Design and Development of a VR Serious Game for Chemical Laboratory Safety. - Philippe Chan; Tom Van Gerven; Jean-Luc Dubois; Kristel Bernaerts (GALA, 2021)

From the classroom to the game: applying available pedagogical guidelines in game-based learning. - Pedro Santos Bartolomé; Tom Van Gerven (EDUCON, 2022)

A comparative study on Aspen Hysys interconnection methodologies. - Pedro Santos Bartolomé; Tom Van Gerven (Comput. Chem. Eng., 2022)

Interactive CFD simulations with virtual reality to support learning in mixing. - Serkan Solmaz; Tom Van Gerven (Comput. Chem. Eng., 2022)

Automated integration of extract-based CFD results with AR/VR in engineering education for practitioners. - Serkan Solmaz; Tom Van Gerven (Multim. Tools Appl., 2022)

Acrossim: A toolkit for cross-platform integration of CFD simulation data in computer graphics. - Serkan Solmaz; Tom Van Gerven (SoftwareX, 2023)

A study on dynamic active learning for meta-modelling of process simulations. - Pedro Santos Bartolomé; Tom Van Gerven (Eng. Appl. Artif. Intell., 2024)

An immersive virtual reality learning environment with CFD simulations: Unveiling the Virtual Garage concept. - Serkan Solmaz; Liesbeth Kester; Tom Van Gerven (Educ. Inf. Technol., 2024)

Behavioral intention, perception and user assessment in an immersive virtual reality environment with CFD simulations. - Serkan Solmaz; Kathrin Gerling; Liesbeth Kester; Tom Van Gerven (Virtual Real., 2024)