Towards edible interfaces: designing interactions with food. - Tom Gayler (ICMI, 2017)

An exploration of taste-emotion mappings from the perspective of food design practitioners. - Tom Gayler; Corina Sas (MHFI@ICMI, 2017)

User Perceptions of 3D Food Printing Technologies. - Thomas David Gayler; Corina Sas; Vaiva Kalnikaité (CHI Extended Abstracts, 2018)

Taste Your Emotions: An Exploration of the Relationship between Taste and Emotional Experience for HCI. - Tom Gayler; Corina Sas; Vaiva Kalnikaité (Conference on Designing Interactive Systems, 2019)

Material Food Probe: Personalized 3D Printed Flavors for Emotional Communication in Intimate Relationships. - Tom Gayler; Corina Sas; Vaiva Kalnikaité (Conference on Designing Interactive Systems, 2020)

Co-Designing Flavor-Based Memory Cues with Older Adults. - Tom Gayler; Corina Sas; Vaiva Kalnikaité (ICMI Companion, 2020)

Inbodied interaction design example: smell. - Tom Gayler (Interactions, 2020)

Sensory Probes: An Exploratory Design Research Method for Human-Food Interaction. - Tom Gayler; Corina Sas; Vaiva Kalnikaité (Conference on Designing Interactive Systems, 2021)

Exploring and designing for multisensory interactions with 3D printed food - Tom Gayler (2021)

FlavorDesigner App: Capturing Multisensory Experiences and Crafting Personalized Flavors for Cueing their Recall. - Tom Gayler; Corina Sas; Vaiva Kalnikaité (Conference on Designing Interactive Systems, 2022)

Exploring the Design Space for Human-Food-Technology Interaction: An Approach from the Lens of Eating Experiences. - Tom Gayler; Corina Sas; Vaiva Kalnikaité (ACM Trans. Comput. Hum. Interact., 2022)

"It took me back 25 years in one bound": self-generated flavor-based cues for self-defining memories in later life. - Tom Gayler; Corina Sas; Vaiva Kalnikaité (Hum. Comput. Interact., 2023)