Flavor Explore: Rapid Prototyping and Evaluation of User Interfaces. - Shi Qiu 001; Liangyi Du; Ting Han 002; Jun Hu 001 (HCI (21), 2018)

HCI Design for People with Visual Disability in Social Interaction. - Shi Qiu 001; Ting Han 002; Hirotaka Osawa; Matthias Rauterberg; Jun Hu 001 (HCI (21), 2018)

Impact of Simulated Gaze Gestures on Social Interaction for People with Visual Impairments. - Shi Qiu 001; Ting Han 002; Matthias Rauterberg; Jun Hu 001 (TE, 2018)

Research on the Design to Alleviate University Students' Oppressive Emotions Through the Use of Serious Games. - Dian Zhu; Ting Han 002; Jingran He; Zishan Song; Chufan Jin (HCI (30), 2019)

An AR Puzzle Application for Improving Emotion Recognition for AS Children. - Vicente Lopez Trompo Daniel; Ting Han 002; Photchara Ratsamee; Haruo Takemura (ICDTE, 2019)

User Experience: How to Drive Innovation on the Fuzzy Front End. - Jingran He; Ting Han 002; Dian Zhu; Boyang Fan; Chufan Jin; Zishan Song (HCI (20), 2020)

Study on the Effect of Cervical Spine Somatosensory Games of Virtual Reality and Augmented Reality on Relieving Neck Muscle Fatigue. - Zishan Song; Ting Han 002; Dian Zhu; Yufei Xie; Hanyue Xiao; Tianjia Shen; Jingran He (HCI (18), 2020)

A Cross-cultural Perspective for Personalizing Picture Passwords. - Argyris Constantinides; Anna Maria Pietron; Marios Belk; Christos Fidas; Ting Han 002; Andreas Pitsillides (UMAP, 2020)

A Case Study of Graphical Passwords in a Chinese University. - Anna Maria Pietron; Ting Han 002 (UMAP (Adjunct Publication), 2020)

An Evaluation of a Wearable Assistive Device for Augmenting Social Interactions. - Shi Qiu 001; Jun Hu 001; Ting Han 002; Hirotaka Osawa; Matthias Rauterberg (IEEE Access, 2020)

Social Glasses: Simulating Interactive Gaze for Visually Impaired People in Face-to-Face Communication. - Shi Qiu 001; Jun Hu 001; Ting Han 002; Hirotaka Osawa; Matthias Rauterberg (Int. J. Hum. Comput. Interact., 2020)

Understanding visually impaired people's experiences of social signal perception in face-to-face communication. - Shi Qiu 001; Pengcheng An; Jun Hu 001; Ting Han 002; Matthias Rauterberg (Univers. Access Inf. Soc., 2020)

User Experience: Portraits of Young User Groups for the Future Chinese High-End Electronic Communication Product Market. - Ai Liang; Ting Han 002; Boyang Fan; Jingran He; Dian Zhu (AHFE (17), 2021)

NEONEO Balance Ball: Designing an Intergenerational Interaction Exergame for In-home Balance Training. - Emiran Kaisar; Ren Bo Ding; Ting Han 002; Shi Qiu 001 (HCI (26), 2021)

From hot-spots towards experience-spots: Leveraging on users' sociocultural experiences to enhance security in cued-recall graphical authentication. - Argyris Constantinides; Christos Fidas; Marios Belk; Anna Maria Pietron; Ting Han 002; Andreas Pitsillides (Int. J. Hum. Comput. Stud., 2021)

Designing Social Exergame to Enhance Intergenerational Interaction and Exercise. - Emiran Kaisar; Shi Qiu 001; Rui Yuan; Ting Han 002 (HCI (33), 2022)

A Review of Data Gathering Methods for Evaluating Socially Assistive Systems. - Shi Qiu 001; Pengcheng An; Kai Kang; Jun Hu 001; Ting Han 002; Matthias Rauterberg (Sensors, 2022)

A Review of Prototyping and Evaluating Approaches for Social Exergames Targeting Older Adults. - Rui Yuan; Sunxiya Zhang; Xiongjie Yang; Shi Qiu 001; Ting Han 002; Jun Hu 001 (CCHI, 2023)

Motivating Online Game Intervention to Enhance Practice Engagement in Children with Functional Articulation Disorder. - Naixin Liu; Emilia I. Barakova; Feiran Zhang; Ting Han 002; Jincai Feng (HAI, 2023)

Designing At-Home Workout Products to Improve Sub-health of Young People. - Sunxiya Zhang; Emiran Kaisar; Ting Han 002; Ruoyu Liang; Shi Qiu 001 (HCI (44), 2023)

Comparison of cognitive improvement between finger exergame and traditional exercise in elderly with mild cognitive impairment: A randomized controlled trial. - Xingqiang Zhang; Shuyu Zhao; Ting Han 002 (ISCID, 2023)

Investigating socially assistive systems from system design and evaluation: a systematic review. - Shi Qiu 001; Pengcheng An; Kai Kang; Jun Hu 001; Ting Han 002; Matthias Rauterberg (Univers. Access Inf. Soc., 2023)

Correction to: Investigating socially assistive systems from system design and evaluation: a systematic review. - Shi Qiu 001; Pengcheng An; Kai Kang; Jun Hu 001; Ting Han 002; Matthias Rauterberg (Univers. Access Inf. Soc., 2023)

A Novel Gamified Approach for Collecting Speech Data from Young Children with Dysarthria: Feasibility and Positive Engagement Evaluation. - Naixin Liu; Emilia I. Barakova; Ting Han 002 (i-CREATe, 2024)

Rehab-Diary: Enhancing Recovery Identity with an Online Support Group for Middle Aged and Older Ovarian Cancer Patients. - Jianan Zhao 014; Dian Zhu; Fangyuan Chang; Ting Han 002 (Proc. ACM Hum. Comput. Interact., 2024)

Can blindfolded users replace blind ones in product testing? an empirical study. - Shi Qiu 001; Jun Hu 001; Ting Han 002; Matthias Rauterberg (Behav. Inf. Technol., 2024)

Social Balance Ball: Designing and Evaluating an Exergame That Promotes Social Interaction between Older and Younger Players. - Shi Qiu 001; Emiran Kaisar; Ren Bo Ding; Ting Han 002; Jun Hu 001; Matthias Rauterberg (Int. J. Hum. Comput. Interact., 2024)

Enhanced Presence Evaluation in Virtual Reality Feedback System with TOPSIS Model. - Shuo Li; Hongtao Zheng; Ting Han 002; Jun Hu 001; Chenqi Zhang; Cong Yu (Int. J. Hum. Comput. Interact., 2024)

MLST-Net: Multi-Task Learning Based Spatial-Temporal Disentanglement Scheme for Video Facial Paralysis Severity Grading. - Zehui Feng; Tongtong Zhou; Ting Han 002 (IEEE J. Biomed. Health Informatics, 2025)