Rule-based method for automatic scaffold assembly from 3D building models. - Tyge Løvset; Dag Magne Ulvang; Tor Christian Bekkvik; Kåre Villanger; Ivan Viola (Comput. Graph., 2013)

Revisiting virtual reality training using modern head mounted display and game engines. - Chad Jarvis; Tyge Løvset; Daniel Patel (SimuTools, 2015)