Design of Fuzzy Controllers for Semi-Active Suspension Generated through the Genetic Algorithm. - Tomonori Hashiyama; Takeshi Furuhashi; Yoshiki Uchikawa (ANNES, 1995)

A study on fuzzy rules discovery using Pseudo-Bacterial Genetic Algorithm with adaptive operator. - Norberto Eiji Nawa; Tomonori Hashiyama; Takeshi Furuhashi; Yoshiki Uchikawa (ICEC, 1997)

Fuzzy logic controllers generated by pseudo-bacterial genetic algorithm with adaptive operator. - Norberto Eiji Nawa; Tomonori Hashiyama; Takeshi Furuhashi; Yoshiki Uchikawa (ICNN, 1997)

A proposal of multi-agent type adaptive digital filter. - Takeshi Kawashima; Tomonori Hashiyama; Takeshi Furuhashi; Shigeru Okuma (SMC, 1998)

Determining field of visual attention in associative memories. - Masahiro Iwasaki; Tomonori Hashiyama; Shigeru Okuma (IJCNN, 1999)

A study on the discovery of relevant fuzzy rules using pseudobacterial genetic algorithm. - Norberto Eiji Nawa; Takeshi Furuhashi; Tomonori Hashiyama; Yoshiki Uchikawa (IEEE Trans. Ind. Electron., 1999)

Self-Creating and Organizing Neural Networks with Weight Duplication. - Masahiro Iwasaki; Shigeru Okuma; Tomonori Hashiyama (IJCNN (4), 2000)

A study on reconfigurable computing system for cryptography. - Teruyoshi Yamaguchi; Tomonori Hashiyama; Shigeru Okuma (SMC, 2000)

Dynamic reconfiguration for the common key encryption using FPGA. - Teruyoshi Yamaguchi; Tomonori Hashiyama; Shigeru Okuma (FPT, 2002)

Active frame subtraction for pedestrian detection from images of moving camera. - Tomonori Hashiyama; Daisuke Mochizuki; Yoshikazu Yano; Shigeru Okuma (SMC, 2003)

Effectiveness of annotating by hand for non-alphabetical languages. - Muhd Dzulkhiflee Hamzah; Shun'ichi Tano; Mitsuru Iwata; Tomonori Hashiyama (CHI, 2006)

New findings on pupil response in gazing to flashed divided displays. - Shun'ichi Tano; Masaru Ogawa; Mitsuru Iwata; Tomonori Hashiyama (CHI Extended Abstracts, 2006)

Wearable Computer for Ubiquitous Informal Communication. - Shun'ichi Tano; Tatsuhiro Takayama; Mitsuru Iwata; Tomonori Hashiyama (ICDCS Workshops, 2006)

Multimedia Informal Communication by Wearable Computer based on Real-World Context and Graffiti. - Shun'ichi Tano; Tatsuhiro Takayama; Mitsuru Iwata; Tomonori Hashiyama (ICME, 2006)

Implementation and Evaluation of Programming Environment using Real Objects for Children. - Mitsuru Iwata; Shun'ichi Tano; Yuka Fujie; Tomonori Hashiyama (IV, 2006)

A Video Analysis of Eye Movements during Typing: How Effective is Handwriting during Note-Taking Tasks? - Muhd Dzulkhiflee Hamzah; Shun'ichi Tano; Mitsuru Iwata; Tomonori Hashiyama (PACIS, 2006)

Regularized Fuzzy Clustering by Confusion Degree based on Dempster-Shafer Theory. - Tomohito Esaki; Tomonori Hashiyama; Yahachiro Tsukamoto (SMC, 2006)

Controlling an Entertainment Robot through Intuitive Gestures. - Tomonori Hashiyama; Keiichiro Sada; Mitsuru Iwata; Shun'ichi Tano (SMC, 2006)

A proposed home agent architecture to infer user feeling from user action pattern. - Megumi Takada; Shun'ichi Tano; Mitsuru Iwata; Tomonori Hashiyama (SMC, 2006)

Fuzzy Clustering Based on Total Uncertainty Degree. - Tomohito Esaki; Tomonori Hashiyama; Yahachiro Tsukamoto (J. Adv. Comput. Intell. Intell. Informatics, 2007)

Extracting human players' Shogi game strategies from game records using growing SOM. - Tomohito Esaki; Tomonori Hashiyama (IJCNN, 2008)

Support for seamless linkage between less-detailed and more-detailed representations for comic design. - Junko Ichino; Tomohiro Makita; Shun'ichi Tano; Tomonori Hashiyama (CHI Extended Abstracts, 2009)

The 2010 Mario AI Championship: Level Generation Track. - Noor Shaker; Julian Togelius; Georgios N. Yannakakis; Ben George Weber; Tomoyuki Shimizu; Tomonori Hashiyama; Nathan Sorenson; Philippe Pasquier; Peter A. Mawhorter; Glen Takahashi; Gillian Smith 001; Robin Baumgarten (IEEE Trans. Comput. Intell. AI Games, 2011)

An Architecture for Ubiquitous and Collaborative 3D Position Sensing for Ubiquitous 3D Drawing. - Shun'ichi Tano; Byongchol Pei; Junko Ichino; Tomonori Hashiyama; Mitsuru Iwata (CSE, 2012)

Do tablets really support discussion?: comparison between paper, tablet, and laptop PC used as discussion tools. - Kentaro Takano; Hirohito Shibata; Kengo Omura; Junko Ichino; Tomonori Hashiyama; Shun'ichi Tano (OZCHI, 2012)

Three design principles learned through developing a series of 3D sketch systems: "Memory Capacity", "Cognitive Mode", and "Life-size and Operability". - Shun'ichi Tano; Shinya Yamamoto; Muhd Dzulkhiflee Hamzah; Junko Ichino; Tomonori Hashiyama; Mitsuru Iwata (SMC, 2012)

A pre-experiment on effects of horizontal and vertical touch displays on group work in card classification tasks. - Meiting Mi; Shun'ichi Tano; Tomonori Hashiyama; Junko Ichino; Mitsuru Iwata; Junko Misawa; Yushin Kakei; Takaaki Hagi; Hirofumi Mochizuki; Keisuke Yonemoto (CogInfoCom, 2013)

Enhanced 3D Sketch System Incorporating "Life-Size" and "Operability" Functions. - Shun'ichi Tano; Naofumi Kanayama; Xinpeng Huang; Junko Ichino; Tomonori Hashiyama; Mitsuru Iwata (HCI (1), 2013)

Truly Useful 3D Drawing System for Professional Designer by "Life-Sized and Operable" Feature and New Interaction. - Shun'ichi Tano; Shinya Yamamoto; Junko Ichino; Tomonori Hashiyama; Mitsuru Iwata (INTERACT (1), 2013)

Action Selection for Game Play Agents Using Genetic Algorithms in Platform Game Computational Intelligence Competitions. - Ken Hasegawa; Narutoshi Tanaka; Ryuji Emoto; Yusuke Sugihara; Ardta Ngonphachanh; Junko Ichino; Tomonori Hashiyama (J. Adv. Comput. Intell. Intell. Informatics, 2013)

Behavior extraction from tweets using character N-gram models. - Yuji Yano; Tomonori Hashiyama; Junko Ichino; Shun'ichi Tano (FUZZ-IEEE, 2014)

3D Sketch System Based on Life-Sized and Operable Concept Enhanced by Three Design Spaces. - Shun'ichi Tano; Naofumi Kanayama; Tomonori Hashiyama; Junko Ichino; Mitsuru Iwata (ISM, 2014)

Microscopic analysis of document handling while reading: Classification of behavior toward paper document. - Kentaro Takano; Hirohito Shibata; Junko Ichino; Tomonori Hashiyama; Shun'ichi Tano (JCDL, 2014)

User interface design combining a logical and physical structure-based approach. - Junko Ichino; Mariko Onda; Shun'ichi Tano; Tomonori Hashiyama; Mitsuru Iwata (OZCHI, 2014)

Microscopic analysis of document handling while reading paper documents to improve digital reading device. - Kentaro Takano; Hirohito Shibata; Junko Ichino; Tomonori Hashiyama; Shun'ichi Tano (OZCHI, 2014)

Can users read text on large displays?: Effects of Physical Display Size on Users' Reading Comprehension of Text. - Junko Ichino; Naofumi Kanayama; Shun'ichi Tano; Tomonori Hashiyama (CHItaly, 2015)

Innovation Compass: Integrated System to Support Creativity in Both Individuals and Groups. - Yoshiharu Kato; Tomonori Hashiyama; Shun'ichi Tano (HCI (5), 2015)

Design Support Tool Using Pen Device for Simplification of Animation Design. - Taiki Maruya; Shun'ichi Tano; Tomonori Hashiyama; Mitsuru Iwata; Junko Ichino; Yoichi Hyono (HCI (27), 2015)

Quantitative analysys of pseudo-haptics based on three types of hand form and two phases of perception. - Shun'ichi Tano; Yushin Kakei; Tomonori Hashiyama; Junko Ichino; Mitsuru Iwata (ICME Workshops, 2015)

Preliminary Quantitative Evaluation of Effect of Learning from Text, Illustrations, and Animations on Understanding. - Taiki Maruya; Shun'ichi Tano; Tomonori Hashiyama (HCI (27), 2016)

Proposal and Evaluation of a Document Reader that Supports Pointing and Finger Bookmarking. - Kentaro Takano; Shingo Uchihashi; Hirohito Shibata; Kengo Omura; Junko Ichino; Tomonori Hashiyama; Shun'ichi Tano (HCI (4), 2016)

A rhythmical tap approach for sending data across devices. - Hirohito Shibata; Junko Ichino; Tomonori Hashiyama; Shun'ichi Tano (MobileHCI Adjunct, 2016)

A field study of bridge inspection engineers for designing tools to support bridge inspection. - Junko Ichino; Tomonori Hashiyama; Toshie Ninomiya; Nobuyuki Ichikawa; Shoji Takeya (OZCHI, 2016)

Incremental Annotate-Generalize-Search Framework for Interactive Source Code Comprehension. - Ken Nakayama; Shun'ichi Tano; Tomonori Hashiyama; Eko Sakai (COMPSAC (1), 2017)

Rhythm Tap Technique for Cross-Device Interaction Enabling Uniform Operation for Various Devices. - Hirohito Shibata; Junko Ichino; Shun'ichi Tano; Tomonori Hashiyama (IEICE Trans. Inf. Syst., 2019)

Proposal and Evaluation of Contribution Value Model for Creation Support System. - Yoshiharu Kato; Tomonori Hashiyama; Shun'ichi Tano (HCI (5), 2020)

Detection of Students in Need of Immediate Care in Programming Classes using Machine-Learning Techniques. - Tadashi Ohara; Tomonori Hashiyama; Nobuyuki Umezu (GCCE, 2023)

Fuzzy-UCS Revisited: Self-Adaptation of Rule Representations in Michigan-Style Learning Fuzzy-Classifier Systems. - Hiroki Shiraishi; Yohei Hayamizu; Tomonori Hashiyama (GECCO, 2023)

Supporting Online Group Discussions Using a Statement Words Scoring System. - Yoshiharu Kato; Tomonori Hashiyama (HCI (8), 2025)

Adapting Rule Representation With Four-Parameter Beta Distribution for Learning Classifier Systems. - Hiroki Shiraishi; Yohei Hayamizu; Tomonori Hashiyama; Keiki Takadama; Hisao Ishibuchi; Masaya Nakata (CoRR, 2025)