Predictors of Players' Decisions to Help Others in Video Games. - Varuni Wickramasinghe; Katherine M. White; Daniel Johnson 001 (Cyberpsychology Behav. Soc. Netw., 2020)

Need satisfaction, passion, empathy and helping behaviour in videogame play. - Daniel Johnson 001; Xiang Zhao 006; Katherine M. White; Varuni Wickramasinghe (Comput. Hum. Behav., 2021)