Hopstory: An Interactive, Location-Based Narrative Distributed in Space and Time. - Valentina Nisi; Alison Wood; Glorianna Davenport; Ian Oakley (TIDSE, 2004)

Location aware multimedia narratives - Valentina Nisi (2008)

Glaze: A Visualization Framework for Mobile Devices. - Roberto Sousa; Valentina Nisi; Ian Oakley (INTERACT (1), 2009)

The iLand of Madeira Location Aware Multimedia Stories. - Mara Dionisio; Valentina Nisi; Jos P. van Leeuwen (ICIDS, 2010)

Play with fire. - Mónica Mendes; Pedro Ângelo 001; Valentina Nisi; Nuno Correia 001 (Advances in Computer Entertainment Technology, 2011)

Beyond Eco-feedback: using art and emotional attachment to express energy consumption. - Valentina Nisi; Diego Nicoletti; Raffaella Nisi; Nuno Jardim Nunes (Creativity & Cognition, 2011)

iLand: a tangible location aware narrative experience. - Mara Dionisio; Valentina Nisi; Jos P. van Leeuwen (TEI, 2011)

HomeTree - An Art Inspired Mobile Eco-feedback Visualization. - Filipe Quintal; Valentina Nisi; Nuno Jardim Nunes; Mary Barreto; Lucas Pereira (Advances in Computer Entertainment, 2012)

Digital art, HCI and environmental awareness evaluating play with fire. - Mónica Mendes; Pedro Ângelo 001; Valentina Nisi; Nuno Correia 001 (NordiCHI, 2012)

Does locality make a difference? Assessing the effectiveness of location-aware narratives. - Evangelos Karapanos; Mary Barreto; Valentina Nisi; Evangelos Niforatos (Interact. Comput., 2012)

Eat&Travel: A New Immersive Dining Experience for Restaurants. - Mara Dionisio; Duarte Teixeira; Poan Shen; Mario Dinis; Monchu Chen; Nuno Jardim Nunes; Valentina Nisi; José Paiva (Advances in Computer Entertainment, 2013)

Engaging children in longitudinal behavioral studies through playful technologies. - Olga Lyra; Evangelos Karapanos; Rúben Gouveia 001; Valentina Nisi; Nuno Jardim Nunes (IDC, 2013)

Ambiguity in design: an airport split-flap display storytelling installation. - Clinton Jorge; Valentina Nisi; Nuno Jardim Nunes; Giovanni Innella; Miguel Caldeira; Duarte L. Sousa (CHI Extended Abstracts, 2013)

Fostering ambiguity: decontextualizing and repurposing a familiar public display. - Clinton Jorge; Julian Hanna; Valentina Nisi; Nuno Jardim Nunes; Miguel Caldeira; Giovanni Innella (CHItaly, 2013)

Towards persuasive sociometric technologies for inclusive educational settings. - Olga Lyra; Evangelos Karapanos; Rúben Gouveia 001; Mary Barreto; Valentina Nisi; Nuno Jardim Nunes; John Zimmerman; Jodi Forlizzi (CHItaly, 2013)

SINAIS from Fanal: design and evaluation of an art-inspired eco-feedback system. - Valentina Nisi; Nuno Jardim Nunes; Filipe Quintal; Mary Barreto (CHItaly, 2013)

Uses & gratifications of a facebook media sharing group. - Mayur Karnik; Ian Oakley; Jayant Venkatanathan; Tasos Spiliotopoulos; Valentina Nisi (CSCW, 2013)

Storytelling and the Use of Social Media in Digital Art Installations. - Clinton Jorge; Julian Hanna; Valentina Nisi; Nuno Jardim Nunes; Miguel Caldeira; Giovanni Innella; Amanda Marinho (ICIDS, 2013)

Performing Online and Offline: How DJs Use Social Networks. - Mayur Karnik; Ian Oakley; Valentina Nisi (INTERACT (2), 2013)

WattsBurning on My Mailbox: A Tangible Art Inspired Eco-feedback Visualization for Sharing Energy Consumption. - Filipe Quintal; Mary Barreto; Nuno Jardim Nunes; Valentina Nisi; Lucas Pereira (INTERACT (4), 2013)

WATTSBurning: Design and Evaluation of an Innovative Eco-Feedback System. - Filipe Quintal; Lucas Pereira; Nuno Jardim Nunes; Valentina Nisi; Mary Barreto (INTERACT (1), 2013)

Yarn: a product for unraveling stories. - Susan Buenafe; Luis Guzman; Namrata Kannan; Kristine Mendoza; Nuno Jardim Nunes; Valentina Nisi; Pedro F. Campos; Frederica Gonçalves; Miguel Campos; Paulo Freitas (NordiCHI, 2014)

Hug a tree in Africa. - Mónica Mendes; Pedro Ângelo 001; Nuno Correia 001; Valentina Nisi; Nuno Jardim Nunes; Donovan Costa (PDC (2), 2014)

Lucid Peninsula: DreamScope - An Interactive Physical Installation. - Mara Dionisio; Paulo Bala; Rui Trindade; Valentina Nisi; Julian Hanna; Time's Up (Creativity & Cognition, 2015)

Rethinking User Generated Location Rating: Where Does the Lion Get its Share? - Gustavo Marfia; F. Muzzarelli; Giovanni Matteucci; Valentina Nisi; Nuno Jardim Nunes (CHItaly, 2015)

From gamification to pervasive game in mapping urban accessibility. - Catia Prandi; Valentina Nisi; Paola Salomoni; Nuno Jardim Nunes (CHItaly, 2015)

Crowdsourcing Urban Accessibility: : Some Preliminary Experiences with Results. - Paola Salomoni; Catia Prandi; Marco Roccetti; Valentina Nisi; Nuno Jardim Nunes (CHItaly, 2015)

Evaluation of Yasmine's Adventures: Exploring the Socio-Cultural Potential of Location Aware Multimedia Stories. - Mara Dionisio; Mary Barreto; Valentina Nisi; Nuno Jardim Nunes; Julian Hanna; Bianca Herlo; Jennifer Schubert (ICIDS, 2015)

Exploring the dimensions of eco-feedback in the wild. - Filipe Quintal; Nuno Jardim Nunes; Valentina Nisi (SustainIT, 2015)

What-a-Watt: exploring electricity production literacy through a long term eco-feedback study. - Filipe Quintal; Lucas Pereira; Nuno Jardim Nunes; Valentina Nisi (SustainIT, 2015)

MStoryG: Exploring Serendipitous Storytelling Within High Anxiety Public Spaces. - Clinton Jorge; Valentina Nisi; Julian Hanna; Nuno Jardim Nunes; Miguel Caldeira; Amanda Marinho (INTERACT (4), 2015)

Yasmine's Adventures: An Interactive Urban Experience Exploring the Sociocultural Potential of Digital Entertainment. - Valentina Nisi; Mara Dionisio; Julian Hanna; Luis Ferreira; Nuno Jardim Nunes (ICEC, 2015)

DreamScope Catcher: A Touch Sensitive Interface to Catch Dreams. - Mara Dionisio; Paulo Bala; Rui Trindade; Valentina Nisi; Nuno Jardim Nunes; Time's Up (ITS, 2015)

Mapping urban accessibility: gamifying the citizens' experience. - Catia Prandi; Valentina Nisi; Paola Salomoni; Nuno Jardim Nunes; Marco Roccetti (EAI Endorsed Trans. Ambient Syst., 2015)

Children's Books: Paper VS Digital, What Do They Prefer? - Vanessa Cesário; Paulo Freitas; Diana Pimentel; Valentina Nisi (IDC, 2016)

Crescendo: Routine Learning App for Children with Autism Spectrum Disorders. - Vanessa Cesário; Joel Rodrigues; Helen Li; Iris Wu; Valentina Nisi (IDC, 2016)

What-I-See: A Tangible Visualization of Energy. - Filipe Quintal; Clinton Jorge; Valentina Nisi; Nuno Jardim Nunes (AVI, 2016)

beEco: Co-designing a Game with Children to Promote Environmental Awareness - A Case Study. - Nuno Jardim Nunes; Valentina Nisi; Kara Rennert (CHI Extended Abstracts, 2016)

Walking with Geo-Zombie: A pervasive game to engage people in urban crowdsourcing. - Catia Prandi; Paola Salomoni; Marco Roccetti; Valentina Nisi; Nuno Jardim Nunes (ICNC, 2016)

IVRUX: A Tool for Analyzing Immersive Narratives in Virtual Reality. - Paulo Bala; Mara Dionisio; Valentina Nisi; Nuno Jardim Nunes (ICIDS, 2016)

Transmedia Storytelling for Exposing Natural Capital and Promoting Ecotourism. - Mara Dionisio; Valentina Nisi; Nuno Jardim Nunes; Paulo Bala (ICIDS, 2016)

ClueKing: Allowing Parents to Customize an Informal Learning Environment for Children. - Vanessa Cesário; Valentina Nisi; António Coelho 001 (SGAMES, 2016)

Madeira Story Generator: Prospecting serendipitous storytelling in public spaces. - Valentina Nisi; Clinton Jorge; Nuno Jardim Nunes; Julian Hanna (Entertain. Comput., 2016)

Step by Step: Evaluating Navigation Styles in Mixed Reality Entertainment Experience. - Mara Dionísio; Paulo Bala; Valentina Nisi; Ian Oakley; Nuno Nunes 001 (ACE, 2017)

Share yourself first: exploring strategies for the creation of locative content for and by low-literacy communities: Full paper. - Cláudia Silva 002; Valentina Nisi; Joseph D. Straubhaar (C&T, 2017)

The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and Movement. - Ashley Colley; Jacob Thebault-Spieker; Allen Yilun Lin; Donald Degraen; Benjamin Fischman; Jonna Häkkilä; Kate Kuehl; Valentina Nisi; Nuno Jardim Nunes; Nina Wenig; Dirk Wenig; Brent J. Hecht; et al. (CHI, 2017)

The Ocean Game: Assessing Children's Engagement and Learning in a Museum Setting Using a Treasure-Hunt Game. - Vanessa Cesário; Marko Radeta; Sónia Matos; Valentina Nisi (CHI PLAY (Companion), 2017)

Audio Guides and Human Tour Guides: Measuring Children's Engagement & Learning at a Museum Setting. - Vanessa Cesário; António Coelho 001; Valentina Nisi (DCPD@CHItaly, 2017)

Bus Stops as Interactive Touchpoints: Improving Engagement and Use of Public Transport. - Catia Prandi; Valentina Nisi; Nuno Jardim Nunes (CHItaly, 2017)

Beanstalk: a community based passive wi-fi tracking system for analysing tourism dynamics. - Nuno Jardim Nunes; Miguel Ribeiro; Catia Prandi; Valentina Nisi (EICS, 2017)

Evaluating User Experience in 360º Storytelling Through Analytics. - Paulo Bala; Valentina Nisi; Nuno Nunes 001 (ICIDS, 2017)

Enhancing Museums' Experiences Through Games and Stories for Young Audiences. - Vanessa Cesário; António Coelho 001; Valentina Nisi (ICIDS, 2017)

Leveraging on Transmedia Entertainment-Education to Offer Tourists a Meaningful Experience. - Mara Dionisio; Valentina Nisi; Nuno Correia 001 (ICIDS, 2017)

Learning and Teaching Biodiversity Through a Storyteller Robot. - Maria José Ferreira; Valentina Nisi; Francisco S. Melo; Ana Paiva 001 (ICIDS, 2017)

Gaming Versus Storytelling: Understanding Children's Interactive Experiences in a Museum Setting. - Marko Radeta; Vanessa Cesário; Sónia Matos; Valentina Nisi (ICIDS, 2017)

Enhancing sustainable mobility awareness by exploiting multi-sourced data: The case study of the Madeira islands. - Catia Prandi; Nuno Nunes 001; Miguel Ribeiro; Valentina Nisi (SustainIT, 2017)

Há-Vita: A transmedia platform about Madeira's nature and culture. - Cláudia Silva 002; Ana Bettencourt; Mara Dionisio; Deborah Castro; Dina Dionisio; Duarte Teixeira; Valentina Nisi (SustainIT, 2017)

Designing Interactive Technologies for Interpretive Exhibitions: Enabling Teen Participation Through User-Driven Innovation. - Vanessa Cesário; Sónia Matos; Marko Radeta; Valentina Nisi (INTERACT (1), 2017)

Shifting from the Children to the Teens' Usability: Adapting a Gamified Experience of a Museum Tour. - Vanessa Cesário; Marko Radeta; António Coelho 001; Valentina Nisi (INTERACT (4), 2017)

Evaluating the influence of location and medium applied to mobile VR storytelling. - Paulo Bala; Mara Dionisio; Rui Trindade; Sandra Câmara Olim; Valentina Nisi; Nuno Nunes 001 (MUM, 2017)

Fragments of laura: incorporating mobile virtual reality in location aware mobile storytelling experiences. - Mara Dionisio; Paulo Bala; Valentina Nisi; Nuno Nunes 001 (MUM, 2017)

Placing Location-Based Narratives in Context Through a Narrator and Visual Markers. - Valentina Nisi; Enrico Costanza; Mara Dionisio (Interact. Comput., 2017)

Fighting exclusion: a multimedia mobile app with zombies and maps as a medium for civic engagement and design. - Catia Prandi; Marco Roccetti; Paola Salomoni; Valentina Nisi; Nuno Jardim Nunes (Multim. Tools Appl., 2017)

POSEIDON - Passive-acoustic Ocean Sensor for Entertainment and Interactive Data-gathering in Opportunistic Nautical-activities. - Marko Radeta; Nuno Jardim Nunes; Dinarte Vasconcelos; Valentina Nisi (Conference on Designing Interactive Systems, 2018)

Co-designing Gaming Experiences for Museums with Teenagers. - Vanessa Cesário; António Coelho 001; Valentina Nisi (ArtsIT/DLI, 2018)

Citizen Science and Game with a Purpose to Foster Biodiversity Awareness and Bioacoustic Data Validation. - Pedro Loureiro; Catia Prandi; Nuno Nunes 001; Valentina Nisi (ArtsIT/DLI, 2018)

Cue Control: Interactive Sound Spatialization for 360° Videos. - Paulo Bala; Raul Masu; Valentina Nisi; Nuno Nunes 001 (ICIDS, 2018)

Leveraging on Transmedia Entertainment Education to Augment Tourists' Awareness Towards Social Issues. - Mara Dionisio; Valentina Nisi; Nuno Correia 001 (ICIDS, 2018)

Visually Induced Motion Sickness in 360° Videos: Comparing and Combining Visual Optimization Techniques. - Paulo Bala; Dina Dionisio; Valentina Nisi; Nuno Nunes 001 (ISMAR Adjunct, 2018)

On designing a way-finding system to assist users with respiratory ailments and track symptoms. - Catia Prandi; Valentina Nisi; R. J. Villaflor; Stephanie Liao; Bria Best; Victor Gavina; Nuno Nunes 001 (MobileHCI Adjunct, 2018)

A Mixed Reality neighborhood tour: Understanding visitor experience and perceptions. - Valentina Nisi; Mara Dionisio; Mary Barreto; Nuno Nunes 001 (Entertain. Comput., 2018)

Watt-I-See: Design and Evaluation of an Interactive Installation Using Eco-feedforward Strategies. - Filipe Quintal; Mary Barreto; Clinton Jorge; Valentina Nisi; Nuno Nunes 001 (Interact. Comput., 2018)

Appropriating Video Surveillance for Art and Environmental Awareness: Experiences from ARTiVIS. - Mónica Mendes; Pedro Ângelo 001; Nuno Correia 001; Valentina Nisi (Sci. Eng. Ethics, 2018)

Roam-IO: Engaging with People Tracking Data through an Interactive Physical Data Installation. - Steven Houben; Ben Bengler; Daniel Gavrilov; Sarah Gallacher; Valentina Nisi; Nuno Jardim Nunes; Licia Capra; Yvonne Rogers (Conference on Designing Interactive Systems, 2019)

See the World Through the Eyes of a Child: Learning from children's cognitive maps for the design of child-targeted locative systems. - Cláudia Silva 002; Catia Prandi; Marta Ferreira; Valentina Nisi; Nuno Jardim Nunes (Conference on Designing Interactive Systems, 2019)

Towards Locative Systems for, and by, Children: A Cognitive Map Study of Children's Perceptions and Design Suggestions. - Cláudia Silva 002; Catia Prandi; Marta Ferreira; Valentina Nisi; Nuno Jardim Nunes (Creativity & Cognition, 2019)

"When the Elephant Trumps": A Comparative Study on Spatial Audio for Orientation in 360º Videos. - Paulo Bala; Raul Masu; Valentina Nisi; Nuno Nunes 001 (CHI, 2019)

"This Is Nice but That Is Childish": Teenagers Evaluate Museum-Based Digital Experiences Developed by Cultural Heritage Professionals. - Vanessa Cesário; António Coelho 001; Valentina Nisi (CHI PLAY (Companion), 2019)

A participatory platform supporting awareness and empathy building between tourists and locals: the Há-Vita case study. - Valentina Nisi; Mara Dionísio; Cláudia Silva 002; Nuno Jardim Nunes (CHItaly, 2019)

On exploiting acoustic sensing and citizen science in a game for biodiversity monitoring and awareness. - Pedro Loureiro; Catia Prandi; Valentina Nisi; Nuno Nunes 001 (INFOCOM Workshops, 2019)

Word Association: Engagement of Teenagers in a Co-design Process. - Vanessa Cesário; António Coelho 001; Valentina Nisi (INTERACT (4), 2019)

Memories of Carvalhal's Palace: Haunted Encounters, a Museum Experience to Engage Teenagers. - Vanessa Cesário; Rui Trindade; Sandra Câmara Olim; Valentina Nisi (INTERACT (4), 2019)

Fostering Interaction Between Locals and Visitors by Designing a Community-Based Tourism Platform on a Touristic Island. - Mara Dionisio; Cláudia Silva 002; Valentina Nisi (INTERACT (2), 2019)

Augmented Reality Museum's Gaming for Digital Natives: Haunted Encounters in the Carvalhal's Palace. - Valentina Nisi; Vanessa Cesário; Nuno Nunes 001 (ICEC-JCSG, 2019)

Lucid Peninsula, a Physical Narrative Art Installation Comprising Interactive 360° Virtual Reality Components. - Valentina Nisi; Mara Sofia Dionisio; Paulo Bala; Tom Gross; Time's Up; Nuno Jardim Nunes (Int. J. Creative Interfaces Comput. Graph., 2019)

Blue whale street art as a landmark: extracting landmarks from children's cognitive maps for the design of locative systems. - Cláudia Silva 002; Catia Prandi; Nuno Jardim Nunes; Valentina Nisi (IDC, 2020)

Immersion in Desktop-Based Web Browsing: A Framework. - Sabrina Scuri; Valentina Nisi (AVI, 2020)

A visual immersive participatory platform to foster dialogue between locals and tourists. - José Candido; Valentina Nisi; Catia Prandi; Nuno Nunes 001 (CCNC, 2020)

Teenage Visitor Experience: Classification of Behavioral Dynamics in Museums. - Vanessa Cesário; Daniela Petrelli; Valentina Nisi (CHI, 2020)

Tell a Tail 360$^{ circ }$: Immersive Storytelling on Animal Welfare. - Paulo Bala; Mara Dionisio; Tânia Andrade; Valentina Nisi (ICIDS, 2020)

A Natural History Museum Experience: Memories of Carvalhal's Palace - Turning Point. - Vanessa Cesário; Sandra Câmara Olim; Valentina Nisi (ICIDS, 2020)

Tale of T(r)ails: The Design of an AR Comic Book for an Animal Welfare Transmedia. - Mara Dionisio; Paulo Bala; Sarah Oliveira; Valentina Nisi (ICIDS, 2020)

A data visualization interactive exploration of human mobility data during the COVID-19 outbreak: a case study. - Miguel Ribeiro; Valentina Nisi; Catia Prandi; Nuno Nunes 001 (ISCC, 2020)

Tell a Tail: Leveraging XR for a Transmedia on Animal Welfare. - Paulo Bala; Mara Dionisio; Sarah Oliveira; Tânia Andrade; Valentina Nisi (ICEC, 2020)

To Binge or not to Binge: Viewers' Moods and Behaviors During the Consumption of Subscribed Video Streaming. - Diogo Cabral; Deborah Castro; Jacob M. Rigby; Harry Vasanth; Mónica S. Cameirão; Sergi Bermúdez i Badia; Valentina Nisi (ICEC, 2020)

Enhancing Whale Watching with Mobile Apps and Streaming Passive Acoustics. - Nuno Jardim Nunes; Marko Radeta; Valentina Nisi (ICEC, 2020)

Augmented Reality Towards Facilitating Abstract Concepts Learning. - Sandra Câmara Olim; Valentina Nisi (ICEC, 2020)

VR Open Scores: Scores as Inspiration for VR Scenarios. - Raul Masu; Paulo Bala; Muhammad Ahmad; Nuno N. Correia; Valentina Nisi; Nuno Nunes 001; Teresa Romão (NIME, 2020)

Let's Learn Biodiversity with a Virtual "Robot"? - Maria José Ferreira; Raquel Oliveira; Sandra Câmara Olim; Valentina Nisi; Ana Paiva 001 (ICSR, 2020)

Staying on Track: a Comparative Study on the Use of Optical Flow in 360° Video to Mitigate VIMS. - Paulo Bala; Ian Oakley; Valentina Nisi; Nuno Nunes 001 (IMX, 2020)

INTERAQUATICA - Designing Interactive Aquatic Experiences with Geodesic Domes In-the-Wild. - Marko Radeta; Miguel Andrade; Rúben Freitas; Michael Sousa; Antonio Ramos; Victor Azevedo; Jorge Lopes; Ricardo Jardim; João Gouveia; Maria João Gouveia; Telmo Gonçalves; Pedro Pinto; et al. (IMX, 2020)

Storytelling and remote-sensing playful interventions to foster biodiversity awareness. - Catia Prandi; Valentina Nisi; Pedro Loureiro; Nuno Nunes 001 (Int. J. Arts Technol., 2020)

Promoting Social Inclusion Around Cultural Heritage Through Collaborative Digital Storytelling. - Vanessa Cesário; Albert Acedo; Nuno Nunes 001; Valentina Nisi (ArtsIT, 2021)

Impalpable Narratives: How to capture intangible cultural heritage of migrant communities. - Valentina Nisi; Hollie Bostock; Vanessa Cesário; Albert Acedo; Nuno Nunes 001 (C&T, 2021)

Dynamic Field of View Restriction in 360° Video: Aligning Optical Flow and Visual SLAM to Mitigate VIMS. - Paulo Bala; Ian Oakley; Valentina Nisi; Nuno Jardim Nunes (CHI, 2021)

Square peg, round hole: A case study on using Visual Question & Answering in Games. - Paulo Bala; Valentina Nisi; Mara Dionisio; Nuno Jardim Nunes; Stuart James (CHI PLAY, 2021)

Enhancing Children Spatial Skills with Augmented Reality Serious Games. - Sandra Câmara Olim; Valentina Nisi; Teresa Romão (CHI PLAY, 2021)

Can 360° VR and customization foster personal connections between tourists and locals?: An experiment in the sharing economy and hospitality frame. - Catia Prandi; Chiara Ceccarini; Valentina Nisi (GoodIT, 2021)

Promoting a Safe Return to University Campuses during the COVID-19 Pandemic: Crowdsensing Room Occupancy. - Gianni Tumedei; Francesco Boschi; Catia Prandi; Luís Gomes; Rui Calheno; Rui Abreu 001; Shuhao Ma; Valentina Nisi; Nuno Nunes 001; Augusto Esteves (GoodIT, 2021)

Interacting with Climate Change: A Survey of HCI and Design Projects and Their Use of Transmedia Storytelling. - Marta Ferreira; Nuno Nunes 001; Valentina Nisi (ICIDS, 2021)

Collecting Qualitative Data During COVID-19. - Vanessa Cesário; Valentina Nisi (INTERACT (5), 2021)

Towards Identifying Augmented Reality Unique Attributes to Facilitate Chemistry Learning. - Sandra Câmara Olim; Valentina Nisi; Teresa Romão (INTERACT (5), 2021)

Addressing the Challenges of COVID-19 Social Distancing Through Passive Wi-Fi and Ubiquitous Analytics: A Real World Deployment. - Miguel Ribeiro; Nuno Nunes 001; Marta Ferreira; João Nogueira; Johannes Schöning; Valentina Nisi (INTERACT (2), 2021)

Amnesia in the Atlantic: An AI Driven Serious Game on Marine Biodiversity. - Mara Dionísio; Valentina Nisi; Jin Xin; Paulo Bala; Stuart James; Nuno Jardim Nunes (ICEC, 2021)

Sensing and making sense of tourism flows and urban data to foster sustainability awareness: a real-world experience. - Catia Prandi; Valentina Nisi; Miguel Ribeiro; Nuno Nunes 001 (J. Big Data, 2021)

Leveraging Transmedia storytelling to engage tourists in the understanding of the destination's local heritage. - Mara Dionisio; Valentina Nisi (Multim. Tools Appl., 2021)

Designing interactive infographics to stimulate environmental awareness: an exploration with a University community. - Catia Prandi; Chiara Ceccarini; Valentina Nisi; Paola Salomoni (Multim. Tools Appl., 2021)

SeaStory: An interactive narrative using collaborative features. - Ana Andrade; Mara Dionisio; Valentina Nisi (IDC, 2022)

Periodic Fable Augmenting Chemistry with Technology, Characters and Storytelling. - Sandra Monica Câmara Olim; Valentina Nisi; Elisa Rubegni (IDC, 2022)

Hitting the Triple Bottom Line: Widening the HCI Approach to Sustainability. - Sabrina Scuri; Marta Ferreira; Nuno Jardim Nunes; Valentina Nisi; Cathy Mulligan (CHI, 2022)

Catering for Students' Well-being during COVID-19 Social Distancing: a Case Study from a University Campus. - Shuhao Ma; Marta Ferreira; Hugo Nicolau; Catia Prandi; Augusto Esteves; Nuno Jardim Nunes; Valentina Nisi (GoodIT, 2022)

Writing with (Digital) Scissors: Designing a Text Editing Tool for Assisted Storytelling Using Crowd-Generated Content. - Paulo Bala; Stuart James; Alessio Del Bue; Valentina Nisi (ICIDS, 2022)

Using Storytelling to Teach Children Biodiversity. - Maria José Ferreira; Raul Benites Paradeda; Raquel Oliveira; Valentina Nisi; Ana Paiva 001 (ICIDS, 2022)

Addressing children and caregivers' concerns in the design of child-targeted locative systems. - Cláudia Silva 002; Catia Prandi; Nuno Nunes 001; Valentina Nisi (MUM, 2022)

Designing with teenagers: A teenage perspective on enhancing mobile museum experiences. - Vanessa Cesário; Valentina Nisi (Int. J. Child Comput. Interact., 2022)

Passive Wi-Fi monitoring in the wild: a long-term study across multiple location typologies. - Miguel Ribeiro; Nuno Nunes 001; Valentina Nisi; Johannes Schöning (Pers. Ubiquitous Comput., 2022)

Interactions with Climate Change: a Data Humanism Design Approach. - Marta Ferreira; Valentina Nisi; Nuno Nunes 001 (Conference on Designing Interactive Systems, 2023)

Uncovering Gig Worker-Centered Design Opportunities in Food Delivery Work. - Shuhao Ma; Paulo Bala; Valentina Nisi; John Zimmerman; Nuno Jardim Nunes (Conference on Designing Interactive Systems, 2023)

"Before gentrification, we claim for habitation": Eliciting Values and Assets through Cultural Heritage Storytelling. - Valentina Nisi; Paulo Bala; Hollie Bostock; Vanessa Cesário; Nuno Jardim Nunes (Conference on Designing Interactive Systems, 2023)

Towards Critical Heritage in the wild: Analysing Discomfort through Collaborative Autoethnography. - Paulo Bala; Pedro Sanches 001; Vanessa Cesário; Sarah Leão; Catarina Rodrigues; Nuno Jardim Nunes; Valentina Nisi (CHI, 2023)

HCI for Climate Change: Imagining Sustainable Futures. - Eleonora Mencarini; Christina Bremer; Chiara Leonardi; Jen Liu; Valentina Nisi; Nuno Jardim Nunes; Robert Soden (CHI Extended Abstracts, 2023)

Harnessing the power of transient Non-fungible Tokens in support of preserving natural landscapes as heritage in the face of climate change. - Tiago Silva; Valentina Nisi; Nuno Jardim Nunes (CHItaly, 2023)

Unusual suspects - visualizing unusual relationships of complex social phenomena with climate change. - Chiara Ceccarini; Marta Ferreira; Catia Prandi; Nuno Nunes 001; Valentina Nisi (GoodIT, 2023)

Inclusive Digital Storytelling: Artificial Intelligence and Augmented Reality to Re-centre Stories from the Margins. - Valentina Nisi; Stuart James; Paulo Bala; Alessio Del Bue; Nuno Jardim Nunes (ICIDS (1), 2023)

"Periodic Fable Discovery" Using Tangible Interactions and Augmented Reality to Promote STEM Subjects. - Sandra Monica Câmara Olim; Valentina Nisi; Elisa Rubegni (TEI, 2023)

INDCOR white paper on the Design of Complexity IDNs. - Andrew Perkis; Mattia Bellini; Valentina Nisi; María Cecilia Reyes; Cristina Sylla; Mijalche Santa; Anna Zaluczkowska; Shafaq Irshad; Ágnes Karolina Bakk; Fanny Barnabé; Daniel Barnard; Nadia Boukhelifa; et al. (CoRR, 2023)

Augmenting Emerging Hospitality Services: A Playful Immersive Experience to Foster Interactions among Locals and Visitors. - Catia Prandi; Valentina Nisi; Chiara Ceccarini; Nuno Nunes 001 (Int. J. Hum. Comput. Interact., 2023)

"Connected to the people": Social Inclusion & Cohesion in Action through a Cultural Heritage Digital Tool. - Valentina Nisi; Paulo Bala; Vanessa Cesário; Stuart James; Alessio Del Bue; Nuno Jardim Nunes (Proc. ACM Hum. Comput. Interact., 2023)

Exploring proximity-based recommendation criteria as a tool for information exchange and interactions between locals and tourists. - Chiara Ceccarini; Valentina Nisi; Catia Prandi (Multim. Tools Appl., 2023)

Lessons Learned on Engaging Teenage Visitors in Museums with Story-Based and Game-Based Strategies. - Vanessa Cesário; Valentina Nisi (ACM Journal on Computing and Cultural Heritage, 2023)

The design of Tecnico GO!: catering for students' well-being during the COVID-19 pandemics. - Valentina Nisi; Catia Prandi; Shuhao Ma; Marta Ferreira; Hugo Nicolau; Augusto Esteves; Nuno Nunes 001 (Multim. Tools Appl., 2023)

Hackeanos: A new collaborative event format for hacking the Ocean-humanity relationship. - Valentina Demarchi; Valentina Nisi; Nuno Jardim Nunes (Conference on Designing Interactive Systems (Companion Volume), 2024)

What Should Hackathons Do?: Bringing Up the "Cyborgly" and "Political" in Interdisciplinary Hackathon Research. - Valentina Demarchi; Valentina Nisi; Nuno Jardim Nunes (Conference on Designing Interactive Systems (Companion Volume), 2024)

Towards Relatable Climate Change Data: Untangling Tensions in Engaging with a Hyperobject. - Marta Galvão Ferreira; Nuno Jardim Nunes; Valentina Nisi (Conference on Designing Interactive Systems, 2024)

"My Sense of Morality Leads to My Suffering, Battling, and Arguing": The Role of Platform Designers in (Un)Deciding Gig Worker Issues. - Shuhao Ma; John Zimmerman; Sarah E. Fox; Valentina Nisi; Nuno Jardim Nunes (Conference on Designing Interactive Systems, 2024)

Periodic Fable in the Wild: Bringing Chemical Elements to Life and Making Them Relatable to Preteens. - Sandra Monica Câmara Olim; Pedro Filipe Campos; Valentina Nisi (IDC, 2024)

The Workshop on Narrative and Hypertext 2024 (NHT24): The Ethics of Mixed Reality Narrative Hypertext. - Charlie Hargood; David E. Millard; Valentina Nisi; Nuno Nunes 001 (HT, 2024)

Interactive Digital Storytelling Navigating the Inherent Currents of the Diasporic Mind. - Valentina Nisi; Paulo Bala; Miguel Pessoa; Stuart James; Nuno Nunes 001 (ICIDS (1), 2024)

ArtAI4DS: AI Art and Its Empowering Role in Digital Storytelling. - Teresa Fernandes; Valentina Nisi; Nuno Nunes 001; Stuart James (ICEC, 2024)

Ethics of Mixed Reality Entertainment. - Valentina Nisi; Nuno Jardim Nunes; Charlie Hargood; Cristina Da Milano; David E. Millard (ICEC, 2024)

Posthumanist Care and Ecologies of Empathy: Investigating Design Potentials for Nature: Culture HCI. - Pedro Galvão-Ferreira; Vera Fearns; Nuno Nunes 001; Valentina Nisi (MindTrek, 2024)

Augmented reality interactive experiences for multi-level chemistry understanding. - Sandra Câmara Olim; Valentina Nisi; Teresa Romão (Int. J. Child Comput. Interact., 2024)

Connecting audiences with climate change: Towards humanised and action-focused data interactions. - Marta Ferreira; Nuno Nunes 001; Pedro Ferreira; Henrique Pereira; Valentina Nisi (Int. J. Hum. Comput. Stud., 2024)

Imagining Sustainable Futures: Expanding the Discussion on Sustainable HCI. - Eleonora Mencarini; Valentina Nisi; Christina Bremer; Chiara Leonardi; Nuno Jardim Nunes; Jen Liu; Robert Soden (Interactions, 2024)

Stories as Boundary Objects: Digital Storytelling with Migrant Communities for Heritage Discourses. - Paulo Bala; Valentina Nisi; Nuno Jardim Nunes (Proc. ACM Hum. Comput. Interact., 2024)

Periodic fable discovery: an augmented reality serious game to introduce and motivate young children towards chemistry. - Sandra Câmara Olim; Valentina Nisi; Teresa Romão (Multim. Tools Appl., 2024)

Making Seafoam: An Autobiographical Design Journey Engaging Local Ecologies Through Making. - Fernanda Soares da Costa; Mariana Simoes; Frederico Duarte; Valentina Nisi (Conference on Designing Interactive Systems, 2025)

Designing Biotopia: A Transmedia Experience for Natureculture Heritage and More-than-Human Entanglements. - Marta Ferreira; Pedro Galvão-Ferreira; Lavinia Rossini; Matteo Cappello; Maritza Silva; Ying Xu; Mathilde Gouin; Nuno Jardim Nunes; Valentina Nisi (Conference on Designing Interactive Systems, 2025)

Critter Connect, wearable design for place-based & multisensory species encounters. - Mathilde Gouin; Nuno Jardim Nunes; Valentina Nisi (Conference on Designing Interactive Systems, 2025)

Designing Aging Reflection Probes to Elicit Self-Perception of Aging (SPA) Beliefs of Older Adults in India. - Neeta M. Khanuja; Valentina Nisi; Jodi Forlizzi (Conference on Designing Interactive Systems, 2025)

Designing a Digital Game for Natureculture Heritage encounters. - Valentina Nisi; Marta Ferreira; Pedro Galvão-Ferreira; Beste Syobilge; Mathilde Gouin; Nuno Jardim Nunes (Creativity & Cognition, 2025)

Speculative Job Design: Probing Alternative Opportunities for Gig Workers in an Automated Future. - Shuhao Ma; Zhiming Liu; Valentina Nisi; Sarah E. Fox; Nuno Jardim Nunes (CHI, 2025)

Diving into the Abyss: Exploring Deep Sea Connection and Curiosity through Virtual Reality. - Beatrice Maggipinto; Nuno Jardim Nunes; Jessica Hammer; Yanick Trindade; Valentina Nisi (CHI, 2025)

Visualizing the Ledger: Teaching Blockchain as Design Material. - Paulo Bala; Sabrina Scuri; Catia Prandi; Nuno Jardim Nunes; Valentina Nisi (CHItaly, 2025)

Evaluating Affordable Ultrasonic Sensors for Human-Plant Interaction. - Paolo Marcelli; Daniel Simões Lopes; Valentina Nisi; Pedro Campos; Simone Grasso; Giorgio Pennazza (CHItaly, 2025)

SIG on Participatory AI: Identifying Research Gaps and Building Community Infrastructure for Citizen-Centred AI. - Kyle Montague; Shaun W. Lawson; Pam Briggs; Valentina Nisi; Nuno Jardim Nunes; Hugo Nicolau (CHItaly, 2025)

SeaStory: An Interactive Visual Novel to Raise Awareness About the Monk Seal. - Sandra Câmara Olim; Ana Andrade; Valentina Nisi; Pedro F. Campos; Mara Dionísio (CHItaly, 2025)

Temporal Collisions: On the Use of Narrative Conventions from Genre Fiction for Location-Based Cultural Heritage Games. - Mads Haahr; Valentina Nisi; Joris Vreeke; Charlie Hargood (FDG, 2025)

Natureculture Probes: Opening up dialogues in natural heritage(s) landscapes. - Anna My Bertmark; Mathilde Gouin; Nuno Jardim Nunes; David E. Millard; Pedro Galvão-Ferreira; Vera Fearns; Marta Ferreira; Valentina Nisi (TEI, 2025)

The Entangled Tales that Landscapes Tell: An Embodied HCI Pedagogy for Re-enchanted Nature Walks. - Pedro Galvão-Ferreira; Marta Galvão Ferreira; Teresa Maritza Gouveia da Silva; Nuno Jardim Nunes; Valentina Nisi (TEI, 2025)

Echo of the Abyss: Understanding More-than-human Interconnectedness in the Deep Sea Through Virtual Reality Experiences. - Beatrice Maggipinto; Yanick Trindade; Jessica Hammer; Nuno Jardim Nunes; Valentina Nisi (TEI, 2025)

From visual sketching to knotted figurations: Fabulating in the contact zone. - Valentina Nisi; Mathilde Gouin; Marta Galvão Ferreira; Nuno Jardim Nunes (TEI, 2025)

Robots adapting to dogs: a new frontier? - Angelo Paloka; Alberto Lillo; Fabiana Vernero; Filipa Correia; Valentina Nisi; Laura Lossi; Cristina Gena (UMAP (Adjunct Publication), 2025)

Speculating Migrant Possible Worlds through Magic Machines. - Valentina Nisi; Paulo Bala; Vanessa Cesário; Shuhao Ma; Nuno Jardim Nunes (Proc. ACM Hum. Comput. Interact., 2025)