Creating e-portfolio in U-learning Environment: A Framework of Could-based e-portfolio Service. - Tzu-Chi Yang; Tosti Hsu-Cheng Chiang; Stephen Jen-Hwa Yang (WMUTE, 2012)

A Multi-dimensional Personalization Approach to Developing Adaptive Learning Systems. - Tzu-Chi Yang; Gwo-Jen Hwang; Tosti Hsu-Cheng Chiang; Stephen J. H. Yang (CHI-KDD, 2013)

Students' online interactive patterns in augmented reality-based inquiry activities. - Tosti Hsu-Cheng Chiang; Stephen J. H. Yang; Gwo-Jen Hwang (Comput. Educ., 2014)

An Augmented Reality-based Mobile Learning System to Improve Students' Learning Achievements and Motivations in Natural Science Inquiry Activities. - Tosti Hsu-Cheng Chiang; Stephen J. H. Yang; Gwo-Jen Hwang (J. Educ. Technol. Soc., 2014)

Using Digital-Pen-based Learning System with Collaborative Learning Activities to Improve Mathematics Achievement in Taiwanese Elementary Courses. - Addison Y. S. Su; Chester S. J. Huang; Ting-Jou Ding; Stephen J. H. Yang; Tosti H. C. Chiang; Chiu-Nan Su (ICCE, 2015)

The effects of 5E learning strategies by image-based augmented reality of mobile learning for elementary students. - Tosti Hsu-Cheng Chiang; Stephen J. H. Yang; Chester S. J. Huang; Addison Y. S. Su (Int. J. Mob. Learn. Organisation, 2015)

Effects of Situated Mobile Learning Approach on Learning Motivation and Performance of EFL Students. - Chester S. J. Huang; Stephen J. H. Yang; Tosti Hsu-Cheng Chiang; Addison Y. S. Su (J. Educ. Technol. Soc., 2016)

Explore the Impact of CollaborativeTendencies in the Flipped Classroom on Taking Basketball Teaching. - Tosti Hsu-Cheng Chiang (ICCE, 2017)

Investigating the Motivation between Ubiquitous Learning Strategy and Gender for Basketball Sport Literacy. - Tosti Hsu-Cheng Chiang; Stephen J. H. Yang (IIAI-AAI, 2017)

Examining the Trend of Taiwan Primary and High School Scientific Exhibition by Using Text Mining Technique. - Shao-Yu Wang; Owen H. T. Lu; Wen-Long Lee; Tosti Hsu-Cheng Chiang; Wan-Sheng Su; Ming-Chao Lin; Stephen J. H. Yang (IIAI-AAI, 2017)

Analysis of learning behavior in a flipped programing classroom adopting problem-solving strategies. - Tosti Hsu-Cheng Chiang (Interact. Learn. Environ., 2017)

Effects of Problem-Solving Strategy Based Interactive E-Book on Measurement Concepts. - Yu-Hsien Huang; Po-Han Wu; Tosti Hsu-Cheng Chiang (ICITL, 2018)

Effect of gender differences on 3-on-3 basketball games taught in a mobile flipped classroom. - Tosti Hsu-Cheng Chiang; Stephen J. H. Yang; Chengjiu Yin (Interact. Learn. Environ., 2019)

Exploring the Effect of Educational Games Console Programming with Task Scaffolding on Students' Learning Achievement. - Po-Han Wu; Wei-Ting Wu; Ming-Chia Wu; Tosti H. C. Chiang (ICITL, 2023)

The Effect of Integrating Task Scaffolding into MakeCode Arcade with WiFiBoy on Students' Learning Motivation, Cooperative Tendency, and Altruistic Behaviors in Programming Learning. - Wei-Ting Wu; Po-Han Wu; Ming-Chia Wu; Tosti H. C. Chiang; Jan-Pan Hwang (ICITL (1), 2024)