Probabilistic keyboard adaptable to user and operating style based on syllable HMMs. - Toshiyuki Hagiya; Tsuneo Kato (ICPR, 2012)

Adaptable probabilistic flick keyboard based on HMMs. - Toshiyuki Hagiya; Tsuneo Kato (IUI Companion, 2013)

Probabilistic touchscreen keyboard incorporating gaze point information. - Toshiyuki Hagiya; Tsuneo Kato (Mobile HCI, 2014)

HMM-Based Probabilistic Flick Keyboard Adaptable to Individual User. - Toshiyuki Hagiya; Tsuneo Kato (J. Inf. Process., 2014)

Typing Tutor: Automatic Error Detection and Instruction in Text Entry for Elderly People. - Toshiyuki Hagiya; Tomonori Yazaki; Toshiharu Horiuchi; Tsuneo Kato (MobileHCI Adjunct, 2015)

Probabilistic Touchscreen Text Entry Method Incorporating Gaze Point Information. - Toshiyuki Hagiya; Tsuneo Kato (J. Inf. Process., 2015)

Typing Tutor: Individualized Tutoring in Text Entry for Older Adults Based on Input Stumble Detection. - Toshiyuki Hagiya; Toshiharu Horiuchi; Tomonori Yazaki (CHI, 2016)

Effects of objective feedback of facial expression recognition during video support chat. - Jianming Wu; Toshiyuki Hagiya; Yujin Tang; Keiichiro Hoashi (MUM, 2017)

Assistive Typing Application for Older Adults Based on Input Stumble Detection. - Toshiyuki Hagiya; Toshiharu Horiuchi; Tomonori Yazaki; Tsuneo Kato; Tatsuya Kawahara (J. Inf. Process., 2017)

Voice Input Tutoring System for Older Adults using Input Stumble Detection. - Toshiyuki Hagiya; Keiichiro Hoashi; Tatsuya Kawahara (IUI, 2018)

Typing Tutor: Individualized Tutoring in Text Entry for Older Adults Based on Statistical Input Stumble Detection. - Toshiyuki Hagiya; Toshiharu Horiuchi; Tomonori Yazaki; Tatsuya Kawahara (J. Inf. Process., 2018)

Tutoring System for Smartphone Text Input for Older Adults using Statistical Stumble Detection. - Toshiyuki Hagiya (2018)

Acceptability evaluation of inter-driver interaction system via a driving agent using vehicle-to-vehicle communication. - Toshiyuki Hagiya; Kazunari Nawa (AH, 2020)

Acceptability Evaluation of Inter-driver Interaction via a Vehicle Agent Using Vehicle-to-Vehicle Communication on a Driving Simulator. - Toshiyuki Hagiya; Kazunari Nawa (J. Inf. Process., 2021)