HSRA: High-Speed, Hierarchical Synchroous Reconfigurable Array. - William Tsu; Kip Macy; Atul Joshi; Randy Huang; Norman Walker; Tony Tung; Omid Rowhani; George Varghese; John Wawrzynek; André DeHon (FPGA, 1999)

Increasing the size of atomic instruction blocks using control flow assertions. - Sanjay J. Patel; Tony Tung; Satarupa Bose; Matthew M. Crum (MICRO, 2000)

Performance characterization of a hardware mechanism for dynamic optimization. - Brian Fahs; Satarupa Bose; Matthew M. Crum; Brian Slechta; Francesco Spadini; Tony Tung; Sanjay J. Patel; Steven S. Lumetta (MICRO, 2001)

Augmented Reeb Graphs for Content-Based Retrieval of 3D Mesh Models. - Tony Tung; Francis Schmitt 001 (SMI, 2004)

Augmented Reeb Graphs for Content-Based Retrieval of 3D Mesh Models (Figures 2 and 15). - Tony Tung; Francis Schmitt 001 (SMI, 2004)

Indexation de modèles 3D par graphe de Reeb multirésolution augmenté. - Tony Tung; Francis Schmitt 001 (Ann. des Télécommunications, 2005)

The Augmented Multiresolution Reeb Graph Approach for Content-based Retrieval of 3d Shapes. - Tony Tung; Francis Schmitt 001 (Int. J. Shape Model., 2005)

Indexation 3D de bases de donnees d'objets par graphes de Reeb ameliores. (3D indexing of object databases using enhanced Reeb graphs). - Tony Tung (2005)

Topology matching for 3D video compression. - Tony Tung; Francis Schmitt 001; Takashi Matsuyama (CVPR, 2007)

Simultaneous super-resolution and 3D video using graph-cuts. - Tony Tung; Shohei Nobuhara; Takashi Matsuyama (CVPR, 2008)

SHREC'08 entry: Shape retrieval of noisy watertight models using aMRG. - Tony Tung; Francis Schmitt 001 (Shape Modeling International, 2008)

Topology dictionary with Markov model for 3D video content-based skimming and description. - Tony Tung; Takashi Matsuyama (CVPR, 2009)

Complete multi-view reconstruction of dynamic scenes from probabilistic fusion of narrow and wide baseline stereo. - Tony Tung; Shohei Nobuhara; Takashi Matsuyama (ICCV, 2009)

Minimal 3D video. - Tony Tung; Takashi Matsuyama (SIGGRAPH ASIA Sketches, 2009)

Human Motion Tracking in Video. - Tony Tung; Takashi Matsuyama (Machine Learning for Human Motion Analysis, 2010)

Dynamic surface matching by geodesic mapping for 3D animation transfer. - Tony Tung; Takashi Matsuyama (CVPR, 2010)

3D video performance segmentation. - Tony Tung; Takashi Matsuyama (ICIP, 2010)

3D Video and Its Applications. - Takashi Matsuyama; Shohei Nobuhara; Takeshi Takai; Tony Tung (Springer, 2012)

Invariant Surface-Based Shape Descriptor for Dynamic Surface Encoding. - Tony Tung; Takashi Matsuyama (ACCV (1), 2012)

Group Dynamics and Multimodal Interaction Modeling Using a Smart Digital Signage. - Tony Tung; Randy Gomez; Tatsuya Kawahara; Takashi Matsuyama (ECCV Workshops (1), 2012)

Topology Dictionary for 3D Video Understanding. - Tony Tung; Takashi Matsuyama (IEEE Trans. Pattern Anal. Mach. Intell., 2012)

Intrinsic Characterization of Dynamic Surfaces. - Tony Tung; Takashi Matsuyama (CVPR, 2013)

Multi-party Human-Machine Interaction Using a Smart Multimodal Digital Signage. - Tony Tung; Randy Gomez; Tatsuya Kawahara; Takashi Matsuyama (HCI (4), 2013)

Scaling Memcache at Facebook. - Rajesh Nishtala; Hans Fugal; Steven Grimm; Marc Kwiatkowski; Herman Lee; Harry C. Li; Ryan McElroy; Mike Paleczny; Daniel Peek; Paul Saab; David Stafford; Tony Tung; et al. (NSDI, 2013)

A 3D Shape Descriptor for Segmentation of Unstructured Meshes into Segment-Wise Coherent Mesh Series. - Tomoyuki Mukasa; Shohei Nobuhara; Tony Tung; Takashi Matsuyama (3DV, 2014)

Timing-Based Local Descriptor for Dynamic Surfaces. - Tony Tung; Takashi Matsuyama (CVPR, 2014)

On Mean Pose and Variability of 3D Deformable Models. - Benjamin Allain; Jean-Sébastien Franco; Edmond Boyer; Tony Tung (ECCV (2), 2014)

Visual Tracking Using Multimodal Particle Filter. - Tony Tung; Takashi Matsuyama (Int. J. Nat. Comput. Res., 2014)

Tree-structured Mesoscopic Surface Characterization for Kinematic Structure Estimation from 3D Video. - Tomoyuki Mukasa; Shohei Nobuhara; Tony Tung; Takashi Matsuyama (IPSJ Trans. Comput. Vis. Appl., 2014)

Geodesic Mapping for Dynamic Surface Alignment. - Tony Tung; Takashi Matsuyama (IEEE Trans. Pattern Anal. Mach. Intell., 2014)

Multiparty Interaction Understanding Using Smart Multimodal Digital Signage. - Tony Tung; Randy Gomez; Tatsuya Kawahara; Takashi Matsuyama (IEEE Trans. Hum. Mach. Syst., 2014)

Augmented dynamic shape for live high quality rendering. - Tony Tung (SIGGRAPH Posters, 2015)

Invariant shape descriptor for 3D video encoding. - Tony Tung; Takashi Matsuyama (Vis. Comput., 2015)

Virtual interior stylization. - Tomoyuki Mukasa; Shintaro Murakami; Tony Tung (SIGGRAPH Appy Hour, 2016)

Mobile virtual interior stylization from scale estimation. - Shintaro Murakami; Tomoyuki Mukasa; Tony Tung (SIGGRAPH Posters, 2016)

Part-wise Geodesic Histogram Shape Descriptor for Unstructured Mesh Series Segmentation. - Tomoyuki Mukasa; Shohei Nobuhara; Tony Tung; Takashi Matsuyama (IPSJ Trans. Comput. Vis. Appl., 2016)

Pano2CAD: Room Layout from a Single Panorama Image. - Jiu Xu; Björn Stenger; Tommi Kerola; Tony Tung (WACV, 2017)

DeepWrinkles: Accurate and Realistic Clothing Modeling. - Zorah Lähner; Daniel Cremers; Tony Tung (ECCV (4), 2018)

DenseRaC: Joint 3D Pose and Shape Estimation by Dense Render-and-Compare. - Yuanlu Xu; Song-Chun Zhu; Tony Tung (ICCV, 2019)

ARCH: Animatable Reconstruction of Clothed Humans. - Zeng Huang; Yuanlu Xu; Christoph Lassner; Hao Li 015; Tony Tung (CVPR, 2020)

SIZER: A Dataset and Model for Parsing 3D Clothing and Learning Size Sensitive 3D Clothing. - Garvita Tiwari; Bharat Lal Bhatnagar; Tony Tung; Gerard Pons-Moll (ECCV (3), 2020)

TexMesh: Reconstructing Detailed Human Texture and Geometry from RGB-D Video. - Tiancheng Zhi; Christoph Lassner; Tony Tung; Carsten Stoll; Srinivasa G. Narasimhan; Minh Vo (ECCV (10), 2020)

Data-Driven 3D Reconstruction of Dressed Humans From Sparse Views. - Pierre Zins; Yuanlu Xu; Edmond Boyer; Stefanie Wuhrer; Tony Tung (3DV, 2021)

Semi-Supervised Synthesis of High-Resolution Editable Textures for 3D Humans. - Bindita Chaudhuri; Nikolaos Sarafianos; Linda G. Shapiro; Tony Tung (CVPR, 2021)

ARCH++: Animation-Ready Clothed Human Reconstruction Revisited. - Tong He 002; Yuanlu Xu; Shunsuke Saito; Stefano Soatto; Tony Tung (ICCV, 2021)

Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothing. - Garvita Tiwari; Nikolaos Sarafianos; Tony Tung; Gerard Pons-Moll (ICCV, 2021)

Learning Implicit 3D Representations of Dressed Humans from Sparse Views. - Pierre Zins; Yuanlu Xu; Edmond Boyer; Stefanie Wuhrer; Tony Tung (CoRR, 2021)

Human View Synthesis using a Single Sparse RGB-D Input. - Phong Nguyen 001; Nikolaos Sarafianos; Christoph Lassner; Janne Heikkilä; Tony Tung (CoRR, 2021)

starfish: scalable pipelines for image-based transcriptomics. - Shannon Axelrod; Matthew Cai; Ambrose J. Carr; Jeremy Freeman; Deep Ganguli; Justin T. Kiggins; Brian Long; Tony Tung; Kevin A. Yamauchi (J. Open Source Softw., 2021)

BodyMap: Learning Full-Body Dense Correspondence Map. - Anastasia Ianina; Nikolaos Sarafianos; Yuanlu Xu; Ignacio Rocco; Tony Tung (CVPR, 2022)

SPAMs: Structured Implicit Parametric Models. - Pablo R. Palafox; Nikolaos Sarafianos; Tony Tung; Angela Dai (CVPR, 2022)

Free-Viewpoint RGB-D Human Performance Capture and Rendering. - Phong Nguyen-Ha 001; Nikolaos Sarafianos; Christoph Lassner; Janne Heikkilä; Tony Tung (ECCV (16), 2022)

Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fields. - Garvita Tiwari; Dimitrije Antic; Jan Eric Lenssen; Nikolaos Sarafianos; Tony Tung; Gerard Pons-Moll (ECCV (5), 2022)

Animatable Neural Radiance Fields from Monocular RGB-D. - Tiantian Wang; Nikolaos Sarafianos; Ming-Hsuan Yang 001; Tony Tung (CoRR, 2022)

VIVE3D: Viewpoint-Independent Video Editing using 3D-Aware GANs. - Anna Frühstück; Nikolaos Sarafianos; Yuanlu Xu; Peter Wonka; Tony Tung (CVPR, 2023)

Multi-View Reconstruction Using Signed Ray Distance Functions (SRDF). - Pierre Zins; Yuanlu Xu; Edmond Boyer; Stefanie Wuhrer; Tony Tung (CVPR, 2023)

NSF: Neural Surface Fields for Human Modeling from Monocular Depth. - Yuxuan Xue; Bharat Lal Bhatnagar; Riccardo Marin; Nikolaos Sarafianos; Yuanlu Xu; Gerard Pons-Moll; Tony Tung (ICCV, 2023)

HISR: Hybrid Implicit Surface Representation for Photorealistic 3D Human Reconstruction. - Angtian Wang; Yuanlu Xu; Nikolaos Sarafianos; Robert Maier 001; Edmond Boyer; Alan L. Yuille; Tony Tung (AAAI, 2024)

ANIM: Accurate Neural Implicit Model for Human Reconstruction from a Single RGB-D Image. - Marco Pesavento; Yuanlu Xu; Nikolaos Sarafianos; Robert Maier 001; Ziyan Wang; Chun-Han Yao; Marco Volino; Edmond Boyer; Adrian Hilton 001; Tony Tung (CVPR, 2024)

SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction. - Marko Mihajlovic; Sergey Prokudin; Siyu Tang 001; Robert Maier 001; Federica Bogo; Tony Tung; Edmond Boyer (ECCV (2), 2024)

Generating High-Fidelity Clothed Human Dynamics with Temporal Diffusion. - Shihao Zou; Yuanlu Xu; Nikolaos Sarafianos; Federica Bogo; Tony Tung; Weixin Si; Li Cheng 001 (ACM Trans. Multim. Comput. Commun. Appl., 2025)