General Shape Grammar Interpreter for Intelligent Designs Generations. - Tomas Trescak; Inmaculada Rodríguez; Marc Esteva (CGIV, 2009)

Building Quests for Online Games with Virtual Institutions. - Gustavo Aranda Bada; Tomas Trescak; Marc Esteva; Carlos Carrascosa (AGS, 2010)

Virtual world grammar. - Tomas Trescak; Marc Esteva; Inmaculada Rodríguez (AAMAS, 2010)

Virtual world builder toolkit. - Tomas Trescak; Marc Esteva; Inmaculada Rodríguez; Javier Morales (AAMAS, 2010)

A Virtual World Grammar for automatic generation of virtual worlds. - Tomas Trescak; Marc Esteva; Inmaculada Rodríguez (Vis. Comput., 2010)

VIXEE an innovative communication infrastructure for virtual institutions. - Tomas Trescak; Marc Esteva; Inmaculada Rodríguez (AAMAS, 2011)

v-mWater: a 3D virtual market for water rights (demonstration). - Pablo Almajano; Tomas Trescak; Marc Esteva; Inmaculada Rodríguez; Maite López-Sánchez (AAMAS, 2012)

An Infrastructure for Human Inclusion in MAS. - Pablo Almajano; Tomas Trescak; Inmaculada Rodríguez; Maite López-Sánchez (ECAI, 2012)

Generating diverse ethnic groups with genetic algorithms. - Tomas Trescak; Anton Bogdanovych; Simeon J. Simoff; Inmaculada Rodríguez (VRST, 2012)

A shape grammar interpreter for rectilinear forms. - Tomas Trescak; Marc Esteva; Inmaculada Rodríguez (Comput. Aided Des., 2012)

Massively Multiplayer Online Games Developed with Agents. - Gustavo Aranda Bada; Tomas Trescak; Marc Esteva; Inmaculada Rodríguez; Carlos Carrascosa (Trans. Edutainment, 2012)

Intelligent Generation and Control of Interactive Virtual Worlds. - Tomas Trescak (2012)

Execution infrastructure for normative virtual environments. - Tomas Trescak; Inmaculada Rodríguez; Maite López-Sánchez; Pablo Almajano (Eng. Appl. Artif. Intell., 2013)

Dispute Resolution Using Argumentation-Based Mediation. - Tomas Trescak; Carles Sierra; Simeon J. Simoff; Ramón López de Mántaras (ECSI, 2014)

Assistant agents to advice users in hybrid structured 3D virtual environments. - Pablo Almajano; Maite López-Sánchez; Inmaculada Rodríguez; Tomas Trescak (Comput. Animat. Virtual Worlds, 2014)

Formalising Believability and Building Believable Virtual Agents. - Anton Bogdanovych; Tomas Trescak; Simeon J. Simoff (ACALCI, 2015)

A Close-Range Gesture Interaction with Kinect. - Harrison Cook; Quang Vinh Nguyen; Simeon J. Simoff; Tomas Trescak; Dean Preston (BDVA, 2015)

Teaching Programming Fundamentals to Modern University Students. - Anton Bogdanovych; Tomas Trescak (CSEDU (2), 2016)

Generating Needs, Goals and Plans for Virtual Agents in Social Simulations. - Anton Bogdanovych; Tomas Trescak (IVA, 2016)

Virtual Dreaming: Simulating Everyday Life of the Darug People. - Tomas Trescak; Anton Bogdanovych; Simeon J. Simoff; Melissa Williams; Terry Sloan (IVA, 2016)

What makes virtual agents believable? - Anton Bogdanovych; Tomas Trescak; Simeon J. Simoff (Connect. Sci., 2016)

To Plan or Not to Plan: Lessons Learned from Building Large Scale Social Simulations. - Anton Bogdanovych; Tomas Trescak (IVA, 2017)

Case-based planning for large virtual agent societies. - Tomas Trescak; Anton Bogdanovych (VRST, 2017)

Capturing aboriginal heritage in virtual reality. - Tomas Trescak; Anton Bogdanovych; Melissa Williams; Terry Sloan (VRST, 2017)

Virtual worlds vs books and videos in history education. - Kiran Ijaz; Anton Bogdanovych; Tomas Trescak (Interact. Learn. Environ., 2017)

Interface and Experience Design with AI for VR/AR (DAIVAR'18) and AI/ML for Immersive Simulations (AMISIM'18). - Kening Zhu; Artur Lugmayr; Xiaojuan Ma; Florian 'Floyd' Mueller; Ulrich Engelke; Simeon Simoff; Tomas Trescak; Anton Bogdanovych; Juan A. Rodríguez-Aguilar; Huyen Vu (AIVR, 2018)

Simulating complex social behaviours of virtual agents through case-based planning. - Tomas Trescak; Anton Bogdanovych (Comput. Graph., 2018)

Using Game Description Language for mediated dispute resolution. - Dave de Jonge; Tomas Trescak; Carles Sierra; Simeon Simoff; Ramón López de Mántaras (AI Soc., 2019)

Foreword to the Special Section on the 25th Symposium on Virtual Reality Software and Technology. - Torsten W. Kuhlen; Huyen Nguyen 001; Thierry Duval; Tomas Trescak (Comput. Graph., 2020)

Learning Java Programming in Clara's World - Anton Bogdanovych; Tomas Trescak (Springer, 2021)

Dealing with a Panic Attack: a Virtual Reality Training Module for Postgraduate Psychology Students. - Anton Bogdanovych; Karen Moses; Bethany Wootton; Tomas Trescak (VRST, 2021)

Agent-Assisted Life-Long Education and Learning. - Tomas Trescak; Roger Lera-Leri; Filippo Bistaffa; Juan A. Rodríguez-Aguilar (AAMAS, 2022)

JobIQ: Recommending Study Pathways Based on Career Choices. - Tomas Trescak; Laurence A. F. Park; Mesut Kocyigit (CSEDU (1), 2023)

Computing job-tailored degree plans towards the acquisition of professional skills. - Roger Xavier Lera-Leri; Filippo Bistaffa; Tomas Trescak; Juan A. Rodríguez-Aguilar (Ann. Oper. Res., 2025)