POLYGLOT for Gamified Education: Mixing Modelling and Programming Exercises. - Antonio Bucchiarone; Tommaso Martorella; Diego Colombo; Antonio Cicchetti; Annapaola Marconi (MoDELS (Companion), 2021)

PolyGloT: A Personalized and Gamified eTutoring System. - Antonio Bucchiarone; Tommaso Martorella; Diego Colombo (CoRR, 2022)

Adaptive and Gamified Learning Paths with Polyglot and .NET Interactive. - Tommaso Martorella; Antonio Bucchiarone (CoRR, 2023)

Can Generative AI Support Educators? Creating Learning Paths with PolyGloT. - Antonio Bucchiarone; Federica Gini; Federico Bonetti; Simone Bassanelli; Gianluca Schiavo; Tommaso Martorella; Filippo Adami; Tommaso Guidolin; Lorenzo Zambotto (General Aspects of Applying Generative AI in Higher Education, 2024)

Scalable Personalized Education in the Age of GenAI: The Potential and Challenges of the PolyGloT Framework. - Antonio Bucchiarone; Tommaso Martorella; Davide Frageri; Filippo Adami; Tommaso Guidolin (General Aspects of Applying Generative AI in Higher Education, 2024)

Student Answer Forecasting: Transformer-Driven Answer Choice Prediction for Language Learning. - Elena Grazia Gado; Tommaso Martorella; Luca Zunino; Paola Mejia-Domenzain; Vinitra Swamy; Jibril Frej; Tanja Käser (EDM, 2024)

PolyGloT-UML: A Gamified Framework for Enhancing UML Learning Paths. - Antonio Bucchiarone; Tommaso Guidolin; Lorenzo Fasol; Gianluca Schiavo; Jörg Kienzle; Sebastien Gerard; David Négrier; Tommaso Martorella (MoDELS (Companion), 2024)

PolyGloT: A personalized and gamified eTutoring system for learning modelling and programming skills. - Antonio Bucchiarone; Tommaso Martorella; Davide Frageri; Diego Colombo (Sci. Comput. Program., 2024)

CODE: Confident Ordinary Differential Editing. - Bastien Van Delft; Tommaso Martorella; Alexandre Alahi (AAAI, 2025)