Development of task-specific RehabGame settings for robot-assisted pédiatrie movement therapies. - Anna Lisa Martin; Ulrich Götz; René Bauer (GEM, 2014)

"Gabarello v.1.0" and "Gabarello v.2.0": Development of motivating rehabilitation games for robot-assisted locomotion therapy in childhood. - Anna Lisa Martin; Ulrich Götz; Cornelius Müller; René Bauer (GFHEU, 2014)

"RehabConnex": A middleware for the flexible connection of multimodal game applications with input devices used in movement therapy and physical exercising. - Anna Lisa Martin-Niedecken; René Bauer; Ralf Mauerhofer; Ulrich Götz (CIG, 2015)

Challenges for Serious Game Design - Designing the Game-Based Neurocognitive Research Software "Hotel Plastisse". - Ulrich Götz; Mela Kocher; René Bauer; Cornelius Müller; Bruno Meilick (GALA, 2015)

Design and Evaluation of a Dynamically Adaptive Fitness Game Environment for Children and Young Adolescents. - Anna Lisa Martin-Niedecken; Ulrich Götz (CHI PLAY (Companion), 2016)

Go with the Dual Flow: Evaluating the Psychophysiological Adaptive Fitness Game Environment "Plunder Planet". - Anna Lisa Martin-Niedecken; Ulrich Götz (JCSG, 2017)

Virtual Real Spaces: In-Home Gaming Experiences Bridging Reality and Virtuality. - Chris Elvis Leisi; Ulrich Götz (CHI PLAY (Companion), 2024)