Specifying User Interfaces for Runtime Modal Independent Migration. - Kris Luyten; Tom Van Laerhoven; Karin Coninx; Frank Van Reeth (CADUI, 2002)

The pLab project: an extensible architecture for physically-based simulations. - Tom Van Laerhoven; Frank Van Reeth (SCCG, 2002)

Generalized Object Interactions in a Component based Simulation Environment. - Tom Van Laerhoven; Chris Raymaekers; Frank Van Reeth (WSCG, 2003)

Runtime transformations for modal independent user interface migration. - Kris Luyten; Tom Van Laerhoven; Karin Coninx; Frank Van Reeth (Interact. Comput., 2003)

Real-Time Watercolor Painting on a Distributed Paper Model. - Tom Van Laerhoven; Jori Liesenborgs; Frank Van Reeth (Computer Graphics International, 2004)

Real-time simulation of thin paint media. - Tom Van Laerhoven; Frank Van Reeth (SIGGRAPH Sketches, 2005)

Real-time simulation of watery paint. - Tom Van Laerhoven; Frank Van Reeth (Comput. Animat. Virtual Worlds, 2005)

An Extensible Simulation Framework Supporting Physically-based Interactive Painting - Tom Van Laerhoven (2006)

From dust till drawn. - William Van Haevre; Tom Van Laerhoven; Fabian Di Fiore; Frank Van Reeth (Vis. Comput., 2007)

Brush up your painting skills. - Tom Van Laerhoven; Frank Van Reeth (Vis. Comput., 2007)

Dip - it: digital infrared painting on an interactive table. - Peter Vandoren; Tom Van Laerhoven; Luc Claesen; Johannes Taelman; Fabian Di Fiore; Frank Van Reeth; Eddy Flerackers (CHI Extended Abstracts, 2008)

IntuPaint: Bridging the gap between physical and digital painting. - Peter Vandoren; Tom Van Laerhoven; Luc Claesen; Johannes Taelman; Chris Raymaekers; Frank Van Reeth (Tabletop, 2008)

Hand-painted animation with intelligent brushes. - Tom Van Laerhoven; Fabian Di Fiore; Frank Van Reeth (Comput. Animat. Virtual Worlds, 2008)

FluidPaint: an interactive digital painting system using real wet brushes. - Peter Vandoren; Luc Claesen; Tom Van Laerhoven; Johannes Taelman; Chris Raymaekers; Eddy Flerackers; Frank Van Reeth (ITS, 2009)

Smart Camera System-on-Chip Architecture for Real-Time Brush Based Interactive Painting Systems. - Luc Claesen; Peter Vandoren; Tom Van Laerhoven; Andy Motten; Fabian Di Fiore; Frank Van Reeth; Jing Liao 001; Jinhui Yu (VLSI-SoC (Selected Papers), 2010)

Smart camera SoC system for interactive real-time real-brush based digital painting systems. - Luc Claesen; Peter Vandoren; Tom Van Laerhoven; Andy Motten; Domien Nowicki; Tom De Weyer; Frank Van Reeth; Eddy Flerackers (VLSI-SoC, 2010)

Paint-on-glass animation: the fellowship of digital paint and artisanal control. - Tom Van Laerhoven; Fabian Di Fiore; William Van Haevre; Frank Van Reeth (Comput. Animat. Virtual Worlds, 2011)