Ubiquitous animation: an element-based concept to make 3D animations commonplace. - Ralf Dörner 001; Volker Luckas; Ulrike Spierling (SIGGRAPH Visual Proceedings, 1997)

Holistic Approach for the Use of Multi Media and Multi Modality: Digital Storytelling. - Norbert Braun; Manfred Gaida; Ulrike Spierling (WebNet, 1999)

Novel user interface technologies and conversational user interfaces for information appliances. - Norbert Gerfelder; Ulrike Spierling; Wolfgang Müller 004 (CHI Extended Abstracts, 2000)

Conversational integration of multimedia and multimodal interaction. - Ulrike Spierling (CHI Extended Abstracts, 2000)

Design Issues for Conversational User Interfaces: Animating and Controlling 3D Faces. - Wolfgang Müller 004; Ulrike Spierling; Marc Alexa; Ido Iurgel (DEFORM/AVATARS, 2000)

Meeting the spirit of history. - Ursula Kretschmer; Volker Coors; Ulrike Spierling; Dieter Grasbon; Kerstin Schneider 001; Isabel Rojas; Rainer Malaka (Virtual Reality, Archeology, and Cultural Heritage, 2001)

The Telebuddy®: collective tele-presence and tele-conversation through physical avatars. - Johanna Dechau; Matthias Finke; Norbert Gerfelder; Rüdiger Ide; Thomas Kirste; Ulrike Spierling (Comput. Graph., 2001)

Face-to-face with your assistant. Realization issues of animated user interface agents for home appliances. - Wolfgang Müller 004; Ulrike Spierling; Marc Alexa; Thomas Rieger (Comput. Graph., 2001)

Digital storytelling. - Ulrike Spierling (Comput. Graph., 2002)

Setting the scene: playing digital director in interactive storytelling and creation. - Ulrike Spierling; Dieter Grasbon; Norbert Braun; Ido Iurgel (Comput. Graph., 2002)

"Just Talking about Art" - Creating Virtual Storytelling Experiences in Mixed Reality. - Ulrike Spierling; Ido Iurgel (International Conference on Virtual Storytelling, 2003)

Wissensvermittlung durch Interactive Storytelling. - Ulrike Spierling (GI Jahrestagung (1), 2004)

Wissensvermittlung durch interaktives Erzählen - die Plattform art-E-fact. - Ido Iurgel; Anja Hoffmann; Ulrike Spierling (MuC, 2004)

Conceptual Models for Interactive Digital Storytelling in Knowledge Media Applications. - Ulrike Spierling (TIDSE, 2004)

Interactive Digital Storytelling: Towards a Hybrid Conceptual Approach. - Ulrike Spierling (DiGRA Conference, 2005)

Beyond virtual tutors: semi-autonomous characters as learning companions. - Ulrike Spierling (SIGGRAPH Educators Program, 2005)

Scenejo - An Interactive Storytelling Platform. - Sebastian A. Weiß; Wolfgang Müller 004; Ulrike Spierling; Florian Steimle (International Conference on Virtual Storytelling, 2005)

Virtuality Structure: Enabling Real Experiences Through Virtual Environments. - Leonie Schäfer; Ulrike Spierling (VR, 2005)

Chatbots als Instrument der Planungskommunikation - Chancen, Anforderungen und Perspektiven. - Cordula Boden; Jessika Fischer; Kathrin Herbig; Jana Liebe; Heidi Sinning; Ulrike Spierling (GI Jahrestagung (1), 2006)

CitizenTalk: Application of Chatbot Infotainment to E-Democracy. - Cordula Boden; Jessika Fischer; Kathrin Herbig; Ulrike Spierling (TIDSE, 2006)

Pre-conference Demo Workshop "Little Red Cap": The Authoring Process in Interactive Storytelling. - Ulrike Spierling; Ido Iurgel (TIDSE, 2006)

Towards Accessible Authoring Tools for Interactive Storytelling. - Ulrike Spierling; Sebastian A. Weiß; Wolfgang Müller 004 (TIDSE, 2006)

Adding Aspects of "Implicit Creation" to the Authoring Process in Interactive Storytelling. - Ulrike Spierling (International Conference on Virtual Storytelling, 2007)

The IRIS Network of Excellence: Integrating Research in Interactive Storytelling. - Marc Cavazza; Stéphane Donikian; Marc Christie; Ulrike Spierling; Nicolas Szilas; Peter Vorderer; Tilo Hartmann; Christoph Klimmt; Elisabeth André; Ronan Champagnat; Paolo Petta; Patrick Olivier (ICIDS, 2008)

Workshop and Panel: The Authoring Process in Interactive Storytelling. - Ulrike Spierling; Ido Iurgel (ICIDS, 2008)

Trying to Get Trapped in the Past - Exploring the Illusion of Presence in Virtual Drama. - Georg Struck; Ralf Böse; Ulrike Spierling (ICIDS, 2008)

Virtual Cultural Heritage - eine immersive, multimediale Anwendung am Beispiel des Klosters Georgenthal (Virtual Cultural Heritage - an Immersive Multimedia Application Showcase of the Monastery Georgenthal). - Ralf Böse; Ulrike Spierling; Hans-Georg Struck (i-com, 2008)

'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents. - Ulrike Spierling (Trans. Edutainment, 2008)

Conceiving Interactive Story Events. - Ulrike Spierling (ICIDS, 2009)

Workshop on Authoring Methods and Conception in Interactive Storytelling. - Ulrike Spierling; Ido Iurgel; Urs Richle; Nicolas Szilas (ICIDS, 2009)

Authoring Issues beyond Tools. - Ulrike Spierling; Nicolas Szilas (ICIDS, 2009)

Exploring Narrative Interpretation and Adaptation for Interactive Story Creation. - Ulrike Spierling; Steve Hoffmann (ICIDS, 2010)

Workshop: Education in Interactive Digital Storytelling. - Ulrike Spierling; Nicolas Szilas; Steve Hoffmann; Urs Richle (ICIDS, 2010)

Tutorial: Introduction to Interactive Story Creation. - Ulrike Spierling; Nicolas Szilas; Steve Hoffmann; Urs Richle (ICIDS, 2010)

"Office Brawl": a conversational storytelling game and its creation process. - Florian Glock; Anne Junker; Marina Kraus; Christian Lehrian; Alexander Schäfer; Steve Hoffmann; Ulrike Spierling (Advances in Computer Entertainment Technology, 2011)

Introducing interactive story creators to conversation modelling. - Ulrike Spierling (Advances in Computer Entertainment Technology, 2011)

How Authors Benefit from Linear Logic in the Authoring Process of Interactive Storyworlds. - Kim Dung Dang; Steve Hoffmann; Ronan Champagnat; Ulrike Spierling (ICIDS, 2011)

Creativity in Configuring Affective Agents for Interactive Storytelling. - Stefan Rank; Steve Hoffmann; Hans-Georg Struck; Ulrike Spierling; Paolo Petta (ICCC, 2012)

'Implicit creation' : non-programmer conceptual models for authoring in interactive digital storytelling. - Ulrike Spierling (2012)

Production and Delivery of Interactive Narratives Based on Video Snippets. - Wolfgang Müller 004; Ulrike Spierling; Claudia Stockhausen (ICIDS, 2013)

Structuring Location-Aware Interactive Narratives for Mobile Augmented Reality. - Ulrike Spierling; Antonia Kampa (ICIDS, 2014)

Serious Games Development as a Vehicle for Teaching Entertainment Technology and Interdisciplinary Teamwork: Perspectives and Pitfalls. - Ralf Dörner 001; Ulrike Spierling (SeriousGames@MM, 2014)

SPIRIT - Entertaining Encounters with Ancient History. - Ulrike Spierling; Volker Coors (GCH (Short and Project Papers), 2014)

Authoring vs. Configuring Affective Agents for Interactive Storytelling. - Stefan Rank; Steve Hoffmann; Hans-Georg Struck; Ulrike Spierling; Simon Mayr; Paolo Petta (Appl. Artif. Intell., 2014)

User Interface Prototyping for Handheld Mobile Augmented Reality Applications. - Antonia Kampa; Katrin Stöbener; Ulrike Spierling (ICEC, 2016)

Learning by Imagining History: Staged Representations in Location-Based Augmented Reality. - Peter Winzer 002; Ulrike Spierling; Erik Massarczyk; Kathrin Neurohr (GALA, 2017)

Smart Authoring for Location-based Augmented Reality Storytelling Applications. - Antonia Kampa; Ulrike Spierling (GI-Jahrestagung, 2017)

Authoring for Interactive Storytelling Workshop. - Charlie Hargood; Alex Mitchell 001; David E. Millard; Ulrike Spierling (ICIDS, 2017)

Experiencing the Presence of Historical Stories with Location-Based Augmented Reality. - Ulrike Spierling; Peter Winzer 002; Erik Massarczyk (ICIDS, 2017)

An Extensible System and Its Design Constraints for Location-Based Serious Games with Augmented Reality. - Ulrike Spierling; Antonia Kampa (JCSG, 2017)

Hochschullehre der Programmierung außerhalb eines Informatikstudiengangs: Herausforderungen und Perspektiven(Programming in Higher Education Beyond Computer Science: Challenges and Perspectives). - Ralf Dörner 001; Ulrike Spierling (DeLFI Workshops, 2018)

Playing Story Creation Games with Logical Abduction. - Andrew S. Gordon; Ulrike Spierling (ICIDS, 2018)

Authoring for Interactive Storytelling - When, Why, and Do We Actually Need Authoring Tools? - Alex Mitchell 001; Ulrike Spierling; Charlie Hargood; David E. Millard (ICIDS, 2018)

Ermittlung von Usability-Kriterien für Jugendliche mit kognitiven Beeinträchtigungen im Bereich E-Learning. - Arlett Semm; Ulrike Spierling (DeLFI, 2020)

A Tangible Object for General Purposes in Mobile Augmented Reality Applications. - Linda Rau; Robin Horst; Yu Liu 098; Ralf Dörner 001; Ulrike Spierling (GI-Jahrestagung, 2020)

Handheld vs. Head-Mounted AR Interaction Patterns for Museums or Guided Tours. - Yu Liu 098; Ulrike Spierling; Linda Rau; Ralf Dörner 001 (INTETAIN, 2020)

Towards Mobile Holographic Storytelling at Historic Sites. - Jessica L. Bitter; Ulrike Spierling (DLI, 2021)

Follow the Blue Butterfly - An Immersive Augmented Reality Museum Guide. - Jessica L. Bitter; Ralf Dörner 001; Yu Liu 098; Linda Rau; Ulrike Spierling (HCI (39), 2022)

Supporting the creation of non-linear everyday AR experiences in exhibitions and museums: An authoring process based on self-contained building blocks. - Linda Rau; Jessica L. Bitter; Yu Liu 098; Ulrike Spierling; Ralf Dörner 001 (Frontiers Virtual Real., 2022)

Don't Miss the Fairytale Forest for the Trees: Integrating Location-Based Authoring in Interactive Story Development for Immersive Augmented Reality. - Jessica L. Bitter; Ulrike Spierling (HCI (47), 2023)

Evaluating Interaction Challenges of Head-Mounted Device-Based Augmented Reality Applications for First-Time Users at Museums and Exhibitions. - Yu Liu 098; Jessica L. Bitter; Ulrike Spierling (HCI (25), 2023)

Newbie Guides for Omnidirectional Guidance in Head-Mounted-Device-Based Museum Applications. - Yu Liu 098; Yan Huang; Ulrike Spierling (HCI (45), 2023)

As If They Were Here: The Impact of Volumetric Video on Presence in Immersive Augmented Reality Storytelling. - Jessica L. Bitter; Noura Kräuter; Ulrike Spierling (ICIDS (1), 2023)

Effects of Volumetric Video Capture on Interactive Storytelling in Immersive Augmented Reality: A Short Film Experiment. - Jessica L. Bitter; Galina Senk; Ulrike Spierling (ICVARS, 2023)

Adding Chance to a Serious Game's Mechanics to Encourage Action in Uncertain Situations. - Jessica L. Bitter; Rieke Deborah Koßmann; Michael Lurz; Lorena Müller; Ulrike Spierling (GALA, 2024)

Einsatzmuster von Extended Realities (XR) in Museen. - Ralf Dörner 001; Ulrike Spierling (INFORMATIK, 2024)

Considerations for cross-device Augmented Reality interaction patterns in the field of cultural heritage mediation. - Yu Liu 098; Ulrike Spierling (INFORMATIK, 2024)

Empathizing with failure: A prosocial serious game to experience the conditions for preventing intimate partner violence. - Ulrike Spierling; Madeleine Zimmer; Lorena Müller; Jessica L. Bitter; Rieke Deborah Koßmann (GoodIT, 2024)

Against Isolation in the Museum: Playful Co-presence with Immersive Augmented Reality. - Jessica Laura Bitter; Ulrike Spierling (JCSG, 2024)

Playful Locative Interaction in Museums and Exhibitions with Immersive Augmented Reality. - Yu Liu 098; Manuel Feller; Ulrike Spierling (JCSG, 2024)

Creating Location-based Visual Presence Experiences for Museums with Immersive Technology. - Ulrike Spierling; Jessica L. Bitter; Noura Kräuter; Yu Liu 098 (GCH, 2024)

Design Patterns for Playful Augmented Reality: Enhancing Cultural Heritage Engagement with Game Mechanics. - Yu Liu 098; Manuel Feller; Ulrike Spierling (Conference on Designing Interactive Systems, 2025)