Electronic games: 2D or not 2D? - Tina R. Ziemek (SIGGRAPH Educators Program, 2005)

Two-D or not Two-D: gender implications of visual cognition in electronic games. - Tina R. Ziemek (SI3D, 2006)

Using mental rotation as a methodology to evaluate shape perception in computer graphics. - Tina R. Ziemek; Sarah H. Creem-Regehr; William B. Thompson (APGV, 2008)

Evaluating the Effectiveness of Orientation Indicators with an Awareness of Individual Differences. - Tina R. Ziemek (2010)

Evaluating the effectiveness of orientation indicators with an awareness of individual differences. - Tina R. Ziemek; Sarah H. Creem-Regehr; William B. Thompson; Ross T. Whitaker (ACM Trans. Appl. Percept., 2012)