S.P.O.T: A Game-Based Application for Fostering Critical Machine Learning Literacy Among Children. - Ibrahim Oluwajoba Adisa; Ian Thompson; Tolulope Famaye; Deepika Sistla; Cinamon Sunrise Bailey; Katherine Mulholland; Alison Fecher; Caitlin Marie Lancaster; Golnaz Arastoopour Irgens (IDC, 2023)

To Ban or Embrace: Students' Perceptions Towards Adopting Advanced AI Chatbots in Schools. - Tolulope Famaye; Ibrahim Oluwajoba Adisa; Golnaz Arastoopour Irgens (ICQE, 2023)

Supporting Theory Building in Design-Based Research through Large Scale Data-Based Models. - Golnaz Arastoopour Irgens; Ibrahim Oluwajoba Adisa; Deepika Sistla; Tolulope Famaye; Cinamon Bailey; Atefeh Behboudi; Adenike Omolara Adefisayo (EDM, 2024)

User experience testing and co-designing a digital game for broadening participation in computing with and for elementary school children. - Golnaz Arastoopour Irgens; Cinamon Bailey; Tolulope Famaye; Atefeh Behboudi (Int. J. Child Comput. Interact., 2024)

Shifting roles and slow research: children's roles in participatory co-design of critical machine learning activities and technologies. - Tolulope Famaye; Golnaz Arastoopour Irgens; Ibrahim Oluwajoba Adisa (Behav. Inf. Technol., 2025)