Progressive refinement radiosity on ring-connected multicomputers. - Tolga K. Çapin; Cevdet Aykanat; Bülent Özgüç (PRS, 1993)

The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters. - Ronan Boulic; Tolga K. Capin; Zhiyong Huang 001; Prem Kalra; B. Linterrnann; Nadia Magnenat-Thalmann; Laurent Moccozet; Tom Molet; Igor S. Pandzic; Kurt Saar; Alfred A. Schmitt; Jianhua Shen; et al. (Comput. Graph. Forum, 1995)

A parallel progressive radiosity algorithm based on patch data circulation. - Cevdet Aykanat; Tolga K. Çapin; Bülent Özgüç (Comput. Graph., 1996)

A dead-reckoning algorithm for virtual human figures. - Tolga K. Çapin; Igor S. Pandzic (VRAIS, 1997)

A versatile navigation interface for virtual humans in collaborative virtual environments. - Igor S. Pandzic; Tolga K. Capin; Nadia Magnenat-Thalmann; Daniel Thalmann (VRST, 1997)

Virtual Human Representation and Communication in VLNet. - Tolga K. Capin; Hansrudi Noser; Daniel Thalmann; Igor S. Pandzic; Nadia Magnenat-Thalmann (IEEE Computer Graphics and Applications, 1997)

A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments. - Igor S. Pandzic; Tolga K. Capin; Elwin Lee; Nadia Magnenat-Thalmann; Daniel Thalmann (Comput. Graph. Forum, 1997)

Sharing VLNET worlds on the Web. - Daniel Thalmann; Christian Babski; Tolga K. Çapin; Nadia Magnenat-Thalmann; Igor S. Pandzic (Comput. Networks ISDN Syst., 1997)

Virtual Life Network: a Body-Centered Networked Virtual Environment. - Igor S. Pandzic; Tolga K. Capin; Nadia Magnenat-Thalmann; Daniel Thalmann (Presence Teleoperators Virtual Environ., 1997)

MPEG-4: Audio/video and synthetic graphics/audio for mixed media. - Peter K. Doenges; Tolga K. Capin; Fabio Lavagetto; Jörn Ostermann; Igor S. Pandzic; Eric Petajan (Signal Process. Image Commun., 1997)

Efficient Network Transmission of Virtual Human Bodies. - Tolga K. Capin; Maja Jovovic; Joaquim Esmerado; Amaury Aubel; Daniel Thalmann (CA, 1998)

Autonomous Actors in Networked Collaborative Virtual Environments. - Igor S. Pandzic; Tolga K. Capin; Elwin Lee; Nadia Magnenat-Thalmann; Daniel Thalmann (MMM, 1998)

Crowd modelling in collaborative virtual environments. - Soraia Raupp Musse; Christian Babski; Tolga K. Capin; Daniel Thalmann (VRST, 1998)

Anyone for Tennis? - Tom Molet; Amaury Aubel; Tolga K. Capin; Stéphane Carion; Elwin Lee; Nadia Magnenat-Thalmann; Hansrudi Noser; Igor S. Pandzic; Gaël Sannier; Daniel Thalmann (Presence Teleoperators Virtual Environ., 1999)

A dead-reckoning technique for streaming virtual human animation. - Tolga K. Capin; Joaquim Esmerado; Daniel Thalmann (IEEE Trans. Circuits Syst. Video Technol., 1999)

Nonverbal communication interface for collaborative virtual environments. - Anthony Guye-Vuillème; Tolga K. Çapin; Igor S. Pandzic; Nadia Magnenat-Thalmann; Daniel Thalmann (Virtual Real., 1999)

Efficient Modeling of Virtual Humans in MPEG-4. - Tolga K. Capin; Eric Petajan; Jörn Ostermann (IEEE International Conference on Multimedia and Expo (II), 2000)

Very Low Bitrate Coding of Virtual Human Animation in MPEG-4. - Tolga K. Capin; Eric Petajan; Jörn Ostermann (IEEE International Conference on Multimedia and Expo (II), 2000)

Simulating Virtual Humans in Networked Virtual Environments. - Igor S. Pandzic; Christian Babski; Tolga K. Capin; Won-Sook Lee; Nadia Magnenat-Thalmann; Soraia Raupp Musse; Laurent Moccozet; Hyewon Seo; Daniel Thalmann (Presence Teleoperators Virtual Environ., 2001)

JSR-226: a versatile API for mobile SVG on J2ME. - Tolga K. Çapin; Suresh Chitturi; Vincent Hardy (SIGGRAPH Web Graphics, 2004)

Mobile Camera-Based User Interaction. - Antonio Haro; Koichi Mori; Tolga K. Çapin; Stephen Wilkinson (ICCV-HCI, 2005)

Mobile camera-based adaptive viewing. - Antonio Haro; Koichi Mori; Vidya Setlur; Tolga K. Capin (MUM, 2005)

More: A Mobile Open Rich Media Environment. - Vidya Setlur; Tolga K. Çapin; Suresh Chitturi; Ramakrishna Vedantham; Michael Ingrassia (ICME, 2006)

Camera-Based Virtual Environment Interaction on Mobile Devices. - Tolga K. Çapin; Antonio Haro; Vidya Setlur; Stephen Wilkinson (ISCIS, 2006)

The State of the Art in Mobile Graphics Research. - Tolga K. Çapin; Kari Pulli; Tomas Akenine-Möller (IEEE Computer Graphics and Applications, 2008)

3D Hair sketching for real-time dynamic & key frame animations. - Rifat Aras; Barkin Basarankut; Tolga K. Çapin; Bülent Özgüç (Vis. Comput., 2008)

Editorial. - Tolga K. Çapin; Selim Balcisoy; Daniel Thalmann; Nadia Magnenat-Thalmann; Tat-Seng Chua (Vis. Comput., 2008)

Editing heightfield using history management and 3D widgets. - Mehmet Adil Yalçin; Tolga K. Çapin (ISCIS, 2009)

A Face Tracking Algorithm for User Interaction in Mobile Devices. - Abdullah Bulbul; Zeynep Cipiloglu; Tolga K. Çapin (CW, 2009)

Saliency for animated meshes with material properties. - Abdullah Bulbul; Çetin Koca; Tolga K. Çapin; Ugur Güdükbay (APGV, 2010)

A framework for enhancing depth perception in computer graphics. - Zeynep Cipiloglu; Abdullah Bulbul; Tolga K. Çapin (APGV, 2010)

3D Thumbnails for Mobile Media Browser Interface with Autostereoscopic Displays. - R. Bertan Gundogdu; Yeliz Yigit; Tolga K. Çapin (MMM, 2010)

A perceptual approach for stereoscopic rendering optimization. - Abdullah Bulbul; Zeynep Cipiloglu; Tolga K. Capin (Comput. Graph., 2010)

A color-based face tracking algorithm for enhancing interaction with mobile devices. - Abdullah Bulbul; Zeynep Cipiloglu; Tolga K. Çapin (Vis. Comput., 2010)

A Decision Theoretic Approach to Motion Saliency in Computer Animations. - Sami Arpa; Abdullah Bulbul; Tolga K. Çapin (MIG, 2011)

Multiscale motion saliency for keyframe extraction from motion capture sequences. - Cihan Halit; Tolga K. Çapin (Comput. Animat. Virtual Worlds, 2011)

Three-Dimensional Media for Mobile Devices. - Atanas P. Gotchev; Gözde B. Akar; Tolga K. Çapin; Dominik Strohmeier; Atanas Boev (Proc. IEEE, 2011)

Assessing Visual Quality of 3-D Polygonal Models. - Abdullah Bulbul; Tolga K. Çapin; Guillaume Lavoué; Marius Preda (IEEE Signal Process. Mag., 2011)

Perceptual Caricaturization of 3D Models. - Gokcen Cimen; Abdullah Bulbul; Bülent Özgüç; Tolga K. Capin (ISCIS, 2012)

Paper and Pen: A 3D Sketching System. - Cansin Yildiz; Tolga K. Çapin (ISCIS, 2012)

Perceptual 3D rendering based on principles of analytical cubism. - Sami Arpa; Abdullah Bulbul; Tolga K. Çapin; Bülent Özgüç (Comput. Graph., 2012)

Classification of human motion based on affective state descriptors. - Gokcen Cimen; Hacer Ilhan; Tolga K. Capin; Hasmet Gürçay (Comput. Animat. Virtual Worlds, 2013)

Editorial. - Daniel Thalmann; Tolga K. Capin; Selim Balcisoy (Comput. Animat. Virtual Worlds, 2013)

Dual-Finger 3D Interaction Techniques for mobile devices. - Can Telkenaroglu; Tolga K. Çapin (Pers. Ubiquitous Comput., 2013)

A framework for applying the principles of depth perception to information visualization. - Zeynep Cipiloglu Yildiz; Abdullah Bulbul; Tolga K. Capin (ACM Trans. Appl. Percept., 2013)

Attention-Aware Disparity Control in interactive environments. - Ufuk Celikcan; Gokcen Cimen; E. Bengu Kevinc; Tolga K. Çapin (Vis. Comput., 2013)

A clustering-based method to estimate saliency in 3D animated meshes. - Abdullah Bulbul; Sami Arpa; Tolga K. Çapin (Comput. Graph., 2014)

Enhanced user performance in an image gallery application with a mobile autostereoscopic touch display. - Anni Sassi; Perttu Pöyhönen; Sini Jakonen; Sini Suomi; Tolga K. Çapin; Jukka Häkkinen (Displays, 2014)

Purkinje Images: Conveying Different Content for Different Luminance Adaptations in a Single Image. - Sami Arpa; Tobias Ritschel 001; Karol Myszkowski; Tolga K. Çapin; Hans-Peter Seidel (Comput. Graph. Forum, 2015)

Example-Based Retargeting of Human Motion to Arbitrary Mesh Models. - Ufuk Celikcan; Ilker O. Yaz; Tolga K. Çapin (Comput. Graph. Forum, 2015)

Skill learning based catching motion control. - Gökçen Çimen; Zümra Kavafoglu; Ersan Kavafoglu; Tolga K. Çapin; Hasmet Gürçay (Comput. Animat. Virtual Worlds, 2015)

A perceptual quality metric for dynamic triangle meshes. - Zeynep Cipiloglu Yildiz; Tolga K. Çapin (EURASIP J. Image Video Process., 2017)

Image reproduction with compensation of luminance adaptation. - Ufuk Celikcan; Sami Arpa; Tolga K. Çapin (Signal Image Video Process., 2017)

Style-based biped walking control. - Zümra Kavafoglu; Ersan Kavafoglu; Gokcen Cimen; Tolga K. Çapin; Hasmet Gürçay (Vis. Comput., 2018)

Visual Saliency Prediction in Dynamic Virtual Reality Environments Experienced with Head-Mounted Displays: An Exploratory Study. - Dilara Albayrak; Mehmet Bahadir Askin; Tolga K. Capin; Ufuk Celikcan (CW, 2019)

A Fully Object-space Approach for Full-reference Visual Quality Assessment of Static and Animated 3D Meshes. - Zeynep Cipiloglu Yildiz; Tolga K. Çapin (VISIGRAPP (1: GRAPP), 2019)

Enhancing User Experience in Virtual Reality with Radial Basis Function Interpolation Based Stereoscopic Camera Control. - Emre Avan; Ufuk Celikcan; Tolga K. Capin; Hasmet Gürçay (CoRR, 2019)

A comprehensive study of the affective and physiological responses induced by dynamic virtual reality environments. - Berk Cebeci; Ufuk Celikcan; Tolga K. Capin (Comput. Animat. Virtual Worlds, 2019)

Deep into visual saliency for immersive VR environments rendered in real-time. - Ufuk Celikcan; Mehmet Bahadir Askin; Dilara Albayrak; Tolga K. Capin (Comput. Graph., 2020)

A machine learning framework for full-reference 3D shape quality assessment. - Zeynep Cipiloglu Yildiz; A. Cengiz Öztireli; Tolga K. Çapin (Vis. Comput., 2020)

Enhancing VR experience with RBF interpolation based dynamic tuning of stereoscopic rendering. - Emre Avan; Tolga K. Capin; Hasmet Gürçay; Ufuk Celikcan (Comput. Graph., 2022)

Gaze-directed and saliency-guided approaches of stereo camera control in interactive virtual reality. - Berk Cebeci; Mehmet Bahadir Askin; Tolga K. Capin; Ufuk Celikcan (Comput. Graph., 2024)

Gaze-contingent adaptation of VR stereo parameters for cybersickness prevention. - Berkay Terzioglu; Ufuk Celikcan; Tolga K. Capin (Vis. Comput., 2024)