V-commerce: The potential of virtual worlds in services. - Urszula Swierczynska-Kaczor (IMCSIT, 2008)

Spreading Word-of-Mouth about the brand within virtual world. - Urszula Swierczynska-Kaczor (IMCSIT, 2009)

The Double Jeopardy Phenomenon and the Electronic Distribution of Information. - Urszula Swierczynska-Kaczor; Artur Borcuch; Pawel Kossecki (IMCSIT, 2010)

Student Response to Educational Games - An Empirical Study. - Urszula Swierczynska-Kaczor; Jacek Wachowicz (FedCSIS, 2013)

Acquiring a Digital Audience for Theaters - Looking Through The Lenses of Customer Equity and Empirical Research. - Urszula Swierczynska-Kaczor; Pawel Kossecki (FedCSIS, 2014)

Creating an online art exhibition: The impact of online context on the Internet user's experience and behaviour. - Urszula Swierczynska-Kaczor (FedCSIS (Position Papers), 2015)

The Role of Polish Crowdfunding Platforms in Film Productions - an Exploratory Study. - Pawel Kossecki; Urszula Swierczynska-Kaczor (FedCSIS, 2016)