Another take on functional system-level design and modeling. - Tomasz Toczek; Dominique Houzet; Stéphane Mancini (FDL, 2009)

Effficient stackless ray traversal for bounding sphere hierarchies with CUDA. - Tomasz Toczek; Dominique Houzet; Stéphane Mancini (ICCS, 2010)

Scene-based noise reduction on a smart camera. - Faouzi Hamdi; Tomasz Toczek; Barthélémy Heyrman; Dominique Ginhac (ICECS, 2012)

Exploration of 3D grid caching strategies for ray-shooting. - Stéphane Mancini; Zahir Larabi; Yves Mathieu; Tomasz Toczek; Lionel Pierrefeu (J. Real Time Image Process., 2012)

Scene-based non-uniformity correction: From algorithm to implementation on a smart camera. - Tomasz Toczek; Faouzi Hamdi; Barthélémy Heyrman; Jérôme Dubois; Johel Mitéran; Dominique Ginhac (J. Syst. Archit., 2013)