Knowledge Awareness in Asynchronous Information Sharing. - Toshihiko Yamakami; Yoshiaki Seki (Local Area Network Applications, 1993)

FISH: Flexible information sharing and handling system. - Yoshiaki Seki; Toshihiko Yamakami; Akihiro Shimizu (Syst. Comput. Jpn., 1994)

An Approach Toward Fits Evaluation Between Organizational Culture and Groupware. - Toshihiko Yamakami (WWCA, 1997)

Social Process Visualization in Regional Community Network Users. - Toshihiko Yamakami (APCHI, 1998)

Social Pattern Development Analysis: A Case Study in a Regional Community Network. - Toshihiko Yamakami; Gen-ichi Nishio (Community Computing and Support Systems, 1998)

Unique Identifier Tracking Analysis: A Methodology to Capture Wireless Internet User Behaviors. - Toshihiko Yamakami (ICOIN, 2001)

Leveraging Information Appliances: A Browser Architecture Perspective in the Mobile Multimedia Age. - Toshihiko Yamakami (IEEE Pacific Rim Conference on Multimedia, 2002)

A Social Process Model for Cyber mind in the mobile Internet. - Toshihiko Yamakami (CW, 2003)

Mobile Content Operation Design: Lessons learned in the long-term experience. - Toshihiko Yamakami (DEXA Workshops, 2003)

Impact from Mobile SPAM Mail on Mobile Internet Services . - Toshihiko Yamakami (ISPA, 2003)

Architecture Design of Extensible Multi-Media micro-Browser Software. - Toshihiko Yamakami (MWCN, 2003)

Towards Know-When Technology in the Mobile Information Space: Long-Term User Trace Log Analysis in the Mobile Internet. - Toshihiko Yamakami (Web Intelligence, 2003)

An Extensible Monolithic Software Design Approach for Internet-Convergent Embedded Applications. - Toshihiko Yamakami (CIT, 2004)

Ubiquitous Computing Literacy: A New Challenge for Social Computing. - Toshihiko Yamakami (EUC, 2004)

A Mobile Clickstream Time Zone Analysis: Implications for Real-Time Mobile Collaboration. - Toshihiko Yamakami (KES, 2004)

A 4-Layer Robust Mobile Web Front-End Design Model. - Toshihiko Yamakami (PDCAT, 2004)

Extensible Platform Software Architecture Design and its impact in the embedded network software engineering. - Toshihiko Yamakami (CIT, 2005)

An Interoperability Design Model: Lessons Learned in Computer Communication Standardization. - Toshihiko Yamakami (AINA, 2005)

A 2-Dimensional Evolution Model of Value-Added Mobile Internet Services. - Toshihiko Yamakami (AINA, 2005)

Mobile Application Platform Strategies: Business Model Engineering for the Data Intensive Mobile Age. - Toshihiko Yamakami (ICMB, 2005)

An application layer protocol interoperability design model for content evolution in the mobile Internet. - Toshihiko Yamakami (ICPADS (2), 2005)

Network Software Platform Design for Wireless Real-World Integration Applications. - Toshihiko Yamakami (KES (1), 2005)

Regularity Analysis Using Time Slot Counting in the Mobile Clickstream. - Toshihiko Yamakami (DEXA Workshops, 2006)

Lessons in business model development from early mobile Internet services in Japan. - Toshihiko Yamakami (ICMB, 2006)

An Exploratory Analysis on User Behavior Regularity in the Mobile Internet. - Toshihiko Yamakami (KES (3), 2006)

An Embedded Intelligence Model: Issues in the Real-World Empowered Organizational Computing. - Toshihiko Yamakami (MDM, 2006)

A Zipf-Like Distribution of Popularity and Hits in the Mobile Web Pages with Short Life Time. - Toshihiko Yamakami (PDCAT, 2006)

A Social View on Unsolicited Bulk Email Impacts on Mobile Mail Addresses. - Toshihiko Yamakami (PDCAT, 2006)

A Third Service Evolution Dimension inWeb 2.0 and Real-world Integration Inspired Services in the 3G Mobile Data Communications. - Toshihiko Yamakami (ICMB, 2007)

Classification of Mobile Internet User Behaviors using Qualitative Transition Patterns. - Toshihiko Yamakami (ITNG, 2007)

Markov Model Based Mobile Clickstream Analysis with Sub-day, Day and Week-Scale Transitions. - Toshihiko Yamakami (KES (3), 2007)

Mobile User Drop Out Ratio Observation with Time zone and Day-of-week Regularity Analysis. - Toshihiko Yamakami (MUE, 2007)

MobileWeb 2.0: Lessons from Web 2.0 and Past Mobile Internet Development. - Toshihiko Yamakami (MUE, 2007)

Command Transition Probability Analysis on Mobile Internet Command Sequences. - Toshihiko Yamakami (NBiS, 2007)

A Trap-Door Method for Subscription-Based Mobile Content. - Toshihiko Yamakami (PDCAT, 2007)

Exploratory Day-Scale Behavior Assumption-Based User Clustering with the Mobile Clickstream. - Toshihiko Yamakami (PDCAT, 2007)

Exploratory Session Analysis in the Mobile Clickstream. - Toshihiko Yamakami (Inf. Media Technol., 2007)

A Weak-Tie Based Regularity Analysis of Mobile Clickstreams. - Toshihiko Yamakami (AINA Workshops, 2008)

A Long Interval Method to Identify Regular Monthly Mobile Internet Users. - Toshihiko Yamakami (AINA Workshops, 2008)

Business Model Analysis on Vertical Integration of Mobile Data Services. - Toshihiko Yamakami (GPC Workshops, 2008)

Intraday-scale Long Interval Method of Classifying Intramonth-Scale Revisiting Mobile Users. - Toshihiko Yamakami (II3E, 2008)

A Time Slot Count in Window Method Suitable for Long-Term Regularity-Based User Classification for Mobile Internet. - Toshihiko Yamakami (MUE, 2008)

A Regularity-Oriented Service Model with Sub-Day-Scale User Classifications for Mobile Internet. - Toshihiko Yamakami (MUE, 2008)

A User-Perceived Freshness Clustering Method to Identify Three Subgroups in Mobile Internet Users. - Toshihiko Yamakami (MUE, 2008)

A 4+1 Bit Month-Scale Regularity Mining Algorithm with One-Path and Distributed Server Constraints for Mobile Internet. - Toshihiko Yamakami (NBiS, 2008)

A Stream-mining Oriented User Identification Algorithm Based on a Day Scale Click Regularity Assumption in Mobile Clickstreams. - Toshihiko Yamakami (J. Inf. Process., 2008)

Inter-service revisit analysis of three user groups using intra-day behavior in the mobile clickstream. - Toshihiko Yamakami (ICHIT, 2009)

Star economy in the user generated content: a new perspective for digital ecosystems. - Toshihiko Yamakami (ICIS, 2009)

Foundation-based mobile platform software engineering: implications to convergence to open source software. - Toshihiko Yamakami (ICIS, 2009)

An interactivity model of mobile interactive TV: a oneseg case for mobile glue. - Toshihiko Yamakami (ICIS, 2009)

Mobile Data Services 2.0: Analysis of 3G and Flat Rate Impacts on Mobile Data Services. - Toshihiko Yamakami (MUE, 2009)

One-path Relaxed Realtime Constraint Mobile User Classification Method in Mobile Clickstreams. - Toshihiko Yamakami (J. Inf. Process., 2009)

An Empirical Analysis of Revisit Behaviors of Monthly Subscription-Based Mobile Video Services. - Toshihiko Yamakami (GPC, 2010)

A One-Seg Service Development Model: Ecosystem Considerations in the Context of Mobile Communication/Broadcast Convergence. - Toshihiko Yamakami (GPC, 2010)

Open source software adoption patterns and organizational transition stages for software vendors. - Toshihiko Yamakami (ICIS, 2010)

Cross-boundary software engineering: Implications of engineering paradigm shift. - Toshihiko Yamakami (ICIS, 2010)

Open intermediary analysis in mobile data services: Shift from closed to open intermediary services. - Toshihiko Yamakami (ICIS, 2010)

A two-layer ecosystem evolution model: lessons from stages of mobile data services. - Toshihiko Yamakami (MEDES, 2010)

OSS as a digital ecosystem: a reference model for digital ecosystem of OSS. - Toshihiko Yamakami (MEDES, 2010)

A Mobile Digital Ecosystem Framework: Lessons from the Evolution of Mobile Data Services. - Toshihiko Yamakami (NBiS, 2010)

An Exploratory Long-Term Open Source Activity Analysis: Implications from Empirical Findings on Activity Statistics. - Toshihiko Yamakami (OSS, 2010)

Challenges for Mobile Middleware Platform: Issues for Embedded Open Source Software Integration. - Toshihiko Yamakami (OSS, 2010)

A Fast-Boot Method for Embedded Mobile Linux: Toward a Single-Digit User Sensed Boot Time for Full-Featured Commercial Phones. - Daisuke Fuji; Toshihiko Yamakami; Kunihiro Ishiguro (AINA Workshops, 2011)

A Three-Dimension Analysis of Driving Factors for Mobile Application Stores: Implications of Open Mobile Business Engineering. - Toshihiko Yamakami (AINA Workshops, 2011)

Analysis of Mobile Social Games from the Viewpoint of Gamenics Theory. - Toshihiko Yamakami (ICMB, 2011)

A Four-Layer Success Factor View Model of Mobile Social Games: Analysis of Mobage Success in Japan. - Toshihiko Yamakami (ICMB, 2011)

Yet another dimension of organizational culture: Implications from mobile social games in Japan. - Toshihiko Yamakami (ICIS, 2011)

A three-dimensional view model of international standardization using techno-sociological analysis. - Toshihiko Yamakami (ICIS, 2011)

A Hybrid Software Architecture for Rich Media Applications on Android Phones. - Koji Watanabe; Toshihiko Yamakami; Kunihiro Ishiguro (MUE, 2011)

A 3-stage Evolutionary Model of Mobile Social Game Design in Japan. - Toshihiko Yamakami (MUE, 2011)

A 3-Stage Transition Model of the Architecture of Mobile Social Games: Lessons from Mobile Social Games in Japan. - Toshihiko Yamakami (NBiS, 2011)

Time Management in Mobile Social Game Design: Lessons from Mobile Social Games in Japan. - Toshihiko Yamakami (NBiS, 2011)

The Third Generation of OSS: A Three-Stage Evolution from Gift to Commerce-Economy. - Toshihiko Yamakami (OSS, 2011)

Gate Opening Effect: Toward Understanding Mobile-Specific Service Evolution. - Toshihiko Yamakami (SUComS, 2011)

Hybrid Service Integration Engineering: Implications from a Game-Story-Combined Mobile Social Game. - Toshihiko Yamakami (SUComS, 2011)

From Gamenics to Servicenics: Lessons Learned in Mobile Social Games in Japan toward Service Engineering. - Toshihiko Yamakami (AINA Workshops, 2012)

It is not a Game, Not Even Social: New Service Engineering Paradigms from Lessons Learned in Mobile Social Games in Japan. - Toshihiko Yamakami (AINA Workshops, 2012)

Mobile Social Game Design from the Perspective of Persuasive Technology. - Toshihiko Yamakami (NBiS, 2012)

Transition Analysis of Mobile Social Games from Feature-Phone to Smart-Phone. - Toshihiko Yamakami (NBiS, 2012)

Digital Social Literacy: Literacy Demands for the Virtual-World. - Toshihiko Yamakami (NDT (2), 2012)

A Four-Stage Gate-Keeper Model of Social Service Engineering: Lessons from Golden Rules of Mobile Social Game Design. - Toshihiko Yamakami (UIC/ATC, 2012)

From User Experience to Social Experience: A New Perspective for Mobile Social Game Design. - Toshihiko Yamakami (UIC/ATC, 2012)

Self-Innovation Skill-Based Change Management: An Approach Toward Flexible Organizational Management. - Toshihiko Yamakami (CGC, 2013)

Cross-Culture Analysis of Mobile Social Games: Toward Design Guidelines of Lessons Learned from Globalized Mobile Social Games. - Toshihiko Yamakami (CGC, 2013)

Mood-based e-commerce: A new approach for sub-personality-based marketing. - Toshihiko Yamakami (ICDIM, 2013)

Servicenics approach: A social service engineering framework. - Toshihiko Yamakami (ICDIM, 2013)

An Emotion-Object-Interaction Framework for Exploration of Design Patterns of Massive Interpersonal Persuasion. - Toshihiko Yamakami (IMIS, 2013)

An Evolutionary Path-Based Analysis of Social Experience Design. - Toshihiko Yamakami (MUE, 2013)

Gamification Literacy: Emerging Needs for Identifying Bad Gamification. - Toshihiko Yamakami (MUE, 2013)

Relaxed Stability Technology Approach in Organization Management: Implications from Configured-Control Vehicle Technology. - Toshihiko Yamakami (MUE, 2013)

A Persistence Analysis of Smartphone Application Stores: An Approach to Understanding Gateways to the Internet. - Toshihiko Yamakami (NBiS, 2013)

Persuasive Strength Analysis of the Mobile Gang of Four: Toward Understanding Mobile Business Engineering in the Era of Mobile Persuasion. - Toshihiko Yamakami (NBiS, 2013)

A view model of social commerce: The building blocks of next-generation e-commerce. - Toshihiko Yamakami (ISCIT, 2014)

A Non-Zero-Sum Social Experience Approach: Building Blocks of Social Experience Design. - Toshihiko Yamakami (NBiS, 2014)

Dilemma of Service Engineering in the Era of Social Services: Understanding the Ongoing Challenges of Service Engineering. - Toshihiko Yamakami (NBiS, 2014)

Horizontal Requirement Engineering in Integration of Multiple IoT Use Cases of City Platform as a Service. - Toshihiko Yamakami (CIT, 2017)

A migration-oriented partial adaptation architecture for IoT-empowered city platform as a service. - Toshihiko Yamakami (ICDIM, 2017)

Toward positioning IoT-empowered service engineering in city platform as a service. - Toshihiko Yamakami (ICDIM, 2017)

An evolution-by-design approach: Toward multi-disciplinary life-cycle management of IoT in city platform as a service. - Toshihiko Yamakami (ICTC, 2017)

An organizational coordination model for IoT: A case study of requirement engineering of city-government in Tokyo in city platform as a service. - Toshihiko Yamakami (ICTC, 2017)

A Shift From Monolithic to Compound Digitization: A New Perspective of Digital Economy. - Toshihiko Yamakami (ICTC, 2018)

A Discrepancy View Model of Standardization of Web Technology. - Toshihiko Yamakami (ICTC, 2018)

Device Stand-by Management of IoT: A Framework for Dealing with Real-World Device Fault in City Platform as a Service. - Toshihiko Yamakami (IMIS, 2018)

A Social Dimension View Model of Divergence of IoT Standardization. - Toshihiko Yamakami (IMIS, 2018)

Lessons Learned in Tokyo Public Transportation Open Data APIs. - Toshihiko Yamakami (NBiS, 2018)

A Dynamism View Model of Convergence and Divergence of IoT Standardization. - Toshihiko Yamakami (NBiS, 2018)

Beyond Digitalization Traps: A 4-Layer Model of IoT Service Engineering In an Enterprise Context. - Toshihiko Yamakami (ICTC, 2019)

A 2-Dimensional Technology and Real-World Interaction View Approach. - Toshihiko Yamakami (INCoS, 2019)

From Ivory Tower to Democratization and Industrialization: A Landscape View of Real-World Adaptation of Artificial Intelligence. - Toshihiko Yamakami (NBiS, 2019)

Preliminary Utility Study of a Short Video as a Daily Report in Teleworking. - Zhen He; Xinwei Dai; Toshihiko Yamakami; Tomoo Inoue (CollabTech, 2020)

A Handover Challenge of Data Analytics: Multi-user Issues in Sustainable Data Analytics. - Toshihiko Yamakami (EIDWT, 2020)

A Privacy Threat Model in XR Applications. - Toshihiko Yamakami (EIDWT, 2020)

The Antikythera Framework: A Novel Design Approach for Accommodating a Large Number of Web Services. - Toshihiko Yamakami; Shunsuke Kirino; Masaki Takahashi (NBiS, 2020)