Superpixel-based 3D warping using view plus depth data from multiple viewpoints. - Tomoyuki Tezuka; Keita Takahashi 001; Toshiaki Fujii (SD&A, 2014)

A practical implementation of free viewpoint video system for soccer games. - Ryo Suenaga; Kazuyoshi Suzuki; Tomoyuki Tezuka; Mehrdad Panahpour Tehrani; Keita Takahashi 001; Toshiaki Fujii (Three-Dimensional Image Processing, Measurement (3DIPM), and Applications, 2015)

View synthesis using superpixel based inpainting capable of occlusion handling and hole filling. - Tomoyuki Tezuka; Mehrdad Panahpour Tehrani; Kazuyoshi Suzuki; Keita Takahashi 001; Toshiaki Fujii (PCS, 2015)