Generation of Emotional Behavior for Non-Player Characters - Development of EmoBot for Quake II. - Tye Hooley; Burt Hunking; Mike Henry; Atsushi Inoue (AAAI, 2004)

Game development as a culminating activity for CS majors: tutorial presentation. - R. William Clark; Atsushi Inoue; Tye Hooley; Burt Hunking; Ryan Mauer; Jacob Lundstrom; Jason Calvert (J. Comput. Sci. Coll., 2004)