An Agent-Based Game Engine Layer for Interactive Fiction. - Markus Schatten; Bogdan Okresa Duric; Tomislav Peharda (PAAMS, 2021)

Improving Student Mobility Through Automated Mapping of Similar Courses. - Martina Tomicic Furjan; Bogdan Okresa Djuric; Tomislav Peharda (Domain-Specific Conceptual Modeling, 2022)

Towards a Communication Specification Language for Heterogeneous Service Orchestration Based on Process Calculus and Holonic Multi-agent Systems. - Markus Schatten; Tomislav Peharda; Bogdan Okresa Duric (IDEAL (1), 2024)