Requirements and an Architecture for a Multimedia Content Re-purposing Framework. - Marek Meyer; Tomas Hildebrandt; Christoph Rensing; Ralf Steinmetz (EC-TEL, 2006)

Capturing, Management and Utilization of Lifecycle Information for Learning Resources. - Lasse Lehmann; Tomas Hildebrandt; Christoph Rensing; Ralf Steinmetz (EC-TEL, 2007)

Virtual context based services for support of interaction in virtual worlds. - Sonja Bergsträsser; Tomas Hildebrandt; Lasse Lehmann; Christoph Rensing; Ralf Steinmetz (NETGAMES, 2007)

Dynamic voice communication support for multiplayer online games. - Tomas Hildebrandt; Sonja Bergsträsser; Christoph Rensing; Ralf Steinmetz (NETGAMES, 2008)

Capture, Management, and Utilization of Lifecycle Information for Learning Resources. - Lasse Lehmann; Tomas Hildebrandt; Christoph Rensing; Ralf Steinmetz (IEEE Trans. Learn. Technol., 2008)

A Middleware for the Controlled Information Exchange Between Online Games and Internet Applications. - Sonja Bergsträsser; Tomas Hildebrandt; Christoph Rensing; Ralf Steinmetz (KiVS, 2009)

Capturing and storing profile information for gamers playing multiplayer online games. - Tomas Hildebrandt; Sonja Bergsträsser; Christoph Rensing; Ralf Steinmetz (NETGAMES, 2009)

Quality of experience of voice communication in large-scale mobile ad hoc networks. - Christian Gottron; André König; Matthias Hollick; Sonja Bergsträßer; Tomas Hildebrandt; Ralf Steinmetz (Wireless Days, 2009)

Virtual context based services for multiplayer online games to facilitate community participation. - Sonja Bergsträsser; Tomas Hildebrandt; Christoph Rensing; Ralf Steinmetz (Multim. Tools Appl., 2009)