - Maria da C. C. Araújo; Agebson R. Façanha; Ticianne G. R. Darin; Jaime Sánchez 001; Rossana M. C. Andrade; Windson Viana (HCI (8), 2017)

User Experience Evaluation for User Interface Redesign: A Case Study on a Bike Sharing Application. - Jonas Forte; Ticianne Darin (HCI (20), 2017)

Recommendations for the Design of Urban Mobility Applications Based on the Study of the User Experience. - Mateus Pinheiro; Nayana Carneiro; Ticianne G. R. Darin (IHC, 2017)

CLUE: A Usability Evaluation Checklist for Multimodal Video Game Field Studies with Children Who Are Blind. - Ticianne G. R. Darin; Rossana M. de Castro Andrade; Jaime Sánchez 001 (HICSS, 2018)

Principles for Evaluating Usability in Multimodal Games for People Who Are Blind. - Ticianne Darin; Rossana M. C. Andrade; Jaime Sánchez 001 (HCI (8), 2019)

Which Instrument Should I Use? Supporting Decision-Making About the Evaluation of User Experience. - Ticianne Darin; Bianca Coelho; Bosco Borges (HCI (21), 2019)

What are we talking about when we talk about location-based games evaluation?: a systematic mapping study. - Nayana Carneiro; Ticianne Darin; Windson Viana (IHC, 2019)

Scope and definition of user experience in Brazil: a survey to explore community's perspectives. - Bianca Melo; Ticianne Darin (IHC, 2019)

Design and evaluation of mobile applications for people with visual impairments: a compilation of usable accessibility guidelines. - Giovanna Magda S. Silva; Rossana M. de Castro Andrade; Ticianne de Gois R. Darin (IHC, 2019)

Integrating HCI Perspective into a Mobile Software Development Team: Strategies and lessons from the field. - Ticianne Darin; Nayana Carneiro; Rossana M. C. Andrade; Rute Castro; Rodrigo Lucas Almeida (MobileHCI, 2019)

TestDCat: Catalog of Test Debt Subtypes and Management Activities. - Bruno Sabóia Aragão; Rossana M. C. Andrade; Ismayle S. Santos; Rute N. S. Castro; Valéria Lelli; Ticianne G. R. Darin (ICTSS, 2019)

CHASE: checklist to assess user experience in IoT environments. - Rodrigo L. A. Almeida; Rossana M. C. Andrade; Ticianne G. R. Darin; Joseane de O. V. Paiva (ICSE (NIER), 2020)

It's (almost) done, I just need to evaluate it!: getting specialized feedback from the brazilian HCI community. - Nayana Carneiro; Windson Viana; Ticianne Darin (IHC, 2020)

Mobili: Development and Use of a Usability Checklist for Mobile Games and Applications. - Nayana Carneiro; Bianca Melo; Letícia Cavalcante; Rute Castro; Rossana M. C. Andrade; Ticianne Darin (SBQS, 2020)

Contextual Requirements Elicitation through the Combination of Interviews, Scenarios and Visual Artifacts. - Ticianne G. R. Darin; Nayana Carneiro; Joseane de O. V. Paiva; Ismayle S. Santos; Rossana M. C. Andrade (SBQS, 2020)

Considering human factors in the evaluation and redesign of an application for harm reduction to drug users. - Mateus Pinheiro; Carmen Juy; Windson Viana; Ticianne Darin (SBQS, 2020)

O&M Indoor Virtual Environments for People Who Are Blind: A Systematic Literature Review. - Agebson Rocha Façanha; Ticianne Darin; Windson Viana; Jaime Sánchez 001 (ACM Trans. Access. Comput., 2020)

Challenges in Evaluating Players' Interaction with Digital Games. - Ticianne Darin; Nayana Carneiro; David Miranda; Bianca Coelho (GranDGamesBR, 2021)

To Each Their Own (Type): A Systematic Mapping Study on Player's Motivations, Behavior, and Personality Characteristics. - Nayana Carneiro; Kaian Souza; Izac Sidarta; Geórgia Pereira; Glaudiney Mendonça; Ticianne Darin (IHC, 2021)

VALERIE: A Guide to Qualitative Evaluation of Player Experience in Location-Based Games Using Interviews. - Nayana Carneiro; Windson Viana; Ticianne Darin (IHC, 2021)

Flying colors: Using color blindness simulations in the development of accessible mobile games. - Mateus Pinheiro; Windson Viana; Rossana M. C. Andrade; Ticianne Darin (IHC, 2021)

Accessibility Strategies in a Mobile Card Game. - Rute Nogueira Silveira de Castro; Rossana Maria de Castro Andrade; Ticianne de Gois Ribeiro Darin; Leandro A. Carvalho; Nayana Carneiro; Maria da C. C. Araújo (SBQS, 2021)

UES-Br: Translation and Cross-Cultural Adaptation of the User Engagement Scale for Brazilian Portuguese. - David Miranda; Carmen Li; Ticianne Darin (Proc. ACM Hum. Comput. Interact., 2021)

Longitudinal user experience studies in the IoT domain: a brief panorama and challenges to overcome. - Bianca Melo; Rossana M. de Castro Andrade; Ticianne Darin (IHC, 2022)

It's dark but just a game: towards an ethical and healthy game design practice. - David Motta Miranda; Rebeca Maia Pontes; Ticianne de Gois Ribeiro Darin (IHC, 2022)

Telling your own story: design and evaluation of a storytelling mechanic in a platform for serious games authoring. - Aline Elias Cardoso Verhalen; Rodrigo Geurgas Zavarizz; Jonattan Willian da Silva; Tiago Marino Silva; Caio Eduardo Pereira Nunes; Ticianne de Gois Ribeiro Darin; Kamila Rios da Hora Rodrigues (IHC, 2022)

Building your own games: A platform for authoring digital games. - Kamila Rios da Hora Rodrigues; Ticianne de Gois Ribeiro Darin; Vânia Paula de Almeida Néris (SBGAMES, 2022)

Not the Same Everywhere: Comparing the Scope and Definition of User Experience between the Brazilian and International Communities. - Bianca Coelho; Rossana M. C. Andrade; Ticianne Darin (Int. J. Hum. Comput. Interact., 2022)

Usability evaluation of multimodal interactive virtual environments for learners who are blind: An empirical investigation. - Ticianne Darin; Rossana Maria de Castro Andrade; Jaime Sánchez 001 (Int. J. Hum. Comput. Stud., 2022)

TestDCat 3.0: catalog of test debt subtypes and management activities. - Bruno Sabóia Aragão; Rossana M. C. Andrade; Ismayle S. Santos; Rute N. S. Castro; Valéria Lelli; Ticianne G. R. Darin (Softw. Qual. J., 2022)

A Systematic Mapping on Player's Profiles: Motivations, Behavior, and Personality Characteristics. - Nayana Carneiro; David Miranda; Geórgia Pereira; Glaudiney Mendonça; Ticianne Darin (J. Interact. Syst., 2022)

IoT Games and Gamified Systems: Summertime Sadness or Lust for Hype? - Nayana Carneiro; Caio Eduardo Pereira Nunes; Natã Lael Gomes Raulino; Igor Gomes; Rossana M. de Castro Andrade; Ticianne Darin (IHC, 2023)

Beauty is in the eye of the beholder - An Experience Report on Evaluating Aesthetics of a Design System for HUDs in EUD Serious Games. - Mariana Muri; Kamila R. H. Rodrigues; Ticianne Darin (IHC, 2023)

Cross-cultural adaptation of the Intrinsic Motivation Inventory Task Evaluation Questionnaire into Brazilian Portuguese. - Caio Eduardo Pereira Nunes; Ticianne Darin (IHC, 2023)

Why Should Red and Green Never Be Seen? Exploring Color Blindness Simulations as Tools to Create Chromatically Accessible Games. - Mateus Pinheiro; Windson Viana; Ticianne de Gois Ribeiro Darin (Proc. ACM Hum. Comput. Interact., 2023)

They Say That the World Was Built for Two But Deceptive Patterns Say Otherwise: A Critical Game for Player Empowerment. - Luiz Santos Filho; Alairton Sousa Junior; Giovanna Ribeiro; Ticianne Darin (IHC, 2024)

Thunder: A Design Process to Build Emotionally Engaging Music Visualizations. - Caio Eduardo Pereira Nunes; Isabelle Reinbold; Mariana Castro; Ticianne Darin (IHC, 2024)

GranDIHC-BR: Grand Research Challenges in Human-Computer Interaction in Brazil for 2025-2035✱. - Roberto Pereira; Ticianne Darin; Milene Selbach Silveira (IHC, 2024)

Brazilian Portuguese Version of Intrinsic Motivation Inventory (IMI-Teq Br): Towards a Digital Well-Being Culture in Brazil. - Caio Eduardo Pereira Nunes; Ticianne Darin (J. Braz. Comput. Soc., 2024)

Echoes of Player Experience: A Literature Review on Audio Assessment and Player Experience in Games. - Caio Eduardo Pereira Nunes; Ticianne Darin (Proc. ACM Hum. Comput. Interact., 2024)