An Efficient Design of H.264 Inter Interpolator with Bandwidth Optimization. - Yun-Nan Chang; Ting-Chi Tong (J. Signal Process. Syst., 2008)

A Lossless Buffer Compression Scheme for 3D Graphic System. - Yun-Nan Chang; Ting-Chi Tong (CGVR, 2009)

Efficient Vector Graphics Rasterization Accelerator Using Optimized Scan-Line Buffer. - Ting-Chi Tong; Yun-Nan Chang (IEEE Trans. Very Large Scale Integr. Syst., 2013)

Design of a 2D graphics front-end rendering processor. - Yun-Nan Chang; Ting-Chi Tong (ASAP, 2014)

An Efficient Curve-Scanline Intersection Locator Design for 2D Graphics Rendering. - Yun-Nan Chang; Ting-Chi Tong (J. Signal Process. Syst., 2015)