Offline personality and avatar customisation. Discrepancy profiles and avatar identification in a sample of MMORPG players. - Tiziana Mancini; Federica Sibilla (Comput. Hum. Behav., 2017)

How to reduce intergroup hostility in virtual contexts: The role of alts in decreasing intergroup bias in World of Warcraft. - Tiziana Mancini; Luca Caricati; Marco Francesco Balestrieri; Federica Sibilla (Comput. Hum. Behav., 2018)

Does avatar's character and emotional bond expose to gaming addiction? Two studies on virtual self-discrepancy, avatar identification and gaming addiction in massively multiplayer online role-playing game players. - Tiziana Mancini; Chiara Imperato; Federica Sibilla (Comput. Hum. Behav., 2019)

Behind a Digital Mask: Users' Subjective Experience of Animated Characters and Its Effect on Source Credibility. - Anna Flavia Di Natale; Stefano Triberti; Federica Sibilla; Chiara Imperato; Daniela Villani; Tiziana Mancini; Giuseppe Riva 001 (Interact. Comput., 2021)

High Sensitivity Monitoring of VOCs in Air through FTIR Spectroscopy Using a Multipass Gas Cell Setup. - Annalisa D'Arco; Tiziana Mancini; Maria Chiara Paolozzi; Salvatore Macis; Lorenzo Mosesso; Augusto Marcelli; Massimo Petrarca; Francesco Radica; Giovanna Tranfo; Stefano Lupi; Giancarlo Della Ventura (Sensors, 2022)