Anisotropic geometric diffusion in surface processing. - Ulrich Clarenz; Udo Diewald; Martin Rumpf (IEEE Visualization, 2000)

Visualization of Principal Curvature Directions by Anisotropic Diffusion. - Udo Diewald; Martin Rumpf (VMV, 2000)

Anisotropic Diffusion in Vector Field Visualization on Euclidean Domains and Surfaces. - Udo Diewald; Tobias Preußer; Martin Rumpf (IEEE Trans. Vis. Comput. Graph., 2000)

On Geometric Evolution and Cascadic Multigrid in Subdivision. - Udo Diewald; Serena Morigi; Martin Rumpf (VMV, 2001)

A Multiscale Fairing Method for Textured Surfaces. - Ulrich Clarenz; Udo Diewald; Martin Rumpf (VisMath, 2002)

A cascadic geometric filtering approach to subdivision. - Udo Diewald; Serena Morigi; Martin Rumpf (Comput. Aided Geom. Des., 2002)

A finite element method for surface restoration with smooth boundary conditions. - Ulrich Clarenz; Udo Diewald; G. Dziuk; Martin Rumpf; R. Rusu (Comput. Aided Geom. Des., 2004)

Processing textured surfaces via anisotropic geometric diffusion. - Ulrich Clarenz; Udo Diewald; Martin Rumpf (IEEE Trans. Image Process., 2004)