A Serious Game for Emotion Regulation in Adolescents: Player Experience and Pilot Feasibility Study. - Gloria Mittmann; Adam Barnard; Sonja Zehetmayer; Simon Wimmer; Vanessa Zehetner; Sylvia Doerfler; Kate Woodcock; Beate Schrank (Int. J. Game Based Learn., 2024)

Translation, adaptation and validation of the German version of the Game User Experience Satisfaction Scale (GUESS-GA-18) for adolescents. - Gloria Mittmann; Vanessa Zehetner; Ina Krammer; Beate Schrank (Behav. Inf. Technol., 2024)