The Generalization of the Solution Process in a Mathematical Problem-Solving Activity with an Advanced Computing Environment. - Cecilia Fissore; Valeria Fradiante; Marina Marchisio (CSEDU (2), 2023)

Design Gamification Strategies in a Digital Learning Environment: The Impact on Students. - Francesco Floris; Valeria Fradiante; Marina Marchisio; Sergio Rabellino (GALA, 2023)

From Theory to Training: Exploring Teachers' Attitudes Towards Artificial Intelligence in Education. - Cecilia Fissore; Francesco Floris; Valeria Fradiante; Marina Marchisio; Matteo Sacchet (CSEDU (2), 2024)

Involving Teachers in Gamified Learning Activities Using Generative Artificial Intelligence Tools. - Cecilia Fissore; Francesco Floris; Valeria Fradiante; Marina Marchisio Conte; Matteo Sacchet (GALA, 2024)

Serious game for higher Mathematics education: evaluation of the learning tool. - Alice Barana; Alberto Conte; Valeria Fradiante; Marina Marchisio Conte; Sergio Rabellino (COMPSAC, 2025)