Why using robots to teach computer science can be successful theoretical reflection to andragogy and minimalism. - Marja-Ilona Koski; Jaakko Kurhila; Tomi A. Pasanen (Koli Calling, 2008)

A Heuristic-Based Approach for a Betting Strategy in Texas Hold'em Poker. - Teemu Saukonoja; Tomi A. Pasanen (SCAI, 2008)

Creativity and intrinsic motivation in computer science education: experimenting with robots. - Mikko Apiola; Matti Lattu; Tomi A. Pasanen (ITiCSE, 2010)

Random binary search tree with equal elements. - Tomi A. Pasanen (Theor. Comput. Sci., 2010)

Towards a framework for designing and analyzing CS learning environments. - Mikko Apiola; Matti Tedre; Matti Lattu; Tomi A. Pasanen (FIE, 2012)

Creativity-Supporting Learning Environment - CSLE. - Mikko Apiola; Matti Lattu; Tomi A. Pasanen (ACM Trans. Comput. Educ., 2012)

Citizen Science in Information Systems Research: Evidence From a Systematic Literature Review. - Juho-Pekka Mäkipää; Duong Dang; Teemu Mäenpää; Tomi A. Pasanen (HICSS, 2020)

Exploration of Ideas for Sustaining Digital Innovation Management: A Case Study in the Ostrobothnia Region of Finland. - Duong Dang; Juho-Pekka Mäkipää; Teemu Mäenpää; Tomi A. Pasanen (AMCIS, 2022)

The anatomy of citizen science projects in information systems. - Duong Dang; Teemu Mäenpää; Juho-Pekka Mäkipää; Tomi A. Pasanen (First Monday, 2022)