A Computer Game Based Motivation System for Human Physiology Studies. - Tintu Mathew; Jochen Zange; Jörn Rittweger; Rainer Herpers (SGDA, 2012)

Exploring Pie Menus for System Control Tasks in Virtual Reality. - Martin Mundt; Tintu Mathew (MuC, 2019)

Point-and-Lift: 3DoF Travel in Virtual Environments. - Lisa Marie Prinz; Mara Kaufeld; Tintu Mathew (MuC, 2019)

An Evaluation of Pie Menus for System Control in Virtual Reality. - Martin Mundt; Tintu Mathew (NordiCHI, 2020)

Evaluation of Immersive Teleoperation Systems using Standardized Tasks and Measurements. - Boris Illing; Martin Westhoven; Bastian Gaspers; Nanja Smets; Bernd Brüggemann; Tintu Mathew (RO-MAN, 2020)

An Overview and Analysis of Publications on Locomotion Taxonomies. - Lisa Marie Prinz; Tintu Mathew; Simon Klüber; Benjamin Weyers (VR Workshops, 2021)

A Systematic Literature Review of Virtual Reality Locomotion Taxonomies. - Lisa Marie Prinz; Tintu Mathew; Benjamin Weyers (IEEE Trans. Vis. Comput. Graph., 2023)

Support Lines and Grids for Depth Ordering in Indoor Augmented Reality using Optical See-Through Head-Mounted Displays. - Lisa Marie Prinz; Tintu Mathew (SUI, 2024)

What You See Is What You Map: Exploring the Impact of Viewpoint Transitions on Cognitive Mapping in VR. - Sharmistha Bhattacharya; Lisa Marie Prinz; Tintu Mathew (HCI (23), 2025)