A method of recognizing three-dimensional position of a rigid body using its shape-formulation of the problem and its solution by an iteration method. - Toyohiko Hayashi; Taizo Iijima (Syst. Comput. Jpn., 1987)

A method for recognizing three-dimensional position of a rigid body using its shape. error analysis and an optimization of observation system. - Toyohiko Hayashi; Taizo Iijima (Syst. Comput. Jpn., 1987)

A method of extracting a kinematically characteristic point from the 3-dimensional motion of a rigid body. - Toyohiko Hayashi; Hidemitsu Ogawa; Taizo Iijima (Syst. Comput. Jpn., 1989)

Estimation of the Reciprocating Point of a Rigid Body Moving Periodically in a Two-Dimensional Space - An Iterative Method Using a Correspondence between the Forward Path and the Backward Path. - Toyohiko Hayashi; Hidemitsu Ogawa; Taizo Iijima (Syst. Comput. Jpn., 1989)

Development of a physiological knee motion simulator. - Kazuo Kiguchi; Toshio Fukuda; Yoshio Koga; Takashi Watanabe; Kazuhiro Terajima; Toyohiko Hayashi; Makoto Sakamoto; Munenori Matsueda; Yoshihiro Suzuki; Hiroyuki Segawa (Adv. Robotics, 1998)

Development of 2-D Jaw Movement Simulator (JSN/S1). - Shin-Ichi Nakajima; Toyohiko Hayashi; Hiroshi Kobayashi (J. Robotics Mechatronics, 1998)

Computer-aided determination of occlusal contact points for dental 3-D CAD. - Tomoaki Maruyama; Yasuo Nakamura; Toyohiko Hayashi; Kazumasa Kato (Medical Biol. Eng. Comput., 2006)

Recent Advances in Sensing Oropharyngeal Swallowing Function in Japan. - Takahiro Ono; Kazuhiro Hori; Yuji Masuda; Toyohiko Hayashi (Sensors, 2010)