Integrating Real-time Binaural Acoustics into VR Applications. - Ingo Assenmacher; Torsten W. Kuhlen; Tobias Lentz; Michael Vorländer (EGVE, 2004)

Binaural Acoustics For CAVE-like Environments Without Headphones. - Ingo Assenmacher; Torsten W. Kuhlen; Tobias Lentz (IPT/EGVE, 2005)

Precise Near-to-Head Acoustics with Binaural Synthesis. - Tobias Lentz; Ingo Assenmacher; Michael Vorländer; Torsten W. Kuhlen (J. Virtual Real. Broadcast., 2006)

A True Spatial Sound System for CAVE-Like Displays Using Four Loudspeakers. - Torsten W. Kuhlen; Ingo Assenmacher; Tobias Lentz (HCI (14), 2007)

Virtual Reality System with Integrated Sound Field Simulation and Reproduction. - Tobias Lentz; Dirk Schröder 002; Michael Vorländer; Ingo Assenmacher (EURASIP J. Adv. Signal Process., 2007)

Binaural technology for virtual reality. - Tobias Lentz (Logos, 2007)