Gamifying and Mobilising Social Enquiry-based Learning in Authentic Outdoor Environments. - Morris Siu-Yung Jong; To Chan; Ming-Tak Hue; Vincent W. L. Tam (J. Educ. Technol. Soc., 2018)

Learning as Making: Using 3D computer-aided design to enhance the learning of shape and space in STEM-integrated ways. - Oi-Lam Ng; To Chan (Br. J. Educ. Technol., 2019)

In-service mathematics teachers' video-based noticing of 3D printing pens "in action". - Oi-Lam Ng; To Chan (Br. J. Educ. Technol., 2021)

Design-based research on gamified outdoor social enquiry learning with context-aware technology: integration of teacher facilitation for advancing the pedagogical effectiveness. - Morris Siu-Yung Jong; To Chan; Vincent W. L. Tam; Michael Yi-Chao Jiang (Int. J. Mob. Learn. Organisation, 2021)