Programming fundamentals and innovation taught through windows media player skin creation. - Todd Shurn (SIGCSE, 2006)

A game framework to enhance the STEM pipeline. - Todd Shurn; Charles Hardnett; Iretta B. C. Kearse (GDCSE, 2008)

A Participatory Design Approach for Re-engaging HBCU Students in Gaming Curricula. - Kymberlee Hill; Jenaba Sow; Todd Shurn; Gloria J. Washington (RESPECT, 2021)

Opportunities for using HBCU culture to teach elementary data structures to computing students. - Gloria J. Washington; Marlon Mejias; Saurav K. Aryal; Todd Shurn; Legand Burge (J. Comput. Sci. Coll., 2021)