Convergence Synthesis of Dynamic Frequency Modulation Tones Using an Evolution Strategy. - Thomas J. Mitchell; Anthony G. Pipe (EvoWorkshops, 2005)

Evolutionary Sound Matching: A Test Methodology and Comparative Study. - Thomas J. Mitchell; David P. Creasey (ICMLA, 2007)

SoundGrasp: A Gestural Interface for the Performance of Live Music. - Thomas Mitchell 001; Imogen Heap (NIME, 2011)

Musical Interaction with Hand Posture and Orientation: A Toolbox of Gestural Control Mechanisms. - Thomas Mitchell 001; Sebastian Madgwick; Imogen Heap (NIME, 2012)

Automated evolutionary synthesis matching - Advanced evolutionary algorithms for difficult sound matching problems. - Thomas Mitchell 001 (Soft Comput., 2012)

Turnector: Tangible ControlWidgets For Capacitive Touchscreen Devices. - Edward Kingsley Rutter; Tom Mitchell 001; Chris Nash (ICMC, 2014)

Making the Most of Wi-Fi: Optimisations for Robust Wireless Live Music Performance. - Thomas Mitchell 001; Sebastian Madgwick; Simon Rankine; Geoffrey S. Hilton; Adrian Freed; Andrew R. Nix (NIME, 2014)

Controlling Physically Based Virtual Musical Instruments Using The Gloves. - Stefania Serafin; Stefano Trento; Francesco Grani; Hannah Perner-Wilson; Sebastian Madgwick; Thomas Mitchell 001 (NIME, 2014)

Simple Synchronisation for Open Sound Control. - Sebastian Madgwick; Thomas Mitchell 001; Carlos Barreto; Adrian Freed (ICMC, 2015)

Tangible Interfaces for Interactive Evolutionary Computation. - Thomas Mitchell 001; Peter D. Bennett; Sebastian Madgwick; Edward Davies; Philip Tew (CHI Extended Abstracts, 2016)

Evolving Atomic Aesthetics and Dynamics. - Edward Davies; Phillip Tew; David R. Glowacki; Jim Smith; Thomas Mitchell 001 (EvoMUSART, 2016)

Leimu: Gloveless Music Interaction Using a Wrist Mounted Leap Motion. - Dom Brown; Nathan Renney; Adam Stark; Chris Nash; Tom Mitchell 001 (NIME, 2016)

A user experience review of music interaction evaluations. - Dom Brown; Chris Nash; Tom Mitchell 001 (NIME, 2017)

Returning to the Fundamentals on Temperament (In Digital Systems). - Nathan Renney; Benedict R. Gaster; Tom Mitchell 001 (Audio Mostly Conference, 2018)

Understanding User-Defined Mapping Design in Mid-Air Musical Performance. - Dom Brown; Chris Nash; Tom Mitchell 001 (MOCO, 2018)

Sonifying stochastic walks on biomolecular energy landscapes. - Robert E. Arbon; Alex J. Jones; Lars A. Bratholm; Tom Mitchell 001; David R. Glowacki (CoRR, 2018)

Simple mappings, expressive movement: a qualitative investigation into the end-user mapping design of experienced mid-air musicians. - Dom Brown; Chris Nash; Tom Mitchell 001 (Digit. Creativity, 2018)

OpenCL vs: Accelerated Finite-Difference Digital Synthesis. - Harri Renney; Benedict R. Gaster; Tom Mitchell 001 (IWOCL, 2019)

The use of different feedback modalities and verbal collaboration in tele-robotic assistance. - Joseph Bolarinwa; Iveta Eimontaite; Sanja Dogramadzi; Tom Mitchell 001; Praminda Caleb-Solly (ROSE, 2019)

An open-source multi-person virtual reality framework for interactive molecular dynamics: from quantum chemistry to drug binding. - Michael B. O'Connor; Simon J. Bennie; Helen M. Deeks; Alexander Jamieson-Binnie; Alex J. Jones; Robin J. Shannon; Rebecca Walters; Thomas J. Mitchell; Adrian J. Mulholland; David R. Glowacki (CoRR, 2019)

Was that me?: exploring the effects of error in gestural digital musical instruments. - Dom Brown; Chris Nash; Thomas J. Mitchell (Audio Mostly Conference, 2020)

Towards molecular musical instruments: interactive sonifications of 17-alanine, graphene and carbon nanotubes. - Thomas J. Mitchell; Alex J. Jones; Michael B. O'Connor; Mark D. Wonnacott; David R. Glowacki; Joseph Hyde (Audio Mostly Conference, 2020)

Composing computer generated music, an observational study using IGME: the Interactive Generative Music Environment. - Samuel J. Hunt; Tom Mitchell 001; Chris Nash (NIME, 2020)

There and Back Again: The Practicality of GPU Accelerated Digital Audio. - Harri Renney; Tom Mitchell 001; Benedict R. Gaster (NIME, 2020)

The evolutionary history of 2,658 cancers. - Moritz Gerstung; Clemency Jolly; Ignaty Leshchiner; Stefan C. Dentro; Santiago Gonzalez; Thomas J. Mitchell; Yulia Rubanova; Pavana Anur; Kaixian Yu; Maxime Tarabichi; Amit G. Deshwar; Jeff Wintersinger; et al. (Nat., 2020)

Assessing the Role of Gaze Tracking in Optimizing Humans-In-The-Loop Telerobotic Operation Using Multimodal Feedback. - Joseph Bolarinwa; Iveta Eimontaite; Tom Mitchell 001; Sanja Dogramadzi; Praminda Caleb-Solly (Frontiers Robotics AI, 2021)

Studying How Digital Luthiers Choose Their Tools. - Nathan Renney; Benedict R. Gaster; Tom Mitchell 001; Harri Renney (CHI, 2022)

HyperModels - A Framework for GPU Accelerated Physical Modelling Sound Synthesis. - Harri Renney; Silvin Willemsen; Benedict R. Gaster; Tom Mitchell 001 (NIME, 2022)

Survival of the synthesis - GPU accelerating evolutionary sound matching. - Harri Renney; Benedict R. Gaster; Thomas J. Mitchell (Concurr. Comput. Pract. Exp., 2022)

The impact of data sonification in virtual reality robot teleoperation. - Paul Bremner; Thomas J. Mitchell; Verity McIntosh (Frontiers Virtual Real., 2022)

Participatory Conceptual Design of Accessible Digital Musical Instruments using Generative AI. - Hugh Aynsley; Tom Mitchell 001; Dave Meckin (NIME, 2023)

The ballad of the bots: sonification using cognitive metaphor to support immersed teleoperation of robot teams. - Joe Simmons; Paul Bremner; Thomas J. Mitchell; Alison Bown; Verity McIntosh (Frontiers Virtual Real., 2024)

It Sounds Squishy: Understanding Cross-Modal Correspondences of Deformable Shapes and Sounds. - Maisie Palmer; Thomas J. Mitchell; Jason Alexander; Cameron Steer (Conference on Designing Interactive Systems, 2025)

EqualMotion: Accessible Motion Capture for the Creative Industries. - Clarice Hilton; Kat Hawkins; Philip Tew; Freddie Collins; Sebastian Madgwick; Dominic Potts; Tom Mitchell 001 (CoRR, 2025)