Squidball: An Experiment in Large-Scale Motion Capture and Game Design. - Christoph Bregler; Clothilde Castiglia; Jessica DeVincezo; Roger Luke DuBois; Kevin Feeley; Tom Igoe; Jonathan Meyer; Michael Naimark; Alexandru Postelnicu; Michael Rabinovich; Sally Rosenthal; Katie Salen; et al. (INTETAIN, 2005)

Making things talk - practical methods for connecting physical objects: projects and ideas to create talking objects from anything. - Tom Igoe (O'Reilly, 2007)

An ecology of tangible interaction. - Tom Igoe (TEI, 2009)

Making Things Talk - Practical Methods for Connecting Physical Objects, Second Edition. - Tom Igoe (O'Reilly, 2011)

Getting Started with RFID - Identify Objects in the Physical World with Arduino. - Tom Igoe (O'Reilly, 2012)

Designing Tactile Schematics: Improving Electronic Circuit Accessibility. - Lauren Race; Chancey Fleet; Joshua A. Miele; Tom Igoe; Amy Hurst (ASSETS, 2019)

Putting Tools in Hands: Designing Curriculum for a Nonvisual Soldering Workshop. - Lauren Race; Joshua A. Miele; Chancey Fleet; Tom Igoe; Amy Hurst (ASSETS, 2020)

Designing Educational Materials for a Blind Arduino Workshop. - Lauren Race; Claire Kearney-Volpe; Chancey Fleet; Joshua A. Miele; Tom Igoe; Amy Hurst (CHI Extended Abstracts, 2020)

Making at a Distance: Teaching Hands-on Courses During the Pandemic. - Nadya Peek; Jennifer Jacobs 001; Wendy Ju; Neil Gershenfeld; Tom Igoe (CHI Extended Abstracts, 2021)

Bring Your Own Interface: Exploring Tactile Interaction in Maritime Automation. - David Goedicke; Stacey Li; Donald Degraen; Kevin John; Yuta Sugiura; Tian Min; Hyunyoung Kim 001; Sonya S. Kwak; Valkyrie Savage; Tom Igoe; David Sirkin; Wendy Ju; et al. (Conference on Designing Interactive Systems (Companion Volume), 2025)

Bridging HCI and Industrial Manufacturing. - Saki Suzuki; Ilan Mandel; Kenshikimyo Terao; Nikolas Martelaro; Soichiro Iga; Amritansh Kwatra; Hiroshi Yasuda; Yuichi Inobori; Tom Igoe; Lionel Peter Robert; Wendy Ju (CHI Extended Abstracts, 2025)