Modeling and implementing software architecture with acme and archJava. - Jonathan Aldrich; David Garlan; Bradley R. Schmerl; Tony Tseng (OOPSLA Companion, 2004)

Modeling and implementing software architecture with acme and archJava. - Marwan Abi-Antoun; Jonathan Aldrich; David Garlan; Bradley R. Schmerl; Nagi H. Nahas; Tony Tseng (ICSE, 2005)

Bridging the Gap between Systems Design. - David Garlan; William K. Reinholtz; Bradley R. Schmerl; Nicholas D. Sherman; Tony Tseng (SEW, 2005)

Improving system dependability by enforcing architectural intent. - Marwan Abi-Antoun; Jonathan Aldrich; David Garlan; Bradley R. Schmerl; Nagi H. Nahas; Tony Tseng (ACM SIGSOFT Softw. Eng. Notes, 2005)

Lessons from a class on handheld augmented reality game design. - Evan Barba; Yan Xu 011; Blair MacIntyre; Tony Tseng (FDG, 2009)

Pre-patterns for designing embodied interactions in handheld augmented reality games. - Yan Xu 011; Evan Barba; Iulian Radu; Maribeth Gandy; Richard Shemaka; Brian Schrank; Blair MacIntyre; Tony Tseng (ISMAR-AMH, 2011)

Tutorial 3: AR mobile game development: Getting started. - Jeff Chastine; Jon A. Preston; Tony Tseng (ISMAR, 2012)

Game Jams: Community, Motivations, and Learning among Jammers. - Jon A. Preston; Jeffrey W. Chastine; Casey O'Donnell; Tony Tseng; Blair MacIntyre (Int. J. Game Based Learn., 2012)