Futbol Hakemlerinin Karar Verme Yeteneklerini Geliştirmek İçin Düşünülmüş Ciddi Oyun Tabanlı Öğrenme Çatısı. - Ulas Güleç; Murat Yilmaz 001 (UYMS, 2015)

Futbol Hakemlerinin Egitimi Amaciyla Tasarlanan Futbol Simulasyonunda Macin Dinamizmini Saglayan Etmenler. - Ulas Güleç; Murat Yilmaz 001; Mert Ali Gozcu (UYMS, 2016)

Bilgisayar Muhendisligi Bitirme Projeleri icin Dusunulmus Bir Surec Yonetim Modeli. - Murat Yilmaz 001; Serdar Tasel; Ulas Güleç; Ugur Sopaoglu (UYMS, 2016)

Overcoming Public Speaking Anxiety of Software Engineers Using Virtual Reality Exposure Therapy. - Merve Denizci Nazligul; Murat Yilmaz 001; Ulas Güleç; Mert Ali Gozcu; Rory V. O'Connor; Paul M. Clarke (EuroSPI, 2017)

Bireylerin Programlama Yeteneklerini ve Bilgi Seviyelerini Arttirmak Amaciyla Dusunulmus Ciddi Oyun Tabanli Ogrenme Catisi - CENGO(Serious Game-Based Learning Framework to Improve Programming Skills and Knowledge Levels of Individuals - CENGO). - Ulas Güleç; Murat Yilmaz 001; Mert Ali Gozcu (UYMS, 2017)

Ise Alistirma (Onboarding) Sureclerinin Iyilestirilmesi icin Dusunulmus Bir Endustriyel Vaka Calismasi(An Industrial Case Study to Improve the Onboarding Process in Software Management). - Murat Yilmaz 001; Ulas Güleç; Rory O'Connor; Paul M. Clarke; Eray Tüzün (UYMS, 2017)

A Literature Survey: Is it Necessary to Develop a New Software Development Methodology for Virtual Reality Projects? - Ulas Güleç; Murat Yilmaz 001; Veysi Isler (J. Univers. Comput. Sci., 2017)

Adopting virtual reality as a medium for software development process education. - Ulas Güleç; Murat Yilmaz 001; Veysi Isler; Rory V. O'Connor; Paul M. Clarke (ICSSP, 2018)

A virtual reality-based training environment designed for hands-on experience of software development (Yazılım geliştirmenin uygulama deneyimi için tasarlanmış sanal gerçeklik tabanlı eğitim ortamı) - Ulas Güleç (2018)

CENGO: A Web-Based Serious Game to Increase the Programming Knowledge Levels of Computer Engineering Students. - Ulas Güleç; Murat Yilmaz 001; Alihan Dogus Yalcin; Rory V. O'Connor; Paul M. Clarke (EuroSPI, 2019)

The Changing Role of the Software Engineer. - Edward Meade; Emma O'Keeffe; Niall Lyons; Dean Lynch; Murat Yilmaz 001; Ulas Güleç; Rory V. O'Connor; Paul M. Clarke (EuroSPI, 2019)

Applying Blockchain to Improve the Integrity of the Software Development Process. - Murat Yilmaz 001; Serdar Tasel; Eray Tüzün; Ulas Güleç; Rory V. O'Connor; Paul M. Clarke (EuroSPI, 2019)

A 3D virtual environment for training soccer referees. - Ulas Güleç; Murat Yilmaz 001; Veysi Isler; Rory V. O'Connor; Paul M. Clarke (Comput. Stand. Interfaces, 2019)

Interactive three-dimensional virtual environment to reduce the public speaking anxiety levels of novice software engineers. - Merve Denizci Nazligul; Murat Yilmaz 001; Ulas Güleç; A. E. Yilmaz; Veysi Isler; Rory O'Connor; Mert Ali Gozcu; Paul M. Clarke (IET Softw., 2019)

PlaySAFe: Results from a Virtual Reality Study Using Digital Game-Based Learning for SAFe Agile Software Development. - Emer O'Farrell; Murat Yilmaz 001; Ulas Güleç; Paul M. Clarke (EuroSPI, 2021)

Applying virtual reality to teach the software development process to novice software engineers. - Ulas Güleç; Murat Yilmaz 001; Veysi Isler; Paul M. Clarke (IET Softw., 2021)

Power-VR: Interactive 3D virtual environment to increase motivation levels of powerlifters during training sessions. - Ulas Güleç; Ilkin Sevgi Isler; Mehmet Harun Doganay; Muruvet Gokcen; Mert Ali Gozcu; Merve Denizci Nazligul (Comput. Animat. Virtual Worlds, 2023)