Evaluation of 4D Light Field Compression Methods. - David Barina; Tomás Chlubna; Marek Solony; Drahomir Dlabaja; Pavel Zemcík (CoRR, 2019)

Real-time per-pixel focusing method for light field rendering. - Tomás Chlubna; Tomás Milet; Pavel Zemcík (Comput. Vis. Media, 2021)

Comparison of light field compression methods. - David Barina; Marek Solony; Tomás Chlubna; Drahomir Dlabaja; Ondrej Klíma 002; Pavel Zemcík (Multim. Tools Appl., 2022)

Real-Time Light Field Video Focusing and GPU Accelerated Streaming. - Tomás Chlubna; Tomás Milet; Pavel Zemcík; Michal Kula (J. Signal Process. Syst., 2023)

Lightweight all-focused light field rendering. - Tomás Chlubna; Tomás Milet; Pavel Zemcík (Comput. Vis. Image Underst., 2024)

Efficient random-access GPU video decoding for light-field rendering. - Tomás Chlubna; Tomás Milet; Pavel Zemcík (J. Vis. Commun. Image Represent., 2024)

How Capturing Camera Trajectory Distortion Affects User Experience on Looking Glass 3D Display. - Tomás Chlubna; Tomás Milet; Pavel Zemcík (Multim. Tools Appl., 2024)

Akcelerace real-time light field renderingu na GPU ; Real-Time Light Field Rendering Acceleration on GPU. - Tomás Chlubna (2024)

Automatic 3D-display-friendly scene extraction from video sequences and optimal focusing distance identification. - Tomás Chlubna; Tomás Milet; Pavel Zemcík (Multim. Tools Appl., 2024)

Light field video streaming on GPU. - Tomás Chlubna; Tomás Milet; Pavel Zemcík (Signal Process. Image Commun., 2025)

Out-of-focus artifacts mitigation and autofocus methods for 3D displays. - Tomás Chlubna; Tomás Milet; Pavel Zemcík (Vis. Informatics, 2025)

How color profile affects the visual quality in light field rendering and novel view synthesis. - Tomás Chlubna; Tomás Milet; Pavel Zemcík (Multim. Tools Appl., 2025)

Focus-aware compression and image quality metric for 3D displays. - Tomás Chlubna; Michal Vlnas; David Barina; Tomás Milet; Pavel Zemcík (Signal Process., 2026)