Designing for Naturally Engaging Experiences. - David Browning; Marlyn van Erp; Mads Bødker; Nicola J. Bidwell; Truna Aka J. Turner (INTERACT (2), 2009)

Designing spatial story-telling software. - Truna Aka J. Turner; David Browning (OZCHI, 2009)

Performing design analysis: game design creativity and the theatre of the impressed. - Truna Aka J. Turner; David Browning; Gordon Moyes (IE, 2012)

Living the indie life: mapping creative teams in a 48 hour game jam and playing with data. - Truna Aka J. Turner; Lubi Thomas; Cameron Owen (IE, 2013)

(co)Curating game jams for community and communitas A 48hr game making challenge retrospective. - Truna Aka J. Turner; Lubi Thomas (ICGJ, 2020)